Player Matchup

Pele
Pele
Blizt1
Pele
Level 26
God Stats
11W - 10L
1,349 SR
Queue Stats
86W - 104L
1,404 Elo+
Party 1
Izanami
Izanami
Elle756
Izanami
Level 19
God Stats
0W - 3L
1,189 SR
Queue Stats
43W - 53L
1,297 Elo+
Party 1
Guan Yu
Guan Yu
Krybl
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,496 Elo+
Solo
Hades
Hades
SMOKEMB
Hades
Level 8
God Stats
3W - 6L
1,725 SR
Queue Stats
30W - 34L
1,417 Elo+
Solo
Osiris
Osiris
kshjdgbskj
Osiris
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,484 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,420 Elo+

VS

Team Averages
Level 15
1,503 SR
1,362 Elo+
Cthulhu
Cthulhu
Blaxial
Cthulhu
Level 6
God Stats
6W - 2L
1,802 SR
Queue Stats
45W - 56L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
BlaxialAcrux
Danzaburou
Level 22
God Stats
8W - 6L
1,412 SR
Queue Stats
137W - 155L
1,282 Elo+
Party 2
Hun Batz
Hun Batz
Nynjo
Hun Batz
Level 28
God Stats
1W - 3L
1,301 SR
Queue Stats
49W - 57L
1,516 Elo+
Solo
Raijin
Raijin
TianZIE
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,457 Elo+
Solo
Bacchus
Bacchus
jajawo
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Blizt1
Pele
18
10 / 6 / 0
12,408
460
14,999
21,061
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Elle756
Izanami
17
2 / 12 / 2
11,656
432
14,556
20,035
6,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Krybl
Guan Yu
20
2 / 4 / 2
12,691
470
11,521
29,148
22,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
SMOKEMB
Hades
16
2 / 11 / 1
10,318
382
9,873
19,445
11,300
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
kshjdgbskj
Osiris
14
0 / 4 / 2
9,407
348
3,824
17,244
9,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blaxial
Cthulhu
18
4 / 1 / 18
13,423
497
11,164
13,582
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
BlaxialAcrux
Danzaburou
18
16 / 5 / 4
13,395
496
18,112
16,735
8,415
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Nynjo
Hun Batz
20
2 / 2 / 8
15,191
563
14,499
16,972
8,959
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
TianZIE
Raijin
20
12 / 5 / 3
13,509
500
23,862
16,773
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
jajawo
Bacchus
16
2 / 5 / 6
10,799
400
10,484
19,071
21,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
16
Kills
36
37
Deaths
18
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blaxial
Cthulhu
4
1
18
13
W
Danzaburou
BlaxialAcrux
Danzaburou
16
5
4
3.6
L
Pele
Blizt1
Pele
10
6
0
1.67
L
Izanami
Elle756
Izanami
2
12
2
0.25
L
Guan Yu
Krybl
Guan Yu
2
4
2
0.75
W
Hun Batz
Nynjo
Hun Batz
2
2
8
3
L
Hades
SMOKEMB
Hades
2
11
1
0.23
W
Raijin
TianZIE
Raijin
12
5
3
2.7
W
Bacchus
jajawo
Bacchus
2
5
6
1
L
Osiris
kshjdgbskj
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,773
Damage
78,121
106,933
Taken
83,133
56,775
Mitigated
60,383
24,225
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blaxial
Cthulhu
11,164
1,155
339
1,148
13,582
14,167
1,040
3,113
10,469
48,654
0
W
Danzaburou
BlaxialAcrux
Danzaburou
18,112
10,997
1,312
2,384
16,735
8,415
4,059
3,060
13,650
0
48,591
L
Pele
Blizt1
Pele
14,999
2,722
0
4,688
21,061
7,598
961
8,203
12,858
0
79,390
L
Izanami
Elle756
Izanami
14,556
10,480
0
1,299
20,035
6,247
630
7,381
12,654
0
69,836
L
Guan Yu
Krybl
Guan Yu
11,521
3,200
692
10,700
29,148
22,190
1,702
12,169
16,979
0
69,987
W
Hun Batz
Nynjo
Hun Batz
14,499
4,688
0
8,729
16,972
8,959
3,805
862
16,035
0
160,201
L
Hades
SMOKEMB
Hades
9,873
1,128
30
1,717
19,445
11,300
270
8,043
11,402
43,026
0
W
Raijin
TianZIE
Raijin
23,862
4,486
0
250
16,773
7,047
1,096
2,838
13,560
81,879
0
W
Bacchus
jajawo
Bacchus
10,484
2,035
0
1,000
19,071
21,795
602
0
18,480
33,369
0
L
Osiris
kshjdgbskj
Osiris
3,824
203
0
5,099
17,244
9,440
451
9,714
7,530
0
29,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,480
Gold Earned
66,317
450
Minions Killed
549
0
Camps Cleared
0
1,965,411
Distance Traveled
2,431,604
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,423
497
62
2
0
598,254
0
W
Danzaburou
13,395
496
86
3
0
429,199
5
L
Pele
12,408
460
112
4
0
469,681
0
L
Izanami
11,656
432
102
4
0
374,613
2
L
Guan Yu
12,691
470
126
5
0
470,052
4
W
Hun Batz
15,191
563
225
8
0
559,080
0
L
Hades
10,318
382
65
2
0
335,657
0
W
Raijin
13,509
500
128
5
0
420,611
5
W
Bacchus
10,799
400
48
2
0
424,460
1
L
Osiris
9,407
348
45
2
0
315,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role