Player Matchup

Guan Yu
Guan Yu
Ayzex
Guan Yu
Level 127
God Stats
2W - 2L
1,621 SR
Queue Stats
168W - 167L
1,478 Elo+
Solo
Bellona
Bellona
FrenzyYEP
Bellona
Level 43
God Stats
16W - 8L
1,727 SR
Queue Stats
90W - 56L
1,644 Elo+
Party 1
Medusa
Medusa
catzyfr
Medusa
Level 49
God Stats
6W - 5L
1,712 SR
Queue Stats
39W - 33L
1,565 Elo+
Party 1
Scylla
Scylla
nikeisnike
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
taka05
Serqet
Level 54
God Stats
4W - 4L
1,629 SR
Queue Stats
132W - 91L
1,654 Elo+
Party 1
Team Averages
Level 62
1,638 SR
1,568 Elo+

VS

Team Averages
Level 76
1,635 SR
1,580 Elo+
Janus
Janus
Eduxdark
Janus
Level 116
God Stats
4W - 4L
1,640 SR
Queue Stats
76W - 69L
1,565 Elo+
Solo
Danzaburou
Danzaburou
Groni12
Danzaburou
Level 39
God Stats
3W - 1L
1,904 SR
Queue Stats
21W - 10L
1,937 Elo+
Solo
Camazotz
Camazotz
Hubson67
Camazotz
Level 66
God Stats
2W - 1L
1,632 SR
Queue Stats
224W - 223L
1,447 Elo+
Party 2
Chaac
Chaac
Kuczol
Chaac
Level 112
God Stats
6W - 12L
1,500 SR
Queue Stats
379W - 367L
1,450 Elo+
Party 2
Ymir
Ymir
hsuurv
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ayzex
Guan Yu
7
0 / 5 / 1
4,899
445
2,179
9,700
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
FrenzyYEP
Bellona
12
5 / 2 / 0
6,977
634
9,546
8,302
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
catzyfr
Medusa
9
1 / 3 / 1
5,576
507
2,006
5,215
1,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
nikeisnike
Scylla
11
0 / 3 / 0
6,024
548
1,520
4,468
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
taka05
Serqet
10
1 / 4 / 0
6,046
550
2,218
7,469
2,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eduxdark
Janus
11
2 / 1 / 2
6,856
623
3,108
4,305
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Groni12
Danzaburou
13
10 / 1 / 4
8,297
754
8,703
6,720
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Hubson67
Camazotz
11
1 / 1 / 4
6,142
558
4,339
6,261
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Kuczol
Chaac
12
2 / 3 / 0
6,686
608
3,525
9,640
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
hsuurv
Ymir
10
2 / 1 / 10
6,714
610
3,906
7,066
2,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
7
Kills
17
17
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ayzex
Guan Yu
0
5
1
0.1
W
Janus
Eduxdark
Janus
2
1
2
3
L
Bellona
FrenzyYEP
Bellona
5
2
0
2.5
W
Danzaburou
Groni12
Danzaburou
10
1
4
12
W
Camazotz
Hubson67
Camazotz
1
1
4
3
W
Chaac
Kuczol
Chaac
2
3
0
0.67
L
Medusa
catzyfr
Medusa
1
3
1
0.5
W
Ymir
hsuurv
Ymir
2
1
10
7
L
Scylla
nikeisnike
Scylla
0
3
0
0
L
Serqet
taka05
Serqet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,469
Damage
23,581
35,154
Taken
33,992
15,276
Mitigated
13,658
9,401
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ayzex
Guan Yu
2,179
361
0
2,561
9,700
3,179
0
1,419
8,281
0
14,812
W
Janus
Eduxdark
Janus
3,108
528
0
1,095
4,305
1,155
399
815
3,400
41,736
0
L
Bellona
FrenzyYEP
Bellona
9,546
4,081
0
2,689
8,302
7,450
337
1,205
6,694
0
38,437
W
Danzaburou
Groni12
Danzaburou
8,703
4,486
0
2,545
6,720
2,321
1,000
0
6,552
0
42,064
W
Camazotz
Hubson67
Camazotz
4,339
1,709
0
3,862
6,261
1,714
0
202
5,871
0
30,273
W
Chaac
Kuczol
Chaac
3,525
647
0
4,968
9,640
5,635
0
0
9,640
0
29,950
L
Medusa
catzyfr
Medusa
2,006
1,154
0
1,426
5,215
1,292
0
1,096
4,119
0
17,801
W
Ymir
hsuurv
Ymir
3,906
1,274
0
1,135
7,066
2,833
239
349
6,677
19,329
0
L
Scylla
nikeisnike
Scylla
1,520
343
0
660
4,468
1,160
0
1,406
2,972
34,413
0
L
Serqet
taka05
Serqet
2,218
724
0
2,065
7,469
2,195
0
1,668
5,731
0
24,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
34,695
282
Minions Killed
337
0
Camps Cleared
0
1,076,906
Distance Traveled
1,138,059
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,899
445
16
1
0
198,984
2
W
Janus
6,856
623
90
8
0
234,093
3
L
Bellona
6,977
634
85
8
0
211,254
2
W
Danzaburou
8,297
754
85
8
0
205,868
1
W
Camazotz
6,142
558
75
7
0
236,249
3
W
Chaac
6,686
608
64
6
0
216,482
1
L
Medusa
5,576
507
41
4
0
198,078
4
W
Ymir
6,714
610
23
2
0
245,367
2
L
Scylla
6,024
548
88
8
0
213,933
2
L
Serqet
6,046
550
52
5
0
254,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role