Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
CrazyKawaJawaa
Sylvanus
Silver IV
Level 108
God Stats
3W - 7L
1,397 SR
Queue Stats
30W - 31L
1,312 MMR
Solo
King Arthur
King Arthur
Gold V
Demondemocracy2
King Arthur
Gold V
Level 122
God Stats
2W - 9L
1,255 SR
Queue Stats
51W - 69L
1,310 MMR
Solo
Serqet
Serqet
Gold V
FatSnaxxx
Serqet
Gold V
Level 120
God Stats
5W - 10L
1,480 SR
Queue Stats
217W - 220L
1,300 MMR
Solo
Neith
Neith
Silver II
Silversiphon
Neith
Silver II
Level 158
God Stats
33W - 33L
1,497 SR
Queue Stats
175W - 196L
1,337 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,426 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,485 SR
1,356 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
AC1021873
Anubis
Silver IV
Level 100
God Stats
5W - 5L
1,334 SR
Queue Stats
50W - 55L
1,182 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
AoF SNIPE
Baron Samedi
Bronze III
Level 52
God Stats
6W - 1L
1,545 SR
Queue Stats
6W - 6L
1,308 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Emoney_316
Cu Chulainn
Gold V
Level 104
God Stats
7W - 6L
1,544 SR
Queue Stats
108W - 98L
1,462 MMR
Party 1
Anhur
Anhur
Gold III
FKAJOSH
Anhur
Gold III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
370W - 391L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
8 / 6 / 4
11,416
496
9,560
15,403
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
16
1 / 8 / 12
10,179
443
13,760
23,205
21,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Demondemocracy2
King Arthur
17
0 / 4 / 5
10,334
449
5,393
24,354
15,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
FatSnaxxx
Serqet
20
9 / 6 / 8
12,730
553
14,164
18,709
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 8
10,278
447
12,937
10,125
3,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TsukuyomiSetDanzaburouCthulhuArachne

VS

Bans
Nu WaXing TianFenrirAwilixGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 4 / 12
11,421
497
18,961
23,317
15,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
AC1021873
Anubis
20
9 / 3 / 11
13,778
599
15,899
20,048
9,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
AoF SNIPE
Baron Samedi
14
0 / 4 / 10
10,117
440
4,094
14,119
5,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Emoney_316
Cu Chulainn
19
5 / 4 / 11
12,794
556
19,290
20,908
22,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
FKAJOSH
Anhur
17
6 / 6 / 1
12,109
526
8,954
15,912
5,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
69
21
Kills
24
24
Deaths
21
37
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
8
6
4
1.67
W
Aphrodite
 
Aphrodite
4
4
12
2.5
W
Anubis
AC1021873
Anubis
9
3
11
4.83
W
Baron Samedi
AoF SNIPE
Baron Samedi
0
4
10
1.25
L
Sylvanus
1
8
12
0.88
L
King Arthur
Demondemocracy2
King Arthur
0
4
5
0.63
W
Cu Chulainn
Emoney_316
Cu Chulainn
5
4
11
2.63
W
Anhur
FKAJOSH
Anhur
6
6
1
1.08
L
Serqet
FatSnaxxx
Serqet
9
6
8
2.17
L
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,814
Damage
67,198
91,796
Taken
94,304
53,189
Mitigated
58,040
26,407
Healing
47,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,560
642
1,827
3,872
15,403
4,787
1,357
9,353
6,050
45,301
0
W
Aphrodite
 
Aphrodite
18,961
922
10,925
15,019
23,317
15,364
2,000
6,260
16,602
64,562
0
W
Anubis
AC1021873
Anubis
15,899
283
949
9,709
20,048
9,123
3,075
4,951
14,567
92,428
0
W
Baron Samedi
AoF SNIPE
Baron Samedi
4,094
157
2,702
3,690
14,119
5,308
1,098
5,686
7,957
43,938
0
L
Sylvanus
13,760
2,728
1,878
4,934
23,205
21,767
0
11,029
12,176
51,097
0
L
King Arthur
Demondemocracy2
King Arthur
5,393
139
0
3,225
24,354
15,958
662
9,318
15,036
0
62,221
W
Cu Chulainn
Emoney_316
Cu Chulainn
19,290
4,029
0
3,487
20,908
22,427
3,580
2,919
16,981
10,862
84,076
W
Anhur
FKAJOSH
Anhur
8,954
4,032
0
835
15,912
5,818
1,825
2,966
12,906
0
69,142
L
Serqet
FatSnaxxx
Serqet
14,164
1,570
0
4,996
18,709
6,686
596
9,807
8,902
0
67,780
L
12,937
5,364
0
5,675
10,125
3,991
1,565
2,359
7,766
0
60,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,937
Gold Earned
60,219
483
Minions Killed
550
0
Camps Cleared
0
2,019,314
Distance Traveled
1,960,535
45
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,416
496
96
4
0
362,762
9
W
Aphrodite
11,421
497
81
4
0
410,012
2
W
Anubis
13,778
599
130
6
0
378,472
2
W
Baron Samedi
10,117
440
54
2
0
418,066
2
L
Sylvanus
10,179
443
71
3
0
364,264
7
L
King Arthur
10,334
449
130
6
0
431,550
5
W
Cu Chulainn
12,794
556
148
6
0
425,215
5
W
Anhur
12,109
526
137
6
0
328,770
3
L
Serqet
12,730
553
89
4
0
458,985
11
L
Neith
10,278
447
97
4
0
401,753
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role