Player Matchup

The Morrigan
The Morrigan
Gold IV
Braads
The Morrigan
Gold IV
Level 109
God Stats
4W - 3L
1,227 SR
Queue Stats
299W - 309L
1,559 MMR
Solo
Cerberus
Cerberus
Silver I
Carb0hydrate
Cerberus
Silver I
Level 127
God Stats
3W - 0L
1,758 SR
Queue Stats
8W - 2L
1,587 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
ITALICS_EXE
Sun Wukong
Silver II
Level 141
God Stats
8W - 3L
1,942 SR
Queue Stats
69W - 46L
1,495 MMR
Party 2
Set
Set
Silver I
Not SexyRexsi
Set
Silver I
Level 56
God Stats
2W - 1L
1,913 SR
Queue Stats
11W - 5L
1,587 MMR
Party 1
Ullr
Ullr
Gold V
topflightkid5555
Ullr
Gold V
Level 58
God Stats
9W - 7L
1,376 SR
Queue Stats
40W - 19L
1,691 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,643 SR
1,584 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,597 SR
1,584 MMR
Bellona
Bellona
Gold V
BORDERLANDSpro1
Bellona
Gold V
Level 140
God Stats
3W - 5L
1,770 SR
Queue Stats
132W - 132L
1,573 MMR
Solo
Cthulhu
Cthulhu
Bronze III
KYP Dreamer
Cthulhu
Bronze III
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,588 MMR
Solo
Nu Wa
Nu Wa
Gold II
L Star 32
Nu Wa
Gold II
Level 158
God Stats
68W - 60L
1,549 SR
Queue Stats
311W - 322L
1,627 MMR
Solo
Thanatos
Thanatos
Silver II
Sam_Champagne16
Thanatos
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,558 MMR
Solo
Apollo
Apollo
Gold III
brotothedeckard
Apollo
Gold III
Level 89
God Stats
23W - 18L
1,666 SR
Queue Stats
215W - 202L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Braads
The Morrigan
11
0 / 3 / 0
6,567
469
2,746
6,944
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Carb0hydrate
Cerberus
13
4 / 0 / 10
8,387
599
5,139
10,729
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
ITALICS_EXE
Sun Wukong
14
5 / 1 / 5
8,729
624
10,133
11,462
5,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 2 / 5
8,998
643
6,977
11,586
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
10 / 1 / 0
9,629
688
7,726
8,535
2,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
NemesisDanzaburouScyllaCu ChulainnKing Arthur

VS

Bans
JanusHeraHun BatzAphroditeErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,056
504
5,043
9,630
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
KYP Dreamer
Cthulhu
9
1 / 5 / 1
6,495
464
3,967
8,452
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
L Star 32
Nu Wa
14
3 / 3 / 4
8,278
591
12,010
6,941
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
12
3 / 4 / 3
7,386
528
5,970
11,932
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 2
6,891
492
6,038
10,137
3,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
24
Kills
7
7
Deaths
24
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
The Morrigan
Braads
The Morrigan
0
3
0
0
W
Cerberus
Carb0hydrate
Cerberus
4
0
10
9
W
Sun Wukong
ITALICS_EXE
Sun Wukong
5
1
5
7.5
L
Cthulhu
KYP Dreamer
Cthulhu
1
5
1
0.3
L
Nu Wa
L Star 32
Nu Wa
3
3
4
1.67
W
5
2
5
3.75
L
Thanatos
3
4
3
1.13
L
0
6
2
0.17
W
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,721
Damage
33,028
49,256
Taken
47,092
20,351
Mitigated
21,992
15,547
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,043
1,933
0
2,312
9,630
7,657
270
606
9,021
0
36,796
W
The Morrigan
Braads
The Morrigan
2,746
572
0
1,112
6,944
1,945
244
3,309
3,443
40,792
271
W
Cerberus
Carb0hydrate
Cerberus
5,139
265
0
3,486
10,729
5,522
395
4,565
5,914
25,981
0
W
Sun Wukong
ITALICS_EXE
Sun Wukong
10,133
1,792
0
4,480
11,462
5,690
745
1,786
9,520
0
46,233
L
Cthulhu
KYP Dreamer
Cthulhu
3,967
337
0
1,215
8,452
4,501
0
3,097
5,349
19,892
0
L
Nu Wa
L Star 32
Nu Wa
12,010
2,868
0
583
6,941
2,392
89
1,326
5,607
57,363
0
W
6,977
3,720
0
5,469
11,586
4,322
0
3,960
7,426
0
66,327
L
Thanatos
5,970
1,337
0
9,093
11,932
4,406
83
1,429
10,497
0
41,485
L
6,038
4,277
0
1,948
10,137
3,036
134
1,133
9,004
0
46,007
W
7,726
3,284
0
1,000
8,535
2,872
2,648
1,457
6,976
0
58,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,310
Gold Earned
36,106
448
Minions Killed
384
0
Camps Cleared
0
1,334,630
Distance Traveled
1,286,293
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,056
504
80
6
0
272,689
5
W
The Morrigan
6,567
469
84
6
0
239,275
6
W
Cerberus
8,387
599
52
4
0
282,193
5
W
Sun Wukong
8,729
624
83
6
0
275,432
1
L
Cthulhu
6,495
464
42
3
0
235,807
3
L
Nu Wa
8,278
591
97
7
0
232,641
5
W
Set
8,998
643
123
9
0
299,575
4
L
Thanatos
7,386
528
92
7
0
276,851
1
L
Apollo
6,891
492
73
5
0
268,305
6
W
Ullr
9,629
688
106
8
0
238,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role