Player Matchup

Jormungandr
Jormungandr
Fear_Us_Lizzard
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hampro06
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Rennan_wt
Apollo
Level 16
God Stats
36W - 33L
1,480 SR
Queue Stats
136W - 148L
1,500 Elo+
Solo
Chaac
Chaac
Sadicps
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
celines5
Cerberus
Level 6
God Stats
12W - 14L
1,262 SR
Queue Stats
222W - 265L
1,125 Elo+
Solo
Team Averages
Level 9
1,448 SR
1,425 Elo+

VS

Team Averages
Level 20
1,512 SR
1,429 Elo+
Aphrodite
Aphrodite
Dar1nWayn3
Aphrodite
Level 29
God Stats
46W - 36L
1,604 SR
Queue Stats
139W - 152L
1,496 Elo+
Solo
Bacchus
Bacchus
Jamesdudedragon
Bacchus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mightymidget323
Danzaburou
Level 29
God Stats
3W - 2L
1,527 SR
Queue Stats
3W - 2L
1,302 Elo+
Solo
Thor
Thor
X_c3if4dor-_
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
leox-15temp
Chronos
Level 29
God Stats
7W - 6L
1,431 SR
Queue Stats
20W - 26L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fear_Us_Lizzard
Jormungandr
14
2 / 4 / 5
9,488
413
7,460
15,901
8,595
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Hampro06
Cthulhu
10
2 / 11 / 1
7,884
343
3,637
14,191
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
Rennan_wt
Apollo
14
1 / 8 / 2
9,163
398
7,123
14,276
5,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Sadicps
Chaac
17
4 / 11 / 0
10,574
460
8,630
20,148
10,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
celines5
Cerberus
13
3 / 4 / 0
9,177
399
12,933
18,398
13,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dar1nWayn3
Aphrodite
17
4 / 0 / 10
11,697
509
7,290
11,469
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 8
10,664
464
11,060
22,828
25,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Mightymidget323
Danzaburou
20
12 / 1 / 5
13,318
579
15,859
16,886
7,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 3
9,309
405
2,689
8,641
2,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
leox-15temp
Chronos
19
9 / 1 / 7
12,094
526
14,343
16,170
5,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
12
Kills
32
38
Deaths
13
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dar1nWayn3
Aphrodite
4
0
10
9
L
Jormungandr
Fear_Us_Lizzard
Jormungandr
2
4
5
1.13
L
Cthulhu
Hampro06
Cthulhu
2
11
1
0.23
W
5
5
8
1.8
W
Danzaburou
Mightymidget323
Danzaburou
12
1
5
14.5
L
Apollo
Rennan_wt
Apollo
1
8
2
0.25
L
Chaac
Sadicps
Chaac
4
11
0
0.36
W
2
6
3
0.58
L
Cerberus
celines5
Cerberus
3
4
0
0.75
W
Chronos
leox-15temp
Chronos
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
51,241
82,914
Taken
75,994
43,227
Mitigated
50,924
10,068
Healing
33,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dar1nWayn3
Aphrodite
7,290
719
5,056
7,213
11,469
10,241
676
3,036
8,308
48,174
0
L
Jormungandr
Fear_Us_Lizzard
Jormungandr
7,460
3,030
0
0
15,901
8,595
697
6,875
8,775
41,557
0
L
Cthulhu
Hampro06
Cthulhu
3,637
634
0
145
14,191
5,432
610
5,591
8,600
16,261
0
W
11,060
1,921
0
1,478
22,828
25,255
0
12,092
10,593
27,538
0
W
Danzaburou
Mightymidget323
Danzaburou
15,859
8,507
856
8,518
16,886
7,542
5,992
3,297
13,564
0
112,263
L
Apollo
Rennan_wt
Apollo
7,123
5,064
0
1,096
14,276
5,384
2,936
7,603
6,673
0
40,728
L
Chaac
Sadicps
Chaac
8,630
3,034
0
3,872
20,148
10,557
1,849
2,408
17,740
0
60,466
W
2,689
1,312
0
1,626
8,641
2,594
0
1,606
7,010
0
24,503
L
Cerberus
celines5
Cerberus
12,933
1,149
0
4,955
18,398
13,259
1,404
10,216
8,182
37,794
0
W
Chronos
leox-15temp
Chronos
14,343
4,874
853
7,937
16,170
5,292
1,278
8,585
7,185
64,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
57,082
351
Minions Killed
399
0
Camps Cleared
0
1,781,010
Distance Traveled
1,792,540
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,697
509
85
4
0
408,252
0
L
Jormungandr
9,488
413
71
3
0
335,097
1
L
Cthulhu
7,884
343
27
1
0
278,593
2
W
Bacchus
10,664
464
22
1
0
392,252
4
W
Danzaburou
13,318
579
161
7
0
371,550
0
L
Apollo
9,163
398
81
4
0
379,544
0
L
Chaac
10,574
460
97
4
0
381,371
0
W
Thor
9,309
405
45
2
0
190,816
3
L
Cerberus
9,177
399
75
3
0
406,405
0
W
Chronos
12,094
526
86
4
0
429,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role