Player Matchup

Bastet
Bastet
DoctorWhobbit
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,770 Elo+
Party 1
Discordia
Discordia
Itachi151092
Discordia
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,820 Elo+
Party 1
Chaac
Chaac
Minato59170
Chaac
Level 29
God Stats
11W - 6L
1,706 SR
Queue Stats
14W - 18L
1,638 Elo+
Party 1
Ares
Ares
MisterHotB0od
Ares
Level 47
God Stats
1W - 0L
1,842 SR
Queue Stats
15W - 17L
1,553 Elo+
Party 1
Neith
Neith
atlasfordream
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,610 SR
1,656 Elo+

VS

Team Averages
Level 20
1,441 SR
1,504 Elo+
Fenrir
Fenrir
Amnesiiax687
Fenrir
Level 28
God Stats
1W - 12L
1,278 SR
Queue Stats
99W - 125L
1,663 Elo+
Solo
Tyr
Tyr
ElBabel
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,447 Elo+
Solo
Aphrodite
Aphrodite
Froznツ
Aphrodite
Level 14
God Stats
17W - 14L
1,517 SR
Queue Stats
50W - 41L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
Korebaton
Kuzenbo
Level 26
God Stats
7W - 9L
1,423 SR
Queue Stats
154W - 149L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
Sperrok
Heimdallr
Level 18
God Stats
13W - 14L
1,486 SR
Queue Stats
74W - 76L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,789
526
2,702
7,655
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Itachi151092
Discordia
11
3 / 0 / 0
6,612
601
4,945
2,695
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 1
7,419
674
7,820
5,646
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
5,689
517
3,162
5,675
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 1
6,218
565
4,976
4,283
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 5 / 1
4,226
384
938
7,453
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tyr
7
0 / 4 / 0
4,182
380
386
6,482
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Froznツ
Aphrodite
10
1 / 2 / 0
5,485
499
1,040
5,315
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
Korebaton
Kuzenbo
8
1 / 2 / 0
4,704
428
1,363
6,054
3,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Sperrok
Heimdallr
8
0 / 2 / 1
4,751
432
2,764
5,664
1,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
15
Kills
2
3
Deaths
15
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
1
0.1
W
2
3
1
0.83
L
Tyr
0
4
0
0
L
Aphrodite
Froznツ
Aphrodite
1
2
0
0.5
W
Discordia
Itachi151092
Discordia
3
0
0
3
L
Kuzenbo
Korebaton
Kuzenbo
1
2
0
0.5
W
5
0
1
5.5
W
1
0
2
2
L
Heimdallr
Sperrok
Heimdallr
0
2
1
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
6,491
25,954
Taken
30,968
12,245
Mitigated
12,601
9,829
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
938
394
42
301
7,453
2,117
379
1,586
5,520
0
3,936
W
2,702
1,089
0
2,525
7,655
1,975
0
597
7,020
0
31,504
L
Tyr
386
45
0
1,831
6,482
3,785
0
0
6,107
18
4,696
L
Aphrodite
Froznツ
Aphrodite
1,040
0
316
2,901
5,315
1,625
384
3,218
1,823
27,785
0
W
Discordia
Itachi151092
Discordia
4,945
200
0
750
2,695
694
1,094
532
2,073
30,707
0
L
Kuzenbo
Korebaton
Kuzenbo
1,363
576
0
1,000
6,054
3,252
0
1,378
4,676
7,442
0
W
7,820
1,223
0
2,552
5,646
5,716
1,276
18
5,528
0
40,782
W
3,162
127
0
1,660
5,675
2,510
35
740
4,891
12,210
0
L
Heimdallr
Sperrok
Heimdallr
2,764
1,522
0
1,399
5,664
1,822
0
1,379
4,285
0
18,968
W
4,976
1,454
0
2,342
4,283
1,350
294
362
3,921
0
28,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
23,348
280
Minions Killed
135
0
Camps Cleared
0
1,111,652
Distance Traveled
889,771
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,226
384
9
1
0
218,171
2
W
Bastet
5,789
526
63
6
0
243,496
0
L
Tyr
4,182
380
11
1
0
148,355
1
L
Aphrodite
5,485
499
65
6
0
154,171
3
W
Discordia
6,612
601
52
5
0
197,704
2
L
Kuzenbo
4,704
428
12
1
0
192,800
1
W
Chaac
7,419
674
89
8
0
205,913
0
W
Ares
5,689
517
14
1
0
233,701
4
L
Heimdallr
4,751
432
38
3
0
176,274
2
W
Neith
6,218
565
62
6
0
230,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role