Player Matchup

Cernunnos
Cernunnos
CatxGamer22
Cernunnos
Level 67
God Stats
9W - 7L
1,529 SR
Queue Stats
239W - 244L
1,479 Elo+
Solo
Hera
Hera
DarkGarolf
Hera
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 282L
1,481 Elo+
Party 1
Nemesis
Nemesis
Garolf
Nemesis
Level 111
God Stats
1W - 2L
1,324 SR
Queue Stats
128W - 130L
1,502 Elo+
Party 1
Tyr
Tyr
chick3n wing 59
Tyr
Level 83
God Stats
10W - 8L
1,491 SR
Queue Stats
225W - 216L
1,516 Elo+
Solo
Bacchus
Bacchus
stupido73
Bacchus
Level 123
God Stats
4W - 5L
1,268 SR
Queue Stats
485W - 481L
1,524 Elo+
Solo
Team Averages
Level 98
1,423 SR
1,501 Elo+

VS

Team Averages
Level 102
1,496 SR
1,438 Elo+
Izanami
Izanami
AxiSlideShow
Izanami
Level 127
God Stats
6W - 11L
1,431 SR
Queue Stats
146W - 156L
1,415 Elo+
Solo
Eset
Eset
J4CK1219
Eset
Level 57
God Stats
14W - 13L
1,627 SR
Queue Stats
653W - 539L
1,507 Elo+
Solo
Fenrir
Fenrir
Solas997
Fenrir
Level 99
God Stats
1W - 3L
1,206 SR
Queue Stats
27W - 31L
1,292 Elo+
Solo
Zeus
Zeus
Treuraap
Zeus
Level 97
God Stats
5W - 2L
1,715 SR
Queue Stats
225W - 243L
1,467 Elo+
Solo
Fafnir
Fafnir
sasomemory
Fafnir
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CatxGamer22
Cernunnos
14
7 / 7 / 5
9,119
507
11,264
15,911
5,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 5 / 4
8,888
494
10,571
11,179
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Garolf
Nemesis
17
7 / 2 / 9
10,643
591
11,468
12,841
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 1
10,227
568
8,251
14,108
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
stupido73
Bacchus
14
5 / 1 / 13
9,910
551
10,418
13,973
12,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxiSlideShow
Izanami
13
3 / 8 / 3
8,736
485
9,567
16,036
5,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
16
5 / 4 / 3
10,111
562
9,682
10,661
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Solas997
Fenrir
14
5 / 7 / 4
8,871
493
6,829
15,982
11,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
15
2 / 7 / 0
8,784
488
9,502
11,742
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
sasomemory
Fafnir
14
2 / 1 / 8
9,352
520
7,153
16,971
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
27
Kills
17
17
Deaths
27
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AxiSlideShow
Izanami
3
8
3
0.56
W
Cernunnos
CatxGamer22
Cernunnos
7
7
5
1.36
W
3
5
4
1
W
Nemesis
Garolf
Nemesis
7
2
9
5.75
L
Eset
5
4
3
1.63
L
Fenrir
Solas997
Fenrir
5
7
4
1
L
Zeus
2
7
0
0.29
W
5
2
1
2.75
L
Fafnir
sasomemory
Fafnir
2
1
8
6
W
Bacchus
stupido73
Bacchus
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,972
Damage
42,733
68,012
Taken
71,392
39,925
Mitigated
37,617
23,974
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AxiSlideShow
Izanami
9,567
5,005
0
2,435
16,036
5,265
115
6,157
9,779
0
60,571
W
Cernunnos
CatxGamer22
Cernunnos
11,264
5,936
0
5,812
15,911
5,422
245
3,879
12,008
0
51,686
W
10,571
2,954
26
1,691
11,179
3,867
1,082
7,256
3,633
49,964
0
W
Nemesis
Garolf
Nemesis
11,468
5,414
0
5,442
12,841
5,139
0
3,098
9,657
0
68,175
L
Eset
9,682
766
970
2,675
10,661
3,634
321
5,530
4,772
71,016
0
L
Fenrir
Solas997
Fenrir
6,829
1,609
286
1,362
15,982
11,407
0
4,535
11,425
0
16,601
L
Zeus
9,502
958
0
1,924
11,742
4,282
369
966
10,576
63,856
0
W
8,251
884
0
8,141
14,108
13,010
49
7,979
6,049
0
61,157
L
Fafnir
sasomemory
Fafnir
7,153
1,603
628
8,288
16,971
13,029
395
3,214
13,451
32,443
0
W
Bacchus
stupido73
Bacchus
10,418
1,279
0
2,862
13,973
12,487
0
3,496
10,328
30,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
45,854
450
Minions Killed
418
0
Camps Cleared
0
1,729,090
Distance Traveled
1,581,735
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,736
485
104
6
0
295,273
4
W
Cernunnos
9,119
507
71
4
0
308,378
5
W
Hera
8,888
494
106
6
0
322,129
4
W
Nemesis
10,643
591
97
5
0
377,704
2
L
Eset
10,111
562
126
7
0
335,915
3
L
Fenrir
8,871
493
17
1
0
351,181
1
L
Zeus
8,784
488
127
7
0
292,640
3
W
Tyr
10,227
568
128
7
0
359,939
2
L
Fafnir
9,352
520
44
2
0
306,726
3
W
Bacchus
9,910
551
48
3
0
360,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role