Player Matchup

Medusa
Medusa
Acid-Kittyy
Medusa
Level 28
God Stats
65W - 66L
1,424 SR
Queue Stats
71W - 72L
1,337 Elo+
Solo
Jormungandr
Jormungandr
BoundingRook563
Jormungandr
Level 5
God Stats
2W - 3L
1,436 SR
Queue Stats
18W - 35L
1,385 Elo+
Party 1
Hades
Hades
DUSKSHADOW46
Hades
Level 2
God Stats
2W - 11L
1,500 SR
Queue Stats
65W - 90L
1,500 Elo+
Party 1
Anubis
Anubis
Opti-_-Biliju
Anubis
Level 7
God Stats
4W - 8L
1,277 SR
Queue Stats
32W - 48L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
coolkids6986
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,126 Elo+
Solo
Team Averages
Level 10
1,427 SR
1,322 Elo+

VS

Team Averages
Level 23
1,519 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Emodragonforce1
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,500 Elo+
Solo
Ares
Ares
GoldViper1999
Ares
Level 27
God Stats
18W - 15L
1,614 SR
Queue Stats
741W - 610L
1,571 Elo+
Solo
Anubis
Anubis
Rom35700
Anubis
Level 29
God Stats
6W - 7L
1,754 SR
Queue Stats
227W - 228L
1,340 Elo+
Solo
Achilles
Achilles
TheRealHotSauce1
Achilles
Level 8
God Stats
12W - 34L
1,438 SR
Queue Stats
126W - 211L
1,577 Elo+
Solo
Skadi
Skadi
YallaQueen
Skadi
Level 24
God Stats
171W - 195L
1,290 SR
Queue Stats
177W - 202L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 1
10,131
362
7,201
10,272
3,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
BoundingRook563
Jormungandr
14
3 / 17 / 4
10,420
372
14,388
27,259
20,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 19 / 7
10,339
369
9,914
25,237
16,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
11 / 15 / 0
13,641
487
23,816
34,762
16,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
coolkids6986
Cthulhu
14
1 / 15 / 3
10,386
371
6,009
27,998
22,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Emodragonforce1
Sun Wukong
19
10 / 1 / 8
13,722
490
13,786
17,186
18,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
17 / 3 / 17
14,237
508
21,231
20,764
16,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Rom35700
Anubis
20
20 / 6 / 12
16,408
586
27,890
19,096
9,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 1 / 14
14,873
531
26,400
18,931
20,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
16
2 / 7 / 3
11,240
401
7,153
14,764
4,281

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
17
Kills
67
71
Deaths
18
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
1
0.3
L
Jormungandr
BoundingRook563
Jormungandr
3
17
4
0.29
L
1
19
7
0.24
W
Sun Wukong
Emodragonforce1
Sun Wukong
10
1
8
14
W
17
3
17
8.5
L
11
15
0
0.73
W
Anubis
Rom35700
Anubis
20
6
12
4.33
W
18
1
14
25
W
Skadi
2
7
3
0.5
L
Cthulhu
coolkids6986
Cthulhu
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,328
Damage
96,460
125,528
Taken
90,741
79,486
Mitigated
69,205
20,730
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,201
3,094
0
1,252
10,272
3,911
2,758
2,196
7,876
0
46,871
L
Jormungandr
BoundingRook563
Jormungandr
14,388
4,951
0
1,012
27,259
20,054
293
8,663
18,442
45,143
0
L
9,914
2,368
657
2,967
25,237
16,933
42
13,473
11,568
27,682
0
W
Sun Wukong
Emodragonforce1
Sun Wukong
13,786
5,633
0
4,434
17,186
18,460
4,113
7,730
9,261
94
64,054
W
21,231
2,481
0
4,721
20,764
16,746
839
11,288
9,276
52,334
0
L
23,816
2,730
0
14,372
34,762
16,049
1,268
14,895
19,567
72,945
0
W
Anubis
Rom35700
Anubis
27,890
3,413
0
8,859
19,096
9,187
5,107
12,541
6,292
113,590
0
W
26,400
12,069
0
1,657
18,931
20,531
517
12,367
6,439
0
58,117
W
Skadi
7,153
3,435
0
1,480
14,764
4,281
1,624
9,268
5,346
0
41,732
L
Cthulhu
coolkids6986
Cthulhu
6,009
1,103
0
470
27,998
22,539
22
9,958
17,945
32,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
70,480
331
Minions Killed
442
0
Camps Cleared
0
1,978,018
Distance Traveled
2,161,203
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,131
362
94
3
0
283,949
2
L
Jormungandr
10,420
372
47
2
0
440,808
3
L
Hades
10,339
369
34
1
0
458,341
2
W
Sun Wukong
13,722
490
109
4
0
481,052
1
W
Ares
14,237
508
46
2
0
413,312
3
L
Anubis
13,641
487
93
3
0
349,307
4
W
Anubis
16,408
586
158
6
0
354,756
0
W
Achilles
14,873
531
77
3
0
525,824
1
W
Skadi
11,240
401
52
2
0
386,259
0
L
Cthulhu
10,386
371
63
2
0
445,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role