Player Matchup

Chaac
Chaac
ArtixDuo
Chaac
Level 154
God Stats
6W - 8L
1,521 SR
Queue Stats
133W - 140L
1,504 Elo+
Party 3
Zeus
Zeus
Danex37
Zeus
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
124W - 132L
1,502 Elo+
Party 3
Thor
Thor
Lisendrell
Thor
Level 142
God Stats
8W - 9L
1,647 SR
Queue Stats
1,125W - 1,080L
1,570 Elo+
Solo
Sylvanus
Sylvanus
MrHide1
Sylvanus
Level 53
God Stats
6W - 4L
1,583 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 1
Xbalanque
Xbalanque
QuickToErupt
Xbalanque
Level 108
God Stats
8W - 4L
1,775 SR
Queue Stats
15W - 20L
1,525 Elo+
Party 1
Team Averages
Level 120
1,605 SR
1,552 Elo+

VS

Team Averages
Level 89
1,564 SR
1,603 Elo+
Nu Wa
Nu Wa
DeadlyGunsZ
Nu Wa
Level 63
God Stats
14W - 7L
1,499 SR
Queue Stats
172W - 188L
1,457 Elo+
Solo
Fafnir
Fafnir
HellkidXD
Fafnir
Level 126
God Stats
0W - 2L
1,464 SR
Queue Stats
87W - 66L
1,644 Elo+
Party 2
Chaac
Chaac
IchessSeife
Chaac
Level 27
God Stats
1W - 1L
1,859 SR
Queue Stats
85W - 58L
1,599 Elo+
Party 2
Tyr
Tyr
ZuDummZumInten
Tyr
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 94L
1,566 Elo+
Party 2
Hachiman
Hachiman
ДимонДикий
Hachiman
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 24L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArtixDuo
Chaac
14
4 / 1 / 2
8,624
575
8,399
10,190
9,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Danex37
Zeus
14
5 / 3 / 3
8,813
588
6,920
7,827
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 2
8,667
578
6,378
12,959
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MrHide1
Sylvanus
12
1 / 1 / 4
7,730
515
3,764
7,349
3,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
QuickToErupt
Xbalanque
15
5 / 2 / 2
8,883
592
9,405
10,974
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,992
466
4,436
7,194
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
HellkidXD
Fafnir
11
2 / 1 / 2
7,647
510
4,338
11,722
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 3 / 2
8,885
592
11,361
12,505
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 4 / 2
6,652
443
5,892
10,612
10,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
7,126
475
5,431
9,958
2,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
19
Kills
10
10
Deaths
19
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
ArtixDuo
Chaac
4
1
2
5
W
Zeus
Danex37
Zeus
5
3
3
2.17
L
0
6
4
0.33
L
Fafnir
HellkidXD
Fafnir
2
1
2
3
L
7
3
2
2.67
W
4
3
2
1.67
W
Sylvanus
MrHide1
Sylvanus
1
1
4
3
W
Xbalanque
QuickToErupt
Xbalanque
5
2
2
3
L
0
4
2
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,866
Damage
31,458
49,299
Taken
51,991
24,084
Mitigated
32,427
19,214
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ArtixDuo
Chaac
8,399
2,701
0
4,889
10,190
9,202
1,229
853
9,219
0
44,460
W
Zeus
Danex37
Zeus
6,920
610
0
2,333
7,827
2,628
1,087
1,261
6,410
45,482
0
L
4,436
187
0
630
7,194
2,297
0
3,793
3,401
36,150
0
L
Fafnir
HellkidXD
Fafnir
4,338
1,280
135
2,095
11,722
10,193
320
3,285
8,437
14,197
0
L
11,361
5,072
0
4,464
12,505
6,951
0
2,059
10,446
0
53,282
W
6,378
2,367
0
5,223
12,959
4,970
0
1,303
11,510
0
59,243
W
Sylvanus
MrHide1
Sylvanus
3,764
573
2,843
2,123
7,349
3,332
364
3,160
4,049
17,130
0
W
Xbalanque
QuickToErupt
Xbalanque
9,405
5,448
0
1,803
10,974
3,952
422
1,549
9,337
0
64,505
L
5,892
1,468
0
2,189
10,612
10,198
0
817
9,795
0
32,726
L
5,431
2,026
0
2,239
9,958
2,788
901
730
9,228
0
41,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
37,302
464
Minions Killed
338
0
Camps Cleared
0
1,352,239
Distance Traveled
1,356,494
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,624
575
96
6
0
276,600
6
W
Zeus
8,813
588
106
7
0
257,464
6
L
Nu Wa
6,992
466
72
5
0
252,121
2
L
Fafnir
7,647
510
25
2
0
257,149
3
L
Chaac
8,885
592
97
6
0
300,855
1
W
Thor
8,667
578
109
7
0
281,476
2
W
Sylvanus
7,730
515
39
3
0
286,387
6
W
Xbalanque
8,883
592
114
8
0
250,312
6
L
Tyr
6,652
443
68
5
0
301,327
0
L
Hachiman
7,126
475
76
5
0
245,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role