Player Matchup

King Arthur
King Arthur
BETTERZEUS
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,040 Elo+
Party 1
Hercules
Hercules
IchiNoKata
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,040 Elo+
Party 1
Neith
Neith
Katoumat
Neith
Level 4
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Arachne
Arachne
PROHACKER256
Arachne
Level 6
God Stats
0W - 1L
1,417 SR
Queue Stats
1W - 7L
1,040 Elo+
Party 1
Hel
Hel
Sheeppaa
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,010 Elo+
Party 1
Team Averages
Level 6
1,423 SR
1,039 Elo+

VS

Team Averages
Level 16
1,477 SR
1,420 Elo+
Thanatos
Thanatos
CrystalE8ght
Thanatos
Level 23
God Stats
4W - 2L
1,477 SR
Queue Stats
6W - 3L
1,488 Elo+
Solo
Vamana
Vamana
Noujfi
Vamana
Level 28
God Stats
60W - 55L
1,505 SR
Queue Stats
76W - 70L
1,540 Elo+
Solo
Yemoja
Yemoja
Obi502
Yemoja
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
88W - 75L
1,449 Elo+
Solo
Hel
Hel
aceedusolutions
Hel
Level 21
God Stats
12W - 11L
1,588 SR
Queue Stats
448W - 479L
1,450 Elo+
Solo
Izanami
Izanami
sarvikk
Izanami
Level 6
God Stats
3W - 5L
1,313 SR
Queue Stats
5W - 14L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BETTERZEUS
King Arthur
10
1 / 4 / 2
6,421
428
4,533
10,843
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
IchiNoKata
Hercules
8
1 / 3 / 1
5,640
376
3,332
7,537
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
Katoumat
Neith
11
0 / 1 / 5
6,717
448
4,307
4,309
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
PROHACKER256
Arachne
9
2 / 5 / 1
6,340
423
4,391
11,985
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 2
6,774
452
4,587
5,218
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrystalE8ght
Thanatos
11
2 / 1 / 1
6,894
460
2,341
9,256
2,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Noujfi
Vamana
16
6 / 0 / 0
9,179
612
6,230
11,017
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Obi502
Yemoja
11
1 / 2 / 4
7,579
505
4,831
8,416
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 2
8,331
555
5,087
4,121
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sarvikk
Izanami
11
0 / 4 / 2
6,328
422
2,478
6,923
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
14
15
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BETTERZEUS
King Arthur
1
4
2
0.5
W
Thanatos
CrystalE8ght
Thanatos
2
1
1
2.5
L
Hercules
IchiNoKata
Hercules
1
3
1
0.5
L
Neith
Katoumat
Neith
0
1
5
2.5
W
Vamana
Noujfi
Vamana
6
0
0
6
W
Yemoja
Obi502
Yemoja
1
2
4
1.5
L
Arachne
PROHACKER256
Arachne
2
5
1
0.5
L
2
2
2
1.5
W
5
0
2
6
W
Izanami
sarvikk
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
20,967
39,892
Taken
39,733
16,971
Mitigated
16,769
12,776
Healing
23,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BETTERZEUS
King Arthur
4,533
769
0
1,512
10,843
6,005
0
1,805
8,982
0
24,218
W
Thanatos
CrystalE8ght
Thanatos
2,341
478
0
6,980
9,256
2,808
562
0
9,156
0
39,560
L
Hercules
IchiNoKata
Hercules
3,332
1,040
0
1,094
7,537
4,475
186
1,606
5,881
0
11,773
L
Neith
Katoumat
Neith
4,307
1,697
0
2,221
4,309
1,366
1,495
1,770
2,513
0
32,159
W
Vamana
Noujfi
Vamana
6,230
3,850
195
7,520
11,017
5,438
3,128
716
9,923
0
52,077
W
Yemoja
Obi502
Yemoja
4,831
1,103
643
1,827
8,416
4,906
598
1,453
6,813
19,034
0
L
Arachne
PROHACKER256
Arachne
4,391
3,046
0
4,654
11,985
3,400
98
1,432
10,456
0
29,788
L
4,587
220
1,227
2,068
5,218
1,725
291
2,824
2,142
27,518
0
W
5,087
135
2,417
2,526
4,121
1,586
1,133
1,415
2,706
34,856
0
W
Izanami
sarvikk
Izanami
2,478
1,401
0
1,659
6,923
2,031
969
1,003
5,795
0
27,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
38,311
224
Minions Killed
367
0
Camps Cleared
0
1,334,157
Distance Traveled
1,378,251
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,421
428
37
2
0
290,740
2
W
Thanatos
6,894
460
68
5
0
269,942
0
L
Hercules
5,640
376
16
1
0
240,769
0
L
Neith
6,717
448
63
4
0
249,198
2
W
Vamana
9,179
612
115
8
0
306,050
0
W
Yemoja
7,579
505
32
2
0
246,099
1
L
Arachne
6,340
423
48
3
0
281,833
1
L
Hel
6,774
452
60
4
0
271,617
2
W
Hel
8,331
555
92
6
0
302,303
11
W
Izanami
6,328
422
60
4
0
253,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role