Player Matchup

Ra
Ra
Gold I
BADBÜNNY
Ra
Gold I
Level 160
God Stats
39W - 28L
2,076 SR
Queue Stats
972W - 984L
1,631 MMR
Solo
Nemesis
Nemesis
Gold V
CYJINGG
Nemesis
Gold V
Level 88
God Stats
1W - 2L
1,329 SR
Queue Stats
11W - 15L
1,610 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Foweeti
Hou Yi
Bronze III
Level 30
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
King Arthur
King Arthur
Gold I
Thindowakamuto
King Arthur
Gold I
Level 160
God Stats
3W - 2L
1,298 SR
Queue Stats
318W - 316L
1,597 MMR
Solo
Ganesha
Ganesha
Bronze III
iSambreezy
Ganesha
Bronze III
Level 129
God Stats
1W - 1L
1,831 SR
Queue Stats
3W - 5L
1,534 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,548 SR
1,594 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,583 SR
1,576 MMR
Chiron
Chiron
Gold IV
Bossterkill
Chiron
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Grynth
Ymir
Gold V
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 73L
1,534 MMR
Solo
Bellona
Bellona
Silver I
Yazuki398
Bellona
Silver I
Level 156
God Stats
10W - 1L
1,917 SR
Queue Stats
18W - 8L
1,588 MMR
Party 2
Thanatos
Thanatos
Bronze III
Zobe
Thanatos
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,534 MMR
Solo
Janus
Janus
Gold II
kakitare
Janus
Gold II
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
146W - 118L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,485
558
7,008
7,328
3,051
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
CYJINGG
Nemesis
15
2 / 2 / 4
8,929
525
7,752
13,761
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Foweeti
Hou Yi
11
1 / 5 / 1
6,909
406
3,745
8,823
2,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Thindowakamuto
King Arthur
14
3 / 5 / 0
8,159
480
9,174
22,102
13,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
iSambreezy
Ganesha
11
0 / 5 / 3
6,887
405
4,751
15,222
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
DanzaburouSetNu WaTsukuyomiApollo

VS

Bans
FenrirGebAresKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 2 / 3
9,697
570
10,667
9,966
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Grynth
Ymir
12
1 / 1 / 8
8,336
490
5,395
10,073
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Yazuki398
Bellona
16
1 / 2 / 10
10,094
594
17,657
14,258
13,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Zobe
Thanatos
15
5 / 2 / 8
9,274
546
9,613
12,973
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
kakitare
Janus
18
6 / 1 / 3
10,870
639
7,836
6,050
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
20
20
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Chiron
7
2
3
4.25
L
Nemesis
CYJINGG
Nemesis
2
2
4
2
L
Hou Yi
Foweeti
Hou Yi
1
5
1
0.3
W
Ymir
Grynth
Ymir
1
1
8
5
L
King Arthur
Thindowakamuto
King Arthur
3
5
0
0.6
W
Bellona
Yazuki398
Bellona
1
2
10
3
W
Thanatos
Zobe
Thanatos
5
2
8
4.5
L
Ganesha
iSambreezy
Ganesha
0
5
3
0.3
W
Janus
kakitare
Janus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
51,168
67,236
Taken
53,320
31,135
Mitigated
30,731
18,709
Healing
28,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,008
419
1,383
2,948
7,328
3,051
0
2,695
4,633
79,789
0
W
Chiron
10,667
6,860
904
4,916
9,966
3,656
96
1,147
8,819
0
75,854
L
Nemesis
CYJINGG
Nemesis
7,752
3,451
0
5,202
13,761
5,610
0
2,127
11,634
0
64,531
L
Hou Yi
Foweeti
Hou Yi
3,745
2,178
0
725
8,823
2,280
0
767
8,056
0
28,021
W
Ymir
Grynth
Ymir
5,395
1,072
0
2,946
10,073
7,027
0
3,233
6,650
36,039
0
L
King Arthur
Thindowakamuto
King Arthur
9,174
1,156
0
7,213
22,102
13,032
378
2,352
19,750
0
47,717
W
Bellona
Yazuki398
Bellona
17,657
7,586
0
4,666
14,258
13,233
0
2,007
11,598
0
68,889
W
Thanatos
Zobe
Thanatos
9,613
2,474
0
13,255
12,973
4,802
414
2,622
10,171
0
48,094
L
Ganesha
iSambreezy
Ganesha
4,751
124
0
1,238
15,222
7,162
0
5,290
9,932
14,352
0
W
Janus
kakitare
Janus
7,836
499
0
2,237
6,050
2,013
110
2,307
3,636
83,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
48,271
440
Minions Killed
554
0
Camps Cleared
0
1,548,379
Distance Traveled
1,725,672
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,485
558
161
9
0
335,065
7
W
Chiron
9,697
570
113
7
0
296,985
0
L
Nemesis
8,929
525
130
8
0
340,911
0
L
Hou Yi
6,909
406
56
3
0
245,356
0
W
Ymir
8,336
490
47
3
0
335,397
7
L
King Arthur
8,159
480
87
5
0
296,806
1
W
Bellona
10,094
594
147
9
0
353,370
1
W
Thanatos
9,274
546
76
4
0
350,153
9
L
Ganesha
6,887
405
6
0
0
330,241
5
W
Janus
10,870
639
171
10
0
389,767
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role