Player Matchup

Sol
Sol
Duckykey
Sol
Level 34
God Stats
2W - 4L
1,207 SR
Queue Stats
73W - 98L
1,232 Elo+
Party 2
Ullr
Ullr
Krevet6989
Ullr
Level 16
God Stats
11W - 7L
1,495 SR
Queue Stats
237W - 226L
1,547 Elo+
Solo
Odin
Odin
Pemon21
Odin
Level 18
God Stats
4W - 4L
1,511 SR
Queue Stats
22W - 32L
1,331 Elo+
Party 2
Nemesis
Nemesis
Signoricabroni
Nemesis
Level 22
God Stats
4W - 2L
1,262 SR
Queue Stats
86W - 99L
1,488 Elo+
Solo
Ymir
Ymir
suvorov01
Ymir
Level 25
God Stats
2W - 1L
1,672 SR
Queue Stats
21W - 14L
1,613 Elo+
Solo
Team Averages
Level 23
1,430 SR
1,442 Elo+

VS

Team Averages
Level 17
1,501 SR
1,507 Elo+
Ullr
Ullr
Añón
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,460 Elo+
Party 3
Nemesis
Nemesis
Ingra
Nemesis
Level 3
God Stats
1W - 3L
1,505 SR
Queue Stats
57W - 44L
1,553 Elo+
Party 1
Nox
Nox
NotWhiteBlossom
Nox
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
188W - 198L
1,467 Elo+
Solo
Bellona
Bellona
adrilimp
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hel
Hel
xYakuna
Hel
Level 10
God Stats
2W - 4L
1,735 SR
Queue Stats
6W - 7L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,467
497
5,137
5,785
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
14 / 1 / 2
8,243
634
13,984
10,594
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Pemon21
Odin
12
4 / 0 / 3
7,450
573
3,736
6,080
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 4
7,596
584
5,525
5,227
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
11
1 / 0 / 13
7,045
542
3,454
9,808
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Añón
Ullr
8
0 / 7 / 1
5,023
386
4,565
11,092
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Ingra
Nemesis
8
1 / 2 / 1
5,686
437
2,447
7,291
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,715
517
4,744
9,799
4,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
adrilimp
Bellona
9
0 / 4 / 0
5,461
420
1,788
6,850
4,266
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
8
0 / 7 / 0
4,838
372
5,427
7,869
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
23
Kills
3
3
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
Añón
Ullr
0
7
1
0.07
W
1
2
3
1.25
L
Nemesis
Ingra
Nemesis
1
2
1
0.75
W
14
1
2
15
L
2
3
0
0.67
W
Odin
Pemon21
Odin
4
0
3
5.5
W
3
0
4
5
L
Bellona
adrilimp
Bellona
0
4
0
0
W
Ymir
1
0
13
7.5
L
Hel
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
18,971
37,494
Taken
42,901
18,796
Mitigated
14,456
11,136
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Añón
Ullr
4,565
1,843
0
1,733
11,092
2,364
58
1,370
9,722
0
23,508
W
5,137
1,413
0
1,685
5,785
1,827
0
3,095
2,690
33,853
0
L
Nemesis
Ingra
Nemesis
2,447
680
0
2,923
7,291
1,772
0
412
6,854
0
23,474
W
13,984
6,924
0
5,386
10,594
3,998
799
2,931
7,663
0
61,889
L
4,744
782
0
3,343
9,799
4,126
335
4,888
4,861
36,946
0
W
Odin
Pemon21
Odin
3,736
1,747
0
275
6,080
3,232
76
0
6,080
0
28,894
W
5,525
2,254
0
228
5,227
3,302
0
1,745
3,482
0
56,022
L
Bellona
adrilimp
Bellona
1,788
904
0
753
6,850
4,266
70
282
6,318
0
18,760
W
Ymir
3,454
728
0
3,562
9,808
6,437
0
2,400
7,408
17,875
0
L
Hel
5,427
1,100
2,127
1,699
7,869
1,928
0
1,639
6,230
16,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
27,723
353
Minions Killed
230
0
Camps Cleared
0
1,247,717
Distance Traveled
1,067,023
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,023
386
34
3
0
205,677
4
W
Sol
6,467
497
68
5
0
263,118
3
L
Nemesis
5,686
437
48
4
0
255,410
4
W
Ullr
8,243
634
81
6
0
221,750
3
L
Nox
6,715
517
82
6
0
207,943
5
W
Odin
7,450
573
69
5
0
215,579
0
W
Nemesis
7,596
584
108
8
0
302,304
1
L
Bellona
5,461
420
39
3
0
191,017
1
W
Ymir
7,045
542
27
2
0
244,966
3
L
Hel
4,838
372
27
2
0
206,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role