Player Matchup

Danzaburou
Danzaburou
Gold V
Hihnata
Danzaburou
Gold V
Level 125
God Stats
1W - 1L
1,714 SR
Queue Stats
11W - 10L
1,516 MMR
Solo
Achilles
Achilles
Gold IV
Realise LiiGHTz
Achilles
Gold IV
Level 86
God Stats
63W - 67L
1,512 SR
Queue Stats
471W - 539L
1,514 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
thxexito
Zhong Kui
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,575 SR
1,511 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,577 SR
1,496 MMR
Cabrakan
Cabrakan
Silver I
JOHNATHAN1991
Cabrakan
Silver I
Level 106
God Stats
20W - 14L
1,629 SR
Queue Stats
46W - 42L
1,487 MMR
Solo
Discordia
Discordia
Bronze III
SSBReyzi
Discordia
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
akayoungsmoke
Fenrir
Bronze III
Level 128
God Stats
5W - 5L
1,602 SR
Queue Stats
174W - 183L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hihnata
Danzaburou
12
3 / 5 / 2
8,659
666
8,896
11,048
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
12
3 / 5 / 5
9,207
708
5,965
13,596
14,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
thxexito
Zhong Kui
12
2 / 6 / 3
8,421
648
6,812
13,466
8,263
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeBacchusChang'ePersephoneKumbhakarna

VS

Bans
CthulhuCerberusHeraCu ChulainnMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JOHNATHAN1991
Cabrakan
11
1 / 2 / 12
8,954
689
4,176
10,818
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SSBReyzi
Discordia
14
8 / 3 / 8
10,002
769
16,504
7,536
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 3 / 8
9,945
765
11,149
11,022
5,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
16
16
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hihnata
Danzaburou
3
5
2
0.8
W
Cabrakan
JOHNATHAN1991
Cabrakan
1
2
12
3.5
L
Achilles
3
5
5
1.1
W
Discordia
SSBReyzi
Discordia
8
3
8
4
W
7
3
8
3.67
L
Zhong Kui
thxexito
Zhong Kui
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
31,829
38,110
Taken
29,376
26,380
Mitigated
19,925
7,739
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hihnata
Danzaburou
8,896
2,313
0
2,943
11,048
3,707
0
6,287
4,761
0
36,133
W
Cabrakan
JOHNATHAN1991
Cabrakan
4,176
725
0
2,665
10,818
11,682
112
2,158
8,492
17,816
0
L
Achilles
5,965
726
0
2,271
13,596
14,410
0
6,924
6,672
0
15,819
W
Discordia
SSBReyzi
Discordia
16,504
924
151
1,290
7,536
2,972
475
2,116
5,296
47,108
0
W
11,149
2,569
0
767
11,022
5,271
328
2,636
8,163
0
29,443
L
Zhong Kui
thxexito
Zhong Kui
6,812
539
0
2,525
13,466
8,263
0
7,495
5,971
37,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
28,901
146
Minions Killed
141
0
Camps Cleared
0
615,594
Distance Traveled
658,154
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,659
666
54
4
0
206,431
3
W
Cabrakan
8,954
689
29
2
0
198,155
0
L
Achilles
9,207
708
19
1
0
222,596
0
W
Discordia
10,002
769
71
5
0
212,516
4
W
Fenrir
9,945
765
41
3
0
247,483
0
L
Zhong Kui
8,421
648
73
6
0
186,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role