Player Matchup

Discordia
Discordia
FKpaw
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,425 Elo+
Party 1
Ravana
Ravana
IlIIlIII
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NinjaNoodle
Guan Yu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 104L
1,740 Elo+
Solo
Ra
Ra
Svulti
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,425 Elo+
Party 1
Hachiman
Hachiman
Tadaoki
Hachiman
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,503 Elo+

VS

Team Averages
Level 16
1,563 SR
1,511 Elo+
Kukulkan
Kukulkan
C3s4r1999
Kukulkan
Level 17
God Stats
13W - 11L
1,609 SR
Queue Stats
56W - 67L
1,501 Elo+
Solo
Chaac
Chaac
Koksinell
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 122L
1,646 Elo+
Solo
Artemis
Artemis
cube丶
Artemis
Level 7
God Stats
2W - 0L
1,692 SR
Queue Stats
46W - 48L
1,487 Elo+
Solo
Aphrodite
Aphrodite
jackbnson
Aphrodite
Level 17
God Stats
11W - 4L
1,512 SR
Queue Stats
48W - 49L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Álfkona
Cernunnos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FKpaw
Discordia
18
3 / 11 / 4
12,588
968
31,319
19,088
7,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
IlIIlIII
Ravana
18
2 / 12 / 4
11,636
895
8,907
26,893
12,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
NinjaNoodle
Guan Yu
19
3 / 6 / 4
12,532
964
9,151
25,619
32,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
17
1 / 7 / 3
10,816
832
7,589
10,289
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Tadaoki
Hachiman
17
2 / 5 / 3
11,636
895
19,070
19,440
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C3s4r1999
Kukulkan
19
8 / 1 / 15
13,587
1,045
15,135
6,073
2,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Koksinell
Chaac
20
14 / 1 / 21
14,546
1,119
27,726
28,308
28,687
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
cube丶
Artemis
20
12 / 5 / 17
14,000
1,077
27,038
15,861
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
jackbnson
Aphrodite
19
4 / 1 / 19
12,423
956
9,227
14,067
9,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Álfkona
Cernunnos
19
3 / 3 / 22
12,388
953
13,986
17,688
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
135
11
Kills
41
41
Deaths
11
18
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
C3s4r1999
Kukulkan
8
1
15
15.5
L
Discordia
FKpaw
Discordia
3
11
4
0.45
L
Ravana
IlIIlIII
Ravana
2
12
4
0.33
W
Chaac
Koksinell
Chaac
14
1
21
24.5
L
Guan Yu
NinjaNoodle
Guan Yu
3
6
4
0.83
L
Ra
1
7
3
0.36
L
Hachiman
Tadaoki
Hachiman
2
5
3
0.7
W
Artemis
cube丶
Artemis
12
5
17
4.1
W
Aphrodite
jackbnson
Aphrodite
4
1
19
13.5
W
Cernunnos
Álfkona
Cernunnos
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,036
Damage
93,112
101,329
Taken
81,997
63,152
Mitigated
55,240
14,122
Healing
29,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
C3s4r1999
Kukulkan
15,135
1,142
973
371
6,073
2,823
0
1,437
4,636
58,899
0
L
Discordia
FKpaw
Discordia
31,319
914
0
0
19,088
7,247
0
3,195
15,650
53,144
0
L
Ravana
IlIIlIII
Ravana
8,907
2,807
0
1,723
26,893
12,383
0
8,332
18,264
0
24,127
W
Chaac
Koksinell
Chaac
27,726
8,213
0
9,753
28,308
28,687
0
14,076
13,401
411
42,103
L
Guan Yu
NinjaNoodle
Guan Yu
9,151
925
1,923
3,511
25,619
32,314
0
5,810
19,374
476
34,971
L
Ra
7,589
795
1,604
359
10,289
4,381
0
3,186
7,078
24,950
0
L
Hachiman
Tadaoki
Hachiman
19,070
14,696
0
5,002
19,440
6,827
0
4,250
15,015
0
37,009
W
Artemis
cube丶
Artemis
27,038
14,312
0
0
15,861
6,668
0
7,677
8,059
0
49,330
W
Aphrodite
jackbnson
Aphrodite
9,227
1,503
8,216
7,900
14,067
9,454
0
7,420
6,497
19,684
0
W
Cernunnos
Álfkona
Cernunnos
13,986
6,155
0
2,760
17,688
7,608
0
8,774
8,864
0
25,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,208
Gold Earned
66,944
214
Minions Killed
239
5
Camps Cleared
6
1,136,863
Distance Traveled
1,145,862
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,587
1,045
120
9
0
204,666
3
L
Discordia
12,588
968
48
4
2
232,075
0
L
Ravana
11,636
895
28
2
2
217,654
2
W
Chaac
14,546
1,119
31
2
0
295,281
0
L
Guan Yu
12,532
964
54
4
1
270,597
0
L
Ra
10,816
832
47
4
0
200,740
0
L
Hachiman
11,636
895
37
3
0
215,797
1
W
Artemis
14,000
1,077
47
4
4
200,303
0
W
Aphrodite
12,423
956
23
2
1
233,120
0
W
Cernunnos
12,388
953
18
1
1
212,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role