Player Matchup

Xing Tian
Xing Tian
DavRulez
Xing Tian
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 246L
1,502 Elo+
Party 2
Hachiman
Hachiman
DiamaGr-
Hachiman
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 8L
1,572 Elo+
Solo
Bastet
Bastet
KunFaayn
Bastet
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 17L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
bmfcynic__
Sun Wukong
Level 8
God Stats
7W - 9L
1,716 SR
Queue Stats
229W - 226L
1,527 Elo+
Party 2
Zeus
Zeus
khor95
Zeus
Level 22
God Stats
7W - 3L
1,880 SR
Queue Stats
23W - 15L
1,717 Elo+
Solo
Team Averages
Level 31
1,579 SR
1,575 Elo+

VS

Team Averages
Level 27
1,520 SR
1,629 Elo+
Tsukuyomi
Tsukuyomi
BenitoMussolin1
Tsukuyomi
Level 5
God Stats
3W - 2L
1,588 SR
Queue Stats
12W - 7L
1,516 Elo+
Solo
Cerberus
Cerberus
Killerdids
Cerberus
Level 8
God Stats
6W - 2L
1,340 SR
Queue Stats
349W - 231L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Smorsdel
Baron Samedi
Level 28
God Stats
16W - 7L
1,673 SR
Queue Stats
112W - 115L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smurf_Cala
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 24L
1,802 Elo+
Solo
Artemis
Artemis
azzahigg
Artemis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DavRulez
Xing Tian
15
3 / 4 / 7
9,647
459
10,070
16,801
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
DiamaGr-
Hachiman
15
1 / 8 / 10
8,902
424
10,200
15,976
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
KunFaayn
Bastet
17
8 / 4 / 5
11,637
554
12,228
14,861
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
bmfcynic__
Sun Wukong
18
4 / 5 / 2
11,212
534
8,514
18,817
12,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
khor95
Zeus
18
5 / 8 / 9
11,255
536
12,768
15,443
6,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BenitoMussolin1
Tsukuyomi
20
9 / 5 / 7
12,599
600
10,011
19,640
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Killerdids
Cerberus
16
4 / 4 / 9
10,717
510
12,335
17,986
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Smorsdel
Baron Samedi
16
6 / 7 / 7
11,152
531
11,095
14,443
8,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Smurf_Cala
Cu Chulainn
19
5 / 4 / 1
12,418
591
20,862
23,301
29,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
azzahigg
Artemis
15
5 / 1 / 6
10,126
482
11,911
12,762
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
21
Kills
29
29
Deaths
21
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BenitoMussolin1
Tsukuyomi
9
5
7
2.5
L
Xing Tian
DavRulez
Xing Tian
3
4
7
1.63
L
Hachiman
DiamaGr-
Hachiman
1
8
10
0.75
W
Cerberus
Killerdids
Cerberus
4
4
9
2.13
L
Bastet
KunFaayn
Bastet
8
4
5
2.63
W
Baron Samedi
Smorsdel
Baron Samedi
6
7
7
1.36
W
Cu Chulainn
Smurf_Cala
Cu Chulainn
5
4
1
1.38
W
Artemis
azzahigg
Artemis
5
1
6
8
L
Sun Wukong
bmfcynic__
Sun Wukong
4
5
2
1
L
Zeus
khor95
Zeus
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,780
Damage
66,214
81,898
Taken
88,132
40,974
Mitigated
67,263
15,844
Healing
29,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BenitoMussolin1
Tsukuyomi
10,011
2,157
0
8,072
19,640
8,495
0
4,449
15,191
0
111,312
L
Xing Tian
DavRulez
Xing Tian
10,070
717
0
2,149
16,801
11,767
0
7,557
9,244
33,822
0
L
Hachiman
DiamaGr-
Hachiman
10,200
7,168
0
4,138
15,976
4,750
0
5,625
10,351
0
37,821
W
Cerberus
Killerdids
Cerberus
12,335
648
0
4,848
17,986
15,381
1,002
5,144
12,842
40,814
0
L
Bastet
KunFaayn
Bastet
12,228
4,182
0
2,360
14,861
4,790
0
3,837
11,024
0
61,866
W
Baron Samedi
Smorsdel
Baron Samedi
11,095
777
314
4,142
14,443
8,805
1,492
4,706
9,737
54,543
0
W
Cu Chulainn
Smurf_Cala
Cu Chulainn
20,862
2,895
0
4,662
23,301
29,745
230
3,704
19,597
14,312
96,424
W
Artemis
azzahigg
Artemis
11,911
5,958
255
6,864
12,762
4,837
3,929
4,835
7,927
0
55,999
L
Sun Wukong
bmfcynic__
Sun Wukong
8,514
2,084
0
4,942
18,817
12,932
0
4,439
14,378
0
62,380
L
Zeus
khor95
Zeus
12,768
1,977
0
2,255
15,443
6,735
270
5,332
10,111
52,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
57,012
394
Minions Killed
588
0
Camps Cleared
0
1,806,140
Distance Traveled
1,875,707
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,599
600
158
8
0
420,059
3
L
Xing Tian
9,647
459
38
2
0
329,864
0
L
Hachiman
8,902
424
51
2
0
339,377
1
W
Cerberus
10,717
510
74
4
0
360,923
8
L
Bastet
11,637
554
81
4
0
432,718
0
W
Baron Samedi
11,152
531
86
4
0
342,023
1
W
Cu Chulainn
12,418
591
188
9
0
390,074
2
W
Artemis
10,126
482
82
4
0
362,628
0
L
Sun Wukong
11,212
534
131
6
0
389,670
4
L
Zeus
11,255
536
93
4
0
314,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role