Player Matchup

Chaac
Chaac
NICKTHEGREEK520
Chaac
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 21L
1,686 Elo+
Party 1
Nemesis
Nemesis
amrfthi
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 Elo+
Solo
Anubis
Anubis
dimkontos
Anubis
Level 4
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 2L
1,593 Elo+
Party 1
Anhur
Anhur
lecter122
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo
Jormungandr
Jormungandr
syythh
Jormungandr
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 3L
1,393 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,463 Elo+

VS

Team Averages
Level 15
1,376 SR
1,419 Elo+
Set
Set
Amzinoji
Set
Level 28
God Stats
12W - 10L
1,335 SR
Queue Stats
166W - 174L
1,309 Elo+
Solo
Guan Yu
Guan Yu
FARgame123
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,710 Elo+
Solo
Merlin
Merlin
FFNoobGasm2
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,468 Elo+
Solo
Bellona
Bellona
Iconic_semaj
Bellona
Level 6
God Stats
1W - 6L
1,045 SR
Queue Stats
59W - 69L
1,078 Elo+
Solo
Chiron
Chiron
headsmasher5
Chiron
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 57L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
8,422
495
11,959
17,892
18,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
amrfthi
Nemesis
13
2 / 5 / 3
7,839
461
3,685
13,662
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
dimkontos
Anubis
15
7 / 6 / 4
9,539
561
12,514
10,918
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
lecter122
Anhur
4
0 / 2 / 0
5,124
301
505
1,684
317
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Jormungandr
syythh
Jormungandr
11
1 / 6 / 5
7,021
413
4,739
10,600
8,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
9,525
560
9,544
13,656
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
FARgame123
Guan Yu
14
4 / 4 / 6
9,051
532
6,785
12,431
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
3
0 / 0 / 0
5,546
326
0
78
10
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Iconic_semaj
Bellona
15
4 / 5 / 5
8,761
515
6,004
13,244
7,516
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
17
12 / 1 / 3
11,204
659
17,772
13,565
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
15
Kills
25
25
Deaths
16
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
W
Guan Yu
FARgame123
Guan Yu
4
4
6
1.75
W
Merlin
0
0
0
0
W
Bellona
Iconic_semaj
Bellona
4
5
5
1.3
L
5
6
4
1.17
L
Nemesis
amrfthi
Nemesis
2
5
3
0.7
L
Anubis
dimkontos
Anubis
7
6
4
1.5
W
Chiron
12
1
3
13.5
L
Anhur
lecter122
Anhur
0
2
0
0
L
Jormungandr
syythh
Jormungandr
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
40,105
54,756
Taken
52,974
36,554
Mitigated
27,222
14,536
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,544
4,941
0
3,016
13,656
7,903
1,196
4,183
9,319
0
55,379
W
Guan Yu
FARgame123
Guan Yu
6,785
1,911
465
3,103
12,431
6,990
530
3,999
8,157
0
26,562
W
Merlin
0
0
0
0
78
10
0
0
78
621
0
W
Bellona
Iconic_semaj
Bellona
6,004
1,606
0
3,409
13,244
7,516
466
5,230
7,964
78
27,027
L
11,959
1,742
0
5,385
17,892
18,101
93
0
17,665
0
38,518
L
Nemesis
amrfthi
Nemesis
3,685
911
0
3,132
13,662
4,171
0
0
13,612
0
38,521
L
Anubis
dimkontos
Anubis
12,514
453
685
3,388
10,918
5,110
53
0
10,893
54,392
0
W
Chiron
17,772
10,753
325
7,537
13,565
4,803
6,673
3,841
9,574
0
68,021
L
Anhur
lecter122
Anhur
505
369
0
150
1,684
317
0
0
1,684
0
4,150
L
Jormungandr
syythh
Jormungandr
4,739
854
0
1,796
10,600
8,855
0
28
10,447
15,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
44,087
240
Minions Killed
292
0
Camps Cleared
0
1,124,426
Distance Traveled
1,242,953
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,525
560
91
5
0
296,422
1
W
Guan Yu
9,051
532
45
3
0
320,236
2
W
Merlin
5,546
326
3
0
0
16,055
0
W
Bellona
8,761
515
35
2
0
312,913
3
L
Chaac
8,422
495
54
3
0
291,985
1
L
Nemesis
7,839
461
79
5
0
302,487
0
L
Anubis
9,539
561
81
5
0
228,557
1
W
Chiron
11,204
659
118
7
0
297,327
0
L
Anhur
5,124
301
7
0
0
58,005
1
L
Jormungandr
7,021
413
19
1
0
243,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role