Player Matchup

Chaac
Chaac
Deadbymonsters
Chaac
Level 27
God Stats
0W - 2L
1,268 SR
Queue Stats
35W - 41L
1,008 Elo+
Party 2
Thor
Thor
Gkizz100
Thor
Level 7
God Stats
7W - 6L
1,741 SR
Queue Stats
203W - 198L
1,515 Elo+
Solo
Geb
Geb
TonySir
Geb
Level 28
God Stats
7W - 4L
1,638 SR
Queue Stats
124W - 166L
1,482 Elo+
Solo
Chang'e
Chang'e
josese985
Chang'e
Level 29
God Stats
4W - 5L
1,559 SR
Queue Stats
23W - 24L
1,501 Elo+
Solo
Nu Wa
Nu Wa
olbers8
Nu Wa
Level 27
God Stats
2W - 8L
1,268 SR
Queue Stats
45W - 53L
1,211 Elo+
Party 2
Team Averages
Level 24
1,495 SR
1,343 Elo+

VS

Team Averages
Level 29
1,592 SR
1,710 Elo+
Ra
Ra
DoctorWhobbit
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,840 Elo+
Party 1
Bacchus
Bacchus
Itachi151092
Bacchus
Level 38
God Stats
3W - 0L
1,444 SR
Queue Stats
13W - 10L
1,860 Elo+
Party 1
Chaac
Chaac
Minato59170
Chaac
Level 29
God Stats
11W - 6L
1,752 SR
Queue Stats
14W - 18L
1,696 Elo+
Party 1
Thanatos
Thanatos
MisterHotB0od
Thanatos
Level 47
God Stats
2W - 1L
1,761 SR
Queue Stats
15W - 17L
1,654 Elo+
Party 1
Neith
Neith
atlasfordream
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,249
386
1,867
5,924
1,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
10
4 / 3 / 2
5,995
545
3,487
6,579
2,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Geb
8
0 / 1 / 1
4,738
431
1,574
4,410
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
josese985
Chang'e
9
1 / 3 / 4
5,501
500
3,561
7,687
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
olbers8
Nu Wa
8
2 / 7 / 0
5,303
482
2,152
5,248
1,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,359
487
2,321
4,992
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Itachi151092
Bacchus
9
5 / 0 / 8
6,519
593
5,359
5,616
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 2
7,053
641
3,969
3,480
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
MisterHotB0od
Thanatos
11
3 / 2 / 4
6,322
575
3,563
7,463
2,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
6 / 2 / 8
6,300
573
5,955
6,305
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
19
19
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
1
4
1
0.38
L
Thor
4
3
2
1.67
W
Bacchus
Itachi151092
Bacchus
5
0
8
9
W
4
0
2
5
W
Thanatos
MisterHotB0od
Thanatos
3
2
4
2.5
L
Geb
0
1
1
0.5
W
6
2
8
5
L
Chang'e
josese985
Chang'e
1
3
4
1
L
Nu Wa
olbers8
Nu Wa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,641
Damage
21,167
29,848
Taken
27,856
9,424
Mitigated
12,216
6,051
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,867
348
0
931
5,924
1,746
163
2,243
3,681
0
9,613
W
2,321
170
378
1,108
4,992
1,426
693
1,830
3,162
22,756
0
L
Thor
3,487
464
0
390
6,579
2,056
0
724
5,806
0
28,880
W
Bacchus
Itachi151092
Bacchus
5,359
990
0
1,348
5,616
3,812
31
1,642
3,974
16,864
0
W
3,969
344
0
1,448
3,480
2,716
376
873
2,607
0
32,497
W
Thanatos
MisterHotB0od
Thanatos
3,563
820
0
7,590
7,463
2,313
25
1,744
5,719
0
29,797
L
Geb
1,574
0
0
917
4,410
2,220
0
225
3,935
13,424
0
W
5,955
2,729
0
3,251
6,305
1,949
576
1,198
5,107
0
22,112
L
Chang'e
josese985
Chang'e
3,561
266
181
3,188
7,687
2,160
0
2,192
5,445
20,657
0
L
Nu Wa
olbers8
Nu Wa
2,152
263
111
333
5,248
1,242
208
2,296
2,952
14,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
31,553
175
Minions Killed
241
0
Camps Cleared
0
979,116
Distance Traveled
1,047,011
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,249
386
20
2
0
201,517
0
W
Ra
5,359
487
43
4
0
201,644
1
L
Thor
5,995
545
63
6
0
209,037
2
W
Bacchus
6,519
593
18
2
0
213,938
0
W
Chaac
7,053
641
83
8
0
196,086
0
W
Thanatos
6,322
575
58
5
0
242,316
2
L
Geb
4,738
431
20
2
0
197,514
1
W
Neith
6,300
573
39
4
0
193,027
0
L
Chang'e
5,501
500
45
4
0
170,050
2
L
Nu Wa
5,303
482
27
2
0
200,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role