Player Matchup

Achilles
Achilles
Erko7215
Achilles
Level 23
God Stats
3W - 4L
1,529 SR
Queue Stats
55W - 57L
1,323 Elo+
Solo
Cerberus
Cerberus
FiFaFu
Cerberus
Level 29
God Stats
14W - 23L
1,456 SR
Queue Stats
94W - 92L
1,393 Elo+
Solo
Hou Yi
Hou Yi
kenichi89
Hou Yi
Level 26
God Stats
8W - 8L
1,695 SR
Queue Stats
62W - 55L
1,385 Elo+
Solo
Medusa
Medusa
patriot59460
Medusa
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 95L
1,549 Elo+
Solo
Olorun
Olorun
pr1nc3Puk3
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,430 Elo+

VS

Team Averages
Level 15
1,439 SR
1,467 Elo+
Odin
Odin
Arestacus
Odin
Level 25
God Stats
3W - 0L
1,765 SR
Queue Stats
40W - 30L
1,490 Elo+
Solo
Loki
Loki
Artemys
Loki
Level 18
God Stats
41W - 46L
1,305 SR
Queue Stats
151W - 166L
1,413 Elo+
Solo
Cupid
Cupid
BlackyArrow
Cupid
Level 28
God Stats
2W - 1L
1,124 SR
Queue Stats
3W - 1L
1,694 Elo+
Solo
Ganesha
Ganesha
KeniSan12
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,236 Elo+
Solo
Jormungandr
Jormungandr
Yczyf
Jormungandr
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Erko7215
Achilles
11
2 / 6 / 1
6,817
454
5,990
10,673
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
FiFaFu
Cerberus
13
3 / 4 / 2
7,938
529
3,506
9,428
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
kenichi89
Hou Yi
14
6 / 2 / 4
8,269
551
8,587
8,563
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
7 / 4 / 0
7,974
532
7,096
10,017
3,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
pr1nc3Puk3
Olorun
5
0 / 4 / 0
4,980
332
983
3,434
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
7 / 1 / 1
8,825
588
8,791
11,269
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
Artemys
Loki
12
1 / 7 / 3
7,405
494
4,326
9,978
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
9 / 5 / 1
8,467
564
10,389
8,413
3,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
KeniSan12
Ganesha
10
1 / 2 / 11
7,734
516
2,977
7,150
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Yczyf
Jormungandr
11
2 / 3 / 4
7,185
479
3,272
6,935
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
18
Kills
20
20
Deaths
18
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
7
1
1
7.5
W
Loki
Artemys
Loki
1
7
3
0.36
W
9
5
1
1.9
L
Achilles
Erko7215
Achilles
2
6
1
0.42
L
Cerberus
FiFaFu
Cerberus
3
4
2
1
W
Ganesha
KeniSan12
Ganesha
1
2
11
3.25
W
Jormungandr
Yczyf
Jormungandr
2
3
4
1.33
L
Hou Yi
kenichi89
Hou Yi
6
2
4
4
L
Medusa
7
4
0
1.75
L
Olorun
pr1nc3Puk3
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
29,755
42,115
Taken
43,745
21,126
Mitigated
22,623
9,661
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,791
2,905
0
4,548
11,269
8,043
2,246
0
10,894
0
39,959
W
Loki
Artemys
Loki
4,326
2,011
0
1,331
9,978
2,990
2,579
844
9,059
0
33,536
W
10,389
5,034
147
1,491
8,413
3,012
1,113
1,800
6,613
0
39,817
L
Achilles
Erko7215
Achilles
5,990
2,702
0
1,751
10,673
7,528
49
456
9,742
0
18,688
L
Cerberus
FiFaFu
Cerberus
3,506
707
0
1,128
9,428
6,887
359
1,667
7,761
38,185
0
W
Ganesha
KeniSan12
Ganesha
2,977
184
0
816
7,150
3,445
0
1,657
5,493
19,354
0
W
Jormungandr
Yczyf
Jormungandr
3,272
605
0
175
6,935
5,133
132
188
6,747
23,969
0
L
Hou Yi
kenichi89
Hou Yi
8,587
3,507
0
4,314
8,563
2,861
2,022
2,010
6,278
0
35,259
L
Medusa
7,096
4,330
0
2,262
10,017
3,075
992
1,180
8,662
0
32,806
L
Olorun
pr1nc3Puk3
Olorun
983
124
0
206
3,434
775
0
611
2,823
6,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
39,616
253
Minions Killed
288
0
Camps Cleared
0
1,060,910
Distance Traveled
1,278,379
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,825
588
90
6
0
260,949
1
W
Loki
7,405
494
61
4
0
263,643
0
W
Cupid
8,467
564
81
5
0
191,569
0
L
Achilles
6,817
454
37
2
0
260,966
2
L
Cerberus
7,938
529
83
6
0
232,600
5
W
Ganesha
7,734
516
15
1
0
288,231
0
W
Jormungandr
7,185
479
41
3
0
273,987
2
L
Hou Yi
8,269
551
65
4
0
218,885
3
L
Medusa
7,974
532
55
4
0
260,568
6
L
Olorun
4,980
332
13
1
0
87,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role