Player Matchup

Cupid
Cupid
BamBamBamBoem
Cupid
Level 139
God Stats
2W - 1L
1,719 SR
Queue Stats
47W - 36L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
Callan100
Baron Samedi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 42L
1,370 Elo+
Party 1
Bastet
Bastet
M3M2
Bastet
Level 156
God Stats
5W - 4L
1,715 SR
Queue Stats
428W - 419L
1,534 Elo+
Solo
Sobek
Sobek
Pablo1
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nox
Nox
Wazaaaap
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 128L
1,590 Elo+
Solo
Team Averages
Level 136
1,587 SR
1,522 Elo+

VS

Team Averages
Level 141
1,481 SR
1,537 Elo+
Medusa
Medusa
ManBearPighunter
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MrAbadon90
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TheBarker
Chang'e
Level 150
God Stats
5W - 7L
1,285 SR
Queue Stats
590W - 618L
1,571 Elo+
Solo
Ares
Ares
dznero
Ares
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
168W - 177L
1,551 Elo+
Solo
Chaac
Chaac
flue
Chaac
Level 102
God Stats
12W - 11L
1,622 SR
Queue Stats
896W - 972L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 13
10,013
668
10,876
15,618
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Baron Samedi
Callan100
Baron Samedi
17
4 / 5 / 9
10,509
701
15,871
14,605
9,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
M3M2
Bastet
18
4 / 4 / 10
10,608
707
19,496
17,179
8,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
Pablo1
Sobek
18
3 / 4 / 11
11,341
756
11,843
25,479
43,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 4 / 6
11,370
758
14,709
10,067
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 16
12,620
841
22,627
12,396
7,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
MrAbadon90
Cernunnos
18
2 / 3 / 17
11,968
798
12,999
10,132
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TheBarker
Chang'e
18
7 / 3 / 8
11,286
752
11,701
16,701
8,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
dznero
Ares
17
3 / 6 / 15
10,664
711
10,185
23,876
27,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
flue
Chaac
19
5 / 3 / 15
11,357
757
16,761
25,073
28,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
96
17
Kills
25
25
Deaths
17
49
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
8
13
0.81
L
Baron Samedi
Callan100
Baron Samedi
4
5
9
1.7
L
Bastet
M3M2
Bastet
4
4
10
2.25
W
8
2
16
8
W
Cernunnos
MrAbadon90
Cernunnos
2
3
17
3.5
L
Sobek
Pablo1
Sobek
3
4
11
2.13
W
Chang'e
TheBarker
Chang'e
7
3
8
3.67
L
6
4
6
2.25
W
Ares
dznero
Ares
3
6
15
1.75
W
Chaac
flue
Chaac
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,795
Damage
74,273
82,948
Taken
88,178
76,274
Mitigated
76,672
29,606
Healing
34,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,876
6,516
5,255
2,335
15,618
8,829
2,066
4,455
11,163
0
22,496
L
Baron Samedi
Callan100
Baron Samedi
15,871
1,226
4,065
4,696
14,605
9,334
195
3,604
11,001
33,996
0
L
Bastet
M3M2
Bastet
19,496
5,153
1,259
4,742
17,179
8,756
76
5,348
11,831
0
29,860
W
22,627
13,173
1,954
3,317
12,396
7,320
2,225
4,485
7,911
0
47,895
W
Cernunnos
MrAbadon90
Cernunnos
12,999
4,664
1,500
1,365
10,132
5,665
3,105
4,551
5,581
0
35,379
L
Sobek
Pablo1
Sobek
11,843
887
0
5,537
25,479
43,540
54
6,203
19,276
20,362
0
W
Chang'e
TheBarker
Chang'e
11,701
859
7,636
5,323
16,701
8,296
1,320
8,033
8,668
23,453
0
L
14,709
917
697
1,020
10,067
5,815
703
2,276
7,791
34,204
0
W
Ares
dznero
Ares
10,185
646
0
2,452
23,876
27,070
154
12,420
11,456
12,806
0
W
Chaac
flue
Chaac
16,761
3,471
3,650
7,696
25,073
28,321
444
12,934
12,139
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,841
Gold Earned
57,895
148
Minions Killed
189
0
Camps Cleared
0
1,244,557
Distance Traveled
1,347,318
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,013
668
24
2
0
219,177
5
L
Baron Samedi
10,509
701
43
3
0
237,654
1
L
Bastet
10,608
707
23
2
0
288,690
2
W
Medusa
12,620
841
73
5
0
293,786
1
W
Cernunnos
11,968
798
61
4
0
273,140
0
L
Sobek
11,341
756
8
1
0
272,216
0
W
Chang'e
11,286
752
35
2
0
258,546
4
L
Nox
11,370
758
50
3
0
226,820
0
W
Ares
10,664
711
5
0
0
247,154
1
W
Chaac
11,357
757
15
1
0
274,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role