Player Matchup

Yemoja
Yemoja
HeLuvAsians
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,422 Elo+
Solo
Hades
Hades
MaHrooM-21
Hades
Level 37
God Stats
16W - 14L
1,429 SR
Queue Stats
285W - 293L
1,509 Elo+
Party 1
Bellona
Bellona
Miguelsamuel230
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,531 Elo+
Solo
Awilix
Awilix
snoozy-ribbon7
Awilix
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 23L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
ucccc
Jing Wei
Level 26
God Stats
19W - 14L
1,500 SR
Queue Stats
191W - 199L
1,505 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,504 Elo+

VS

Team Averages
Level 15
1,519 SR
1,516 Elo+
Chaac
Chaac
Clopclop33
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 79L
1,656 Elo+
Solo
Bakasura
Bakasura
Danhibiki37
Bakasura
Level 13
God Stats
2W - 3L
1,541 SR
Queue Stats
166W - 119L
1,669 Elo+
Solo
Vulcan
Vulcan
MR Bruno Loko
Vulcan
Level 21
God Stats
20W - 17L
1,317 SR
Queue Stats
254W - 248L
1,247 Elo+
Solo
Fenrir
Fenrir
RLX_Savage
Fenrir
Level 8
God Stats
22W - 18L
1,737 SR
Queue Stats
43W - 46L
1,534 Elo+
Solo
Pele
Pele
ladybeca8133
Pele
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 4 / 3
6,603
367
1,756
7,216
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
12
4 / 13 / 4
7,494
416
9,995
18,816
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 6 / 0
6,031
335
413
7,576
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 4
7,303
406
3,668
8,964
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
ucccc
Jing Wei
7
2 / 2 / 1
6,189
344
1,808
4,373
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
9 / 0 / 1
12,103
672
5,909
10,768
9,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Danhibiki37
Bakasura
20
13 / 0 / 2
14,797
822
10,761
13,968
8,464
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 1 / 6
10,305
573
11,128
5,649
1,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
RLX_Savage
Fenrir
14
1 / 1 / 3
9,650
536
4,097
10,484
3,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 8 / 4
9,131
507
4,464
12,688
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
30
30
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
0
1
9.5
W
Bakasura
Danhibiki37
Bakasura
13
0
2
14
L
Yemoja
1
4
3
0.63
W
4
1
6
7
L
Hades
4
13
4
0.46
L
1
6
0
0.17
W
Fenrir
RLX_Savage
Fenrir
1
1
3
2.5
W
3
8
4
0.63
L
2
5
4
0.8
L
Jing Wei
ucccc
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
36,359
46,945
Taken
53,557
17,967
Mitigated
27,921
5,909
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,909
533
0
6,127
10,768
9,757
5,250
1,727
8,803
0
73,782
W
Bakasura
Danhibiki37
Bakasura
10,761
8,468
0
6,239
13,968
8,464
188
950
12,897
0
120,533
L
Yemoja
1,756
380
230
377
7,216
2,569
484
2,060
4,740
13,051
0
W
11,128
6,508
0
241
5,649
1,857
5,035
1,946
3,597
53,222
0
L
Hades
9,995
504
122
2,868
18,816
7,854
0
5,577
12,904
33,165
0
L
413
269
0
160
7,576
3,868
0
1,884
5,222
0
5,996
W
Fenrir
RLX_Savage
Fenrir
4,097
782
0
4,044
10,484
3,886
0
1,656
8,711
0
57,876
W
4,464
1,348
0
4,324
12,688
3,957
836
4,652
7,673
0
35,185
L
3,668
915
0
750
8,964
2,722
0
1,143
7,391
0
33,354
L
Jing Wei
ucccc
Jing Wei
1,808
1,305
135
1,267
4,373
954
496
464
3,744
0
17,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
55,986
178
Minions Killed
607
0
Camps Cleared
0
1,106,547
Distance Traveled
1,752,315
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,103
672
161
9
0
309,613
0
W
Bakasura
14,797
822
213
12
0
395,029
1
L
Yemoja
6,603
367
27
2
0
196,032
3
W
Vulcan
10,305
573
106
6
0
355,952
1
L
Hades
7,494
416
44
2
0
284,107
0
L
Bellona
6,031
335
6
0
0
245,665
0
W
Fenrir
9,650
536
87
5
0
325,747
0
W
Pele
9,131
507
40
2
0
365,974
1
L
Awilix
7,303
406
60
3
0
234,383
0
L
Jing Wei
6,189
344
41
2
0
146,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role