Player Matchup

Mercury
Mercury
Ahadiel
Mercury
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 43L
1,162 Elo+
Party 1
Raijin
Raijin
LessThanTherapy
Raijin
Level 64
God Stats
9W - 9L
1,500 SR
Queue Stats
439W - 420L
1,476 Elo+
Solo
Achilles
Achilles
Thugganaut
Achilles
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 232L
1,449 Elo+
Solo
Guan Yu
Guan Yu
VolatileKuma
Guan Yu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,162 Elo+
Party 1
Ymir
Ymir
mayhem951
Ymir
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
339W - 355L
1,563 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,362 Elo+

VS

Team Averages
Level 130
1,583 SR
1,529 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cuddly Narwhals
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Executivetiara9
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 110L
1,477 Elo+
Solo
King Arthur
King Arthur
Oshevre
King Arthur
Level 148
God Stats
30W - 23L
1,714 SR
Queue Stats
1,140W - 1,168L
1,588 Elo+
Solo
Izanami
Izanami
Winter92
Izanami
Level 87
God Stats
2W - 0L
1,702 SR
Queue Stats
169W - 177L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ahadiel
Mercury
15
4 / 6 / 5
8,730
672
8,301
11,992
4,596
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 9
10,048
773
19,302
8,434
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Thugganaut
Achilles
18
6 / 4 / 10
10,438
803
13,039
17,265
27,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
VolatileKuma
Guan Yu
15
2 / 5 / 7
8,603
662
5,246
16,617
9,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
14
1 / 6 / 11
8,813
678
11,202
17,880
13,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
2 / 1 / 17
9,982
768
6,231
15,122
13,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 10
10,329
795
15,161
12,166
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 2 / 10
10,965
843
15,389
11,282
4,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Oshevre
King Arthur
17
2 / 6 / 16
10,359
797
9,447
16,851
14,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Winter92
Izanami
17
5 / 4 / 11
10,050
773
14,624
11,569
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
17
Kills
23
23
Deaths
17
42
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
17
10.5
L
Mercury
Ahadiel
Mercury
4
6
5
1.08
W
6
4
10
2.75
W
8
2
10
6.5
L
4
2
9
4.25
W
King Arthur
Oshevre
King Arthur
2
6
16
1.67
L
Achilles
Thugganaut
Achilles
6
4
10
2.75
L
Guan Yu
VolatileKuma
Guan Yu
2
5
7
1.1
W
Izanami
Winter92
Izanami
5
4
11
2.63
L
Ymir
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,090
Damage
60,852
72,188
Taken
66,990
59,386
Mitigated
41,988
25,828
Healing
33,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,231
647
7,518
7,514
15,122
13,521
480
4,583
10,166
0
13,589
L
Mercury
Ahadiel
Mercury
8,301
2,184
2,346
1,415
11,992
4,596
660
3,410
8,582
0
15,808
W
15,161
927
2,177
2,695
12,166
4,645
438
4,952
6,926
24,516
0
W
15,389
7,105
544
2,284
11,282
4,898
1,546
6,015
4,986
0
27,491
L
19,302
1,878
1,140
1,103
8,434
4,195
421
607
7,827
39,737
0
W
King Arthur
Oshevre
King Arthur
9,447
2,302
1,589
4,538
16,851
14,405
447
7,188
9,129
0
24,124
L
Achilles
Thugganaut
Achilles
13,039
2,274
2,198
2,065
17,265
27,472
320
4,089
13,176
700
24,030
L
Guan Yu
VolatileKuma
Guan Yu
5,246
836
7,251
3,288
16,617
9,356
197
4,632
11,985
0
9,751
W
Izanami
Winter92
Izanami
14,624
7,876
2,640
2,208
11,569
4,519
520
6,588
4,602
0
31,684
L
Ymir
11,202
856
2,852
2,170
17,880
13,767
0
2,423
15,457
19,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
51,685
120
Minions Killed
137
0
Camps Cleared
0
1,203,724
Distance Traveled
1,063,060
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,982
768
9
1
0
270,788
0
L
Mercury
8,730
672
10
1
0
272,723
0
W
He Bo
10,329
795
30
2
0
205,449
0
W
Hou Yi
10,965
843
31
2
0
209,746
3
L
Raijin
10,048
773
66
5
0
208,885
2
W
King Arthur
10,359
797
32
2
0
198,866
0
L
Achilles
10,438
803
17
1
0
251,317
0
L
Guan Yu
8,603
662
5
0
0
246,952
1
W
Izanami
10,050
773
35
3
0
178,211
0
L
Ymir
8,813
678
22
2
0
223,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role