Player Matchup

Sol
Sol
Darin_SHADOW
Sol
Level 16
God Stats
3W - 8L
1,322 SR
Queue Stats
35W - 60L
1,217 Elo+
Solo
Chang'e
Chang'e
Miss__Cheeky_
Chang'e
Level 28
God Stats
53W - 52L
1,443 SR
Queue Stats
341W - 303L
1,500 Elo+
Solo
Bellona
Bellona
PuReBiGbOsS
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,248 Elo+
Solo
Neith
Neith
WheeledOx340697
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
mikemadaz
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,516 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,396 Elo+

VS

Team Averages
Level 24
1,512 SR
1,480 Elo+
Neith
Neith
Amnesiiax687
Neith
Level 28
God Stats
2W - 2L
1,733 SR
Queue Stats
51W - 66L
1,226 Elo+
Solo
Janus
Janus
HaZeOfThEgOdS
Janus
Level 18
God Stats
5W - 10L
1,329 SR
Queue Stats
35W - 34L
1,538 Elo+
Party 1
Ao Kuang
Ao Kuang
Rato_Poderoso
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,605 Elo+
Solo
Chaac
Chaac
colossaltitan69
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,524 Elo+
Party 1
Bastet
Bastet
firesparkstephen
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,291
754
630
924
198
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
15
1 / 7 / 1
9,818
893
11,255
20,099
7,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
PuReBiGbOsS
Bellona
15
0 / 16 / 2
9,060
824
7,275
30,780
34,661
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 5 / 2
9,504
864
14,910
22,540
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
mikemadaz
Hercules
15
1 / 3 / 1
9,276
843
5,872
11,275
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
11,499
1,045
15,753
9,997
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 19
10,732
976
15,649
4,862
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Rato_Poderoso
Ao Kuang
18
14 / 1 / 12
11,979
1,089
23,435
12,310
5,055
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 0 / 23
10,640
967
16,695
11,802
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 15
10,641
967
8,411
7,554
3,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
116
3
Kills
32
32
Deaths
3
6
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
0
1
0
0
W
3
0
19
12.5
L
Chang'e
1
7
1
0.21
L
Bellona
PuReBiGbOsS
Bellona
0
16
2
0.06
W
Ao Kuang
Rato_Poderoso
Ao Kuang
14
1
12
20
L
1
5
2
0.4
W
3
0
23
14.5
W
6
1
15
13.5
L
Hercules
mikemadaz
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
79,943
85,618
Taken
46,525
59,218
Mitigated
28,739
9,929
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,753
8,446
486
4,532
9,997
4,463
0
2,848
7,074
0
48,657
L
630
490
0
0
924
198
0
76
848
3,090
0
W
15,649
588
0
0
4,862
1,651
0
621
4,188
38,259
0
L
Chang'e
11,255
775
1,719
4,441
20,099
7,502
0
10,054
9,945
39,912
0
L
Bellona
PuReBiGbOsS
Bellona
7,275
3,319
291
603
30,780
34,661
0
12,177
18,403
0
16,538
W
Ao Kuang
Rato_Poderoso
Ao Kuang
23,435
9,001
0
2,334
12,310
5,055
0
4,247
8,038
37,492
0
L
14,910
7,269
0
1,930
22,540
8,728
0
12,107
10,083
0
27,303
W
16,695
2,628
0
5,265
11,802
14,062
0
3,485
8,217
0
26,761
W
8,411
3,576
0
0
7,554
3,508
0
857
6,622
0
17,514
L
Hercules
mikemadaz
Hercules
5,872
668
0
945
11,275
8,129
0
4,670
6,430
173
12,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
55,491
149
Minions Killed
224
4
Camps Cleared
6
638,340
Distance Traveled
1,035,812
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,499
1,045
82
7
1
160,683
0
L
Sol
8,291
754
4
0
1
27,779
0
W
Janus
10,732
976
68
6
1
215,845
4
L
Chang'e
9,818
893
66
6
1
172,903
0
L
Bellona
9,060
824
25
2
0
140,445
0
W
Ao Kuang
11,979
1,089
26
2
4
229,449
3
L
Neith
9,504
864
37
3
1
162,404
0
W
Chaac
10,640
967
21
2
0
230,268
0
W
Bastet
10,641
967
27
2
0
199,567
0
L
Hercules
9,276
843
17
2
1
134,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role