Player Matchup

Cu Chulainn
Cu Chulainn
BenArcane
Cu Chulainn
Level 160
God Stats
1W - 1L
1,720 SR
Queue Stats
24W - 26L
1,767 Elo+
Solo
Baron Samedi
Baron Samedi
Craidem
Baron Samedi
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sackr0n
Kumbhakarna
Level 64
God Stats
2W - 3L
1,289 SR
Queue Stats
26W - 44L
1,500 Elo+
Party 1
Odin
Odin
gaymer999
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
iInfernal
Medusa
Level 95
God Stats
2W - 3L
1,282 SR
Queue Stats
114W - 93L
1,559 Elo+
Solo
Team Averages
Level 109
1,458 SR
1,565 Elo+

VS

Team Averages
Level 84
1,542 SR
1,537 Elo+
Nox
Nox
Darkling28
Nox
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Horus
Horus
SimplyNepp
Horus
Level 77
God Stats
5W - 4L
1,526 SR
Queue Stats
36W - 30L
1,468 Elo+
Solo
Zeus
Zeus
Vizuviy666
Zeus
Level 56
God Stats
19W - 17L
1,578 SR
Queue Stats
178W - 180L
1,472 Elo+
Solo
Fenrir
Fenrir
bog38rus
Fenrir
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Bellona
Bellona
juanedu
Bellona
Level 105
God Stats
15W - 11L
1,383 SR
Queue Stats
915W - 882L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BenArcane
Cu Chulainn
18
14 / 1 / 9
12,943
1,294
32,082
19,010
9,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Craidem
Baron Samedi
16
4 / 3 / 13
10,614
1,061
9,153
10,041
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Sackr0n
Kumbhakarna
16
3 / 3 / 12
10,866
1,087
3,984
15,678
15,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
17
0 / 2 / 16
10,943
1,094
8,356
12,121
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
iInfernal
Medusa
16
2 / 6 / 10
10,184
1,018
8,075
13,310
6,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

237

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
9,977
998
13,332
10,947
5,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
16
3 / 6 / 9
10,027
1,003
6,398
19,683
20,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 8 / 10
10,867
1,087
23,705
13,499
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
bog38rus
Fenrir
12
0 / 0 / 1
7,886
789
368
561
166
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
juanedu
Bellona
16
6 / 6 / 8
10,866
1,087
19,016
22,054
22,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
23
Kills
15
15
Deaths
23
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BenArcane
Cu Chulainn
14
1
9
18.5
W
Baron Samedi
Craidem
Baron Samedi
4
3
13
3.5
L
3
3
8
2.33
W
Kumbhakarna
Sackr0n
Kumbhakarna
3
3
12
3
L
Horus
3
6
9
1.25
L
3
8
10
1
L
Fenrir
bog38rus
Fenrir
0
0
1
0.5
W
Odin
0
2
16
4
W
Medusa
iInfernal
Medusa
2
6
10
1.17
L
Bellona
juanedu
Bellona
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,650
Damage
62,819
70,160
Taken
66,744
48,405
Mitigated
56,096
16,678
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BenArcane
Cu Chulainn
32,082
11,233
0
6,152
19,010
9,952
0
7,472
11,538
0
63,688
W
Baron Samedi
Craidem
Baron Samedi
9,153
648
4,738
1,844
10,041
4,759
0
6,298
3,743
23,606
0
L
13,332
2,149
486
1,029
10,947
5,767
0
687
10,232
19,800
0
W
Kumbhakarna
Sackr0n
Kumbhakarna
3,984
540
0
881
15,678
15,983
0
10,585
5,093
10,051
0
L
Horus
6,398
3,895
2,862
4,770
19,683
20,909
0
4,491
14,898
0
19,431
L
23,705
1,917
0
677
13,499
6,412
0
1,115
12,332
61,048
0
L
Fenrir
bog38rus
Fenrir
368
72
0
25
561
166
0
329
232
0
1,398
W
Odin
8,356
2,219
0
1,443
12,121
11,191
0
6,597
5,524
0
23,216
W
Medusa
iInfernal
Medusa
8,075
5,180
0
1,620
13,310
6,520
0
6,278
7,032
0
26,608
L
Bellona
juanedu
Bellona
19,016
8,527
0
815
22,054
22,842
0
5,815
15,913
196
33,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,550
Gold Earned
49,623
177
Minions Killed
168
12
Camps Cleared
4
948,970
Distance Traveled
770,046
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,943
1,294
75
8
2
226,410
0
W
Baron Samedi
10,614
1,061
36
4
0
165,740
0
L
Nox
9,977
998
15
2
1
194,582
0
W
Kumbhakarna
10,866
1,087
8
1
1
180,336
0
L
Horus
10,027
1,003
24
2
1
185,879
0
L
Zeus
10,867
1,087
99
10
0
157,535
0
L
Fenrir
7,886
789
0
0
0
25,166
0
W
Odin
10,943
1,094
19
2
4
202,211
2
W
Medusa
10,184
1,018
39
4
5
174,273
0
L
Bellona
10,866
1,087
30
3
2
206,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role