Player Matchup

Mercury
Mercury
Silver I
BEautyboy11
Mercury
Silver I
Level 79
God Stats
125W - 127L
1,576 SR
Queue Stats
149W - 177L
1,232 MMR
Solo
Hercules
Hercules
Silver II
DeadBow
Hercules
Silver II
Level 121
God Stats
31W - 52L
1,028 SR
Queue Stats
334W - 400L
1,099 MMR
Solo
Chang'e
Chang'e
Gold V
Kio717
Chang'e
Gold V
Level 104
God Stats
107W - 90L
1,510 SR
Queue Stats
886W - 975L
1,274 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,371 SR
1,202 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,602 SR
1,186 MMR
Bacchus
Bacchus
Bronze III
Amaellia
Bacchus
Bronze III
Level 86
God Stats
1W - 1L
1,818 SR
Queue Stats
6W - 13L
1,356 MMR
Solo
Ra
Ra
Silver I
Vyioletta
Ra
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver V
XMuFX
Apollo
Silver V
Level 87
God Stats
0W - 2L
1,488 SR
Queue Stats
31W - 48L
703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BEautyboy11
Mercury
14
0 / 2 / 11
10,576
661
6,568
9,130
3,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
DeadBow
Hercules
14
4 / 0 / 8
12,272
767
9,757
16,609
18,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Kio717
Chang'e
16
8 / 0 / 4
12,618
789
13,300
10,066
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeNoxThothAnubisAres

VS

Bans
KumbhakarnaCupidTyrDanzaburouYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amaellia
Bacchus
12
2 / 3 / 0
9,299
581
6,349
14,361
19,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 1
9,222
576
8,486
9,905
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
XMuFX
Apollo
12
0 / 4 / 0
8,646
540
3,666
11,271
6,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
2
2
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Amaellia
Bacchus
2
3
0
0.67
W
Mercury
BEautyboy11
Mercury
0
2
11
2.75
W
Hercules
DeadBow
Hercules
4
0
8
8
W
Chang'e
Kio717
Chang'e
8
0
4
10
L
0
5
1
0.1
L
Apollo
XMuFX
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
18,501
35,805
Taken
35,537
26,174
Mitigated
30,211
21,971
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Amaellia
Bacchus
6,349
853
910
822
14,361
19,089
0
5,819
8,526
10,354
0
W
Mercury
BEautyboy11
Mercury
6,568
2,645
0
1,011
9,130
3,001
1,067
3,428
4,308
0
62,497
W
Hercules
DeadBow
Hercules
9,757
2,889
1,263
7,629
16,609
18,223
436
5,851
10,376
0
17,989
W
Chang'e
Kio717
Chang'e
13,300
791
5,097
6,971
10,066
4,950
1,109
5,050
4,868
79,051
0
L
8,486
747
1,561
1,269
9,905
4,600
0
3,271
6,634
63,254
0
L
Apollo
XMuFX
Apollo
3,666
2,593
0
1,307
11,271
6,522
0
4,288
6,983
0
29,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
27,167
211
Minions Killed
168
0
Camps Cleared
0
969,877
Distance Traveled
860,158
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,299
581
5
0
0
298,045
3
W
Mercury
10,576
661
78
5
0
330,670
0
W
Hercules
12,272
767
3
0
0
320,519
8
W
Chang'e
12,618
789
130
8
0
318,688
3
L
Ra
9,222
576
105
7
0
284,838
5
L
Apollo
8,646
540
58
4
0
277,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role