Player Matchup

Cthulhu
Cthulhu
IDYNAMITEI
Cthulhu
Level 6
God Stats
0W - 1L
1,187 SR
Queue Stats
6W - 9L
1,617 Elo+
Solo
Medusa
Medusa
Kensukre
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,030 Elo+
Party 1
Amaterasu
Amaterasu
NeatherI
Amaterasu
Level 16
God Stats
8W - 10L
1,429 SR
Queue Stats
11W - 14L
1,424 Elo+
Party 1
Baba Yaga
Baba Yaga
QualityAttack
Baba Yaga
Level 7
God Stats
1W - 1L
1,706 SR
Queue Stats
11W - 12L
1,728 Elo+
Solo
Mercury
Mercury
TheSeboli
Mercury
Level 28
God Stats
15W - 12L
1,651 SR
Queue Stats
122W - 111L
1,626 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,485 Elo+

VS

Team Averages
Level 23
1,673 SR
1,586 Elo+
Ymir
Ymir
DragonDesCombes
Ymir
Level 16
God Stats
2W - 0L
1,676 SR
Queue Stats
20W - 11L
1,467 Elo+
Solo
Anubis
Anubis
KnížeKazimír
Anubis
Level 13
God Stats
17W - 9L
1,663 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Olorun
Olorun
OkButWhoAsked
Olorun
Level 29
God Stats
12W - 5L
1,762 SR
Queue Stats
116W - 53L
1,641 Elo+
Solo
Ne Zha
Ne Zha
PhoronY23
Ne Zha
Level 29
God Stats
78W - 58L
1,678 SR
Queue Stats
505W - 465L
1,750 Elo+
Solo
Mercury
Mercury
WaveCutter
Mercury
Level 29
God Stats
8W - 5L
1,585 SR
Queue Stats
30W - 27L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IDYNAMITEI
Cthulhu
6
0 / 17 / 0
6,043
302
2,804
19,515
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Kensukre
Medusa
11
1 / 7 / 3
7,523
376
6,327
18,971
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
NeatherI
Amaterasu
10
0 / 8 / 3
6,852
343
3,732
20,796
15,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
QualityAttack
Baba Yaga
13
1 / 7 / 2
8,415
421
13,628
21,394
8,820
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TheSeboli
Mercury
17
8 / 4 / 0
10,626
531
9,082
16,052
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 18
9,941
497
5,756
14,248
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 2 / 4
12,181
609
16,279
14,934
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 2 / 7
11,958
598
23,526
11,118
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
PhoronY23
Ne Zha
18
12 / 3 / 5
11,688
584
17,364
18,027
8,362
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
WaveCutter
Mercury
16
8 / 1 / 11
11,437
572
11,383
11,182
4,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
10
Kills
41
43
Deaths
10
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
2
18
5
L
Cthulhu
IDYNAMITEI
Cthulhu
0
17
0
0
L
Medusa
Kensukre
Medusa
1
7
3
0.36
W
10
2
4
6
L
Amaterasu
NeatherI
Amaterasu
0
8
3
0.19
W
10
2
7
6.75
W
Ne Zha
PhoronY23
Ne Zha
12
3
5
4.83
L
Baba Yaga
QualityAttack
Baba Yaga
1
7
2
0.29
L
Mercury
TheSeboli
Mercury
8
4
0
2
W
Mercury
WaveCutter
Mercury
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
74,308
96,728
Taken
69,509
44,826
Mitigated
41,516
17,805
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,756
934
0
970
14,248
14,933
448
3,204
10,919
13,936
0
L
Cthulhu
IDYNAMITEI
Cthulhu
2,804
934
0
180
19,515
7,356
0
7,529
11,799
11,439
0
L
Medusa
Kensukre
Medusa
6,327
2,793
0
4,978
18,971
6,098
0
9,678
9,199
0
39,928
W
16,279
1,539
0
8,283
14,934
7,100
1,767
3,041
11,893
67,927
0
L
Amaterasu
NeatherI
Amaterasu
3,732
1,350
0
3,646
20,796
15,723
0
11,492
9,183
0
12,365
W
23,526
15,169
173
6,927
11,118
7,121
3,349
662
10,266
97,501
8,415
W
Ne Zha
PhoronY23
Ne Zha
17,364
5,591
0
5,479
18,027
8,362
2,019
4,278
12,044
0
76,233
L
Baba Yaga
QualityAttack
Baba Yaga
13,628
693
0
5,256
21,394
8,820
403
8,693
12,499
55,548
0
L
Mercury
TheSeboli
Mercury
9,082
4,801
0
3,745
16,052
6,829
0
6,022
9,876
0
70,530
W
Mercury
WaveCutter
Mercury
11,383
5,800
195
4,019
11,182
4,000
3,749
5,247
5,910
0
51,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
57,205
314
Minions Killed
500
0
Camps Cleared
0
1,644,251
Distance Traveled
1,931,131
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,941
497
13
1
0
413,148
0
L
Cthulhu
6,043
302
21
1
0
339,536
1
L
Medusa
7,523
376
61
3
0
309,358
4
W
Anubis
12,181
609
111
6
0
354,021
0
L
Amaterasu
6,852
343
17
1
0
299,035
1
W
Olorun
11,958
598
156
8
0
345,900
7
W
Ne Zha
11,688
584
129
6
0
384,371
1
L
Baba Yaga
8,415
421
84
4
0
263,841
2
L
Mercury
10,626
531
131
7
0
432,481
4
W
Mercury
11,437
572
91
5
0
433,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role