Player Matchup

Bellona
Bellona
Hasanhsyn01
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Geb
Geb
Petra09
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,388 Elo+
Solo
Mercury
Mercury
TrempatJr
Mercury
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 22L
1,548 Elo+
Party 1
Scylla
Scylla
XxFoUrStArTsxX
Scylla
Level 29
God Stats
3W - 6L
1,343 SR
Queue Stats
270W - 263L
1,485 Elo+
Party 1
Neith
Neith
tcZEUSua
Neith
Level 5
God Stats
1W - 3L
1,426 SR
Queue Stats
1W - 7L
1,276 Elo+
Party 3
Team Averages
Level 16
1,454 SR
1,439 Elo+

VS

Team Averages
Level 20
1,465 SR
1,382 Elo+
Nemesis
Nemesis
B17GT
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
HateYouName
King Arthur
Level 21
God Stats
2W - 5L
1,430 SR
Queue Stats
72W - 81L
1,147 Elo+
Solo
Ra
Ra
Kabat2122
Ra
Level 67
God Stats
4W - 5L
1,498 SR
Queue Stats
76W - 86L
1,425 Elo+
Party 2
Thor
Thor
rub1kk
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
zsombika3
Sylvanus
Level 3
God Stats
1W - 2L
1,396 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hasanhsyn01
Bellona
15
5 / 1 / 2
9,269
515
7,678
11,248
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
13
0 / 0 / 1
7,594
422
642
7,276
5,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
TrempatJr
Mercury
20
11 / 2 / 2
12,356
686
10,964
11,870
5,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 3
9,617
534
5,051
2,377
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
tcZEUSua
Neith
10
0 / 3 / 1
6,668
370
1,264
4,525
1,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B17GT
Nemesis
12
1 / 3 / 0
7,689
427
1,508
9,867
2,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
HateYouName
King Arthur
14
1 / 6 / 0
8,855
492
5,776
12,609
9,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 4 / 0
11,007
612
5,914
9,219
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
rub1kk
Thor
12
0 / 6 / 3
7,969
443
4,262
12,173
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
zsombika3
Sylvanus
1
0 / 0 / 0
5,177
288
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
19
Kills
6
6
Deaths
19
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
B17GT
Nemesis
1
3
0
0.33
W
Bellona
Hasanhsyn01
Bellona
5
1
2
6
L
King Arthur
HateYouName
King Arthur
1
6
0
0.17
L
4
4
0
1
W
Geb
0
0
1
0.5
W
Mercury
TrempatJr
Mercury
11
2
2
6
W
3
0
3
4.5
L
Thor
rub1kk
Thor
0
6
3
0.25
W
Neith
tcZEUSua
Neith
0
3
1
0.17
L
Sylvanus
zsombika3
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
17,460
37,296
Taken
43,868
23,427
Mitigated
21,369
3,024
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
B17GT
Nemesis
1,508
223
0
250
9,867
2,918
0
0
9,842
0
56,779
W
Bellona
Hasanhsyn01
Bellona
7,678
2,870
0
1,090
11,248
10,207
800
565
10,599
0
42,697
L
King Arthur
HateYouName
King Arthur
5,776
835
0
2,043
12,609
9,871
1,492
0
12,165
0
47,853
L
5,914
439
154
2,776
9,219
4,018
192
3,515
5,461
68,754
0
W
Geb
642
156
0
470
7,276
5,252
1,105
591
6,629
28,226
0
W
Mercury
TrempatJr
Mercury
10,964
4,974
0
450
11,870
5,967
162
1,369
10,418
0
116,453
W
5,051
566
0
427
2,377
723
0
569
1,718
48,090
0
L
Thor
rub1kk
Thor
4,262
916
0
851
12,173
4,562
794
1,862
10,188
0
31,467
W
Neith
tcZEUSua
Neith
1,264
332
0
587
4,525
1,278
1,004
2,351
2,018
0
17,517
L
Sylvanus
zsombika3
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
40,697
468
Minions Killed
391
0
Camps Cleared
0
1,706,889
Distance Traveled
1,364,166
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,689
427
87
5
0
355,709
0
W
Bellona
9,269
515
80
4
0
383,635
2
L
King Arthur
8,855
492
83
5
0
339,732
4
L
Ra
11,007
612
157
9
0
340,180
4
W
Geb
7,594
422
36
2
0
290,174
0
W
Mercury
12,356
686
202
11
0
435,460
0
W
Scylla
9,617
534
109
6
0
353,288
1
L
Thor
7,969
443
64
4
0
311,149
3
W
Neith
6,668
370
41
2
0
244,332
0
L
Sylvanus
5,177
288
0
0
0
17,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role