Player Matchup

Zeus
Zeus
EdwinCandado
Zeus
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 26L
1,613 Elo+
Solo
Hera
Hera
GxT_RedZoNe
Hera
Level 76
God Stats
4W - 8L
1,109 SR
Queue Stats
263W - 339L
1,339 Elo+
Party 1
Mulan
Mulan
KarmaFuture
Mulan
Level 6
God Stats
3W - 3L
1,481 SR
Queue Stats
6W - 8L
1,529 Elo+
Solo
Aphrodite
Aphrodite
LordDanksJr
Aphrodite
Level 28
God Stats
11W - 12L
1,594 SR
Queue Stats
103W - 91L
1,625 Elo+
Solo
Nemesis
Nemesis
vLAZERv
Nemesis
Level 7
God Stats
3W - 3L
1,250 SR
Queue Stats
9W - 17L
1,242 Elo+
Party 1
Team Averages
Level 27
1,387 SR
1,470 Elo+

VS

Team Averages
Level 6
1,458 SR
1,506 Elo+
Aphrodite
Aphrodite
Caroline0566
Aphrodite
Level 1
God Stats
16W - 3L
1,500 SR
Queue Stats
22W - 10L
1,653 Elo+
Solo
Chaac
Chaac
GOOZE36
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,516 Elo+
Solo
Yemoja
Yemoja
IceTaTo
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,445 Elo+
Solo
Artemis
Artemis
Kalizio
Artemis
Level 10
God Stats
13W - 8L
1,290 SR
Queue Stats
58W - 48L
1,418 Elo+
Solo
Nemesis
Nemesis
UkupachaBoy
Nemesis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
8,268
752
5,770
4,621
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 1 / 4
5,960
542
5,932
5,507
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 0
5,376
489
3,377
6,001
3,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
LordDanksJr
Aphrodite
10
3 / 0 / 5
6,819
620
6,020
6,648
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
vLAZERv
Nemesis
10
1 / 2 / 0
6,044
549
1,907
6,416
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caroline0566
Aphrodite
10
0 / 0 / 1
5,439
494
4,380
6,437
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
GOOZE36
Chaac
7
0 / 6 / 0
4,536
412
1,139
6,227
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
IceTaTo
Yemoja
9
3 / 2 / 0
5,680
516
2,088
6,048
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Kalizio
Artemis
8
0 / 5 / 0
4,989
454
1,312
7,109
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
UkupachaBoy
Nemesis
8
4 / 4 / 0
5,368
488
4,264
8,073
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
7
7
Deaths
17
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Caroline0566
Aphrodite
0
0
1
0.5
W
8
0
0
8
L
Chaac
GOOZE36
Chaac
0
6
0
0
W
2
1
4
4
L
Yemoja
IceTaTo
Yemoja
3
2
0
1.5
L
Artemis
Kalizio
Artemis
0
5
0
0
W
1
4
0
0.25
W
Aphrodite
LordDanksJr
Aphrodite
3
0
5
5.5
L
Nemesis
UkupachaBoy
Nemesis
4
4
0
1
W
Nemesis
vLAZERv
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
13,183
29,193
Taken
33,894
10,709
Mitigated
12,479
14,804
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Caroline0566
Aphrodite
4,380
287
1,835
4,308
6,437
2,297
232
4,270
2,005
33,308
0
W
5,770
2,116
0
2,514
4,621
1,352
2,166
0
4,621
52,653
0
L
Chaac
GOOZE36
Chaac
1,139
708
0
582
6,227
3,246
164
2,362
3,747
0
11,032
W
5,932
2,288
0
809
5,507
1,619
629
1,896
3,561
31,445
0
L
Yemoja
IceTaTo
Yemoja
2,088
613
81
164
6,048
2,520
756
1,165
4,679
16,503
0
L
Artemis
Kalizio
Artemis
1,312
628
0
1,128
7,109
1,910
0
5,196
1,913
0
24,225
W
3,377
1,101
0
684
6,001
3,187
468
1,654
4,347
0
13,849
W
Aphrodite
LordDanksJr
Aphrodite
6,020
1,245
2,269
5,619
6,648
2,708
480
2,689
3,909
21,141
0
L
Nemesis
UkupachaBoy
Nemesis
4,264
1,719
0
1,480
8,073
2,506
84
4,322
3,628
0
17,003
W
Nemesis
vLAZERv
Nemesis
1,907
1,047
0
2,909
6,416
1,843
0
229
6,162
0
32,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
26,012
305
Minions Killed
196
0
Camps Cleared
0
1,019,595
Distance Traveled
927,387
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,439
494
61
6
0
208,369
3
W
Zeus
8,268
752
108
10
0
176,305
3
L
Chaac
4,536
412
22
2
0
160,227
0
W
Hera
5,960
542
55
5
0
210,366
2
L
Yemoja
5,680
516
32
3
0
172,510
2
L
Artemis
4,989
454
41
4
0
180,030
2
W
Mulan
5,376
489
31
3
0
196,653
1
W
Aphrodite
6,819
620
39
4
0
207,274
2
L
Nemesis
5,368
488
40
4
0
206,251
0
W
Nemesis
6,044
549
72
7
0
228,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role