Player Matchup

Horus
Horus
EliteNecromancy
Horus
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
130W - 119L
1,496 Elo+
Solo
Fenrir
Fenrir
MarmaladeYT
Fenrir
Level 13
God Stats
4W - 9L
1,284 SR
Queue Stats
6W - 10L
1,291 Elo+
Party 2
Ymir
Ymir
Maxis737
Ymir
Level 29
God Stats
2W - 7L
1,274 SR
Queue Stats
20W - 26L
1,417 Elo+
Party 2
Agni
Agni
PUMPCRETE
Agni
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
kaminari1228
Erlang Shen
Level 18
God Stats
19W - 16L
1,475 SR
Queue Stats
120W - 137L
1,439 Elo+
Solo
Team Averages
Level 21
1,407 SR
1,439 Elo+

VS

Team Averages
Level 24
1,379 SR
1,552 Elo+
Chronos
Chronos
KqzuLightyear
Chronos
Level 18
God Stats
1W - 2L
1,177 SR
Queue Stats
36W - 19L
1,709 Elo+
Party 1
Terra
Terra
Yox_pd
Terra
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 16L
1,644 Elo+
Party 1
Bellona
Bellona
ryoheisanta0630
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,688 Elo+
Party 1
Nemesis
Nemesis
ta1ntch33s3
Nemesis
Level 29
God Stats
2W - 4L
1,153 SR
Queue Stats
20W - 13L
1,468 Elo+
Solo
Ah Puch
Ah Puch
yamada219876
Ah Puch
Level 8
God Stats
5W - 2L
1,565 SR
Queue Stats
20W - 14L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,614
510
2,061
7,907
4,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
8
0 / 5 / 0
4,513
410
0
6,131
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
8
1 / 2 / 1
4,882
444
1,005
7,434
2,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
6
0 / 5 / 0
4,309
392
2,077
4,045
1,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
kaminari1228
Erlang Shen
10
2 / 3 / 1
6,199
564
3,250
6,581
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
2 / 0 / 1
6,133
558
3,967
3,133
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Yox_pd
Terra
10
2 / 1 / 2
6,137
558
2,161
3,786
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 2
6,017
547
3,180
5,857
3,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
ta1ntch33s3
Nemesis
10
4 / 2 / 3
6,383
580
3,922
4,229
2,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
yamada219876
Ah Puch
12
8 / 1 / 0
7,571
688
7,518
4,512
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
18
18
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Chronos
2
0
1
2.5
L
Fenrir
0
5
0
0
L
Ymir
1
2
1
0.75
L
Agni
0
5
0
0
W
Terra
Yox_pd
Terra
2
1
2
3
L
Erlang Shen
kaminari1228
Erlang Shen
2
3
1
0.83
W
2
1
2
3
W
Nemesis
ta1ntch33s3
Nemesis
4
2
3
2.75
W
Ah Puch
yamada219876
Ah Puch
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,393
Damage
20,748
32,098
Taken
21,517
13,736
Mitigated
11,076
4,425
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,061
867
305
1,532
7,907
4,214
43
749
6,833
0
12,029
W
Chronos
3,967
1,506
0
1,119
3,133
1,668
1,495
469
2,664
36,103
4,841
L
Fenrir
0
0
0
841
6,131
1,950
0
3,654
2,477
0
14,757
L
Ymir
1,005
352
147
504
7,434
2,336
231
5,179
2,255
16,979
0
L
Agni
2,077
443
0
169
4,045
1,167
0
2,486
1,534
13,556
0
W
Terra
Yox_pd
Terra
2,161
227
407
1,566
3,786
1,530
270
799
2,987
13,180
0
L
Erlang Shen
kaminari1228
Erlang Shen
3,250
1,782
0
927
6,581
4,069
0
1,234
5,303
0
36,893
W
3,180
1,394
0
2,564
5,857
3,984
445
823
4,784
0
22,599
W
Nemesis
ta1ntch33s3
Nemesis
3,922
1,766
0
0
4,229
2,474
433
677
3,464
0
26,013
W
Ah Puch
yamada219876
Ah Puch
7,518
60
0
1,016
4,512
1,420
1,544
314
4,198
43,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
32,241
195
Minions Killed
280
0
Camps Cleared
0
990,846
Distance Traveled
980,355
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,614
510
23
2
0
224,446
0
W
Chronos
6,133
558
72
7
0
195,445
2
L
Fenrir
4,513
410
37
3
0
205,201
0
L
Ymir
4,882
444
38
3
0
191,046
0
L
Agni
4,309
392
28
3
0
147,449
0
W
Terra
6,137
558
22
2
0
217,899
2
L
Erlang Shen
6,199
564
69
6
0
222,704
1
W
Bellona
6,017
547
48
4
0
189,533
1
W
Nemesis
6,383
580
52
5
0
187,437
2
W
Ah Puch
7,571
688
86
8
0
190,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role