Player Matchup

Skadi
Skadi
 
Skadi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dex-Anubi2
Osiris
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,108 Elo+
Party 1
Hou Yi
Hou Yi
FoFoGaMeRjay
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,108 Elo+
Party 1
Zeus
Zeus
OA-__-B
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
alimqasby
Cthulhu
Level 61
God Stats
10W - 7L
1,707 SR
Queue Stats
60W - 61L
1,474 Elo+
Party 3
Team Averages
Level 25
1,541 SR
1,338 Elo+

VS

Team Averages
Level 25
1,468 SR
1,269 Elo+
Nemesis
Nemesis
CI Steele
Nemesis
Level 24
God Stats
25W - 31L
1,224 SR
Queue Stats
96W - 93L
1,406 Elo+
Solo
Artemis
Artemis
The Mattism
Artemis
Level 7
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 5L
972 Elo+
Party 2
Medusa
Medusa
YuRiH-Juega-
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Solo
Raijin
Raijin
ZinQMoDz111
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,166 Elo+
Party 2
Guan Yu
Guan Yu
micro-oddments5
Guan Yu
Level 29
God Stats
2W - 3L
1,857 SR
Queue Stats
58W - 80L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 4 / 1
10,120
533
5,395
11,758
3,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Dex-Anubi2
Osiris
12
1 / 3 / 2
7,686
405
3,970
17,187
7,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
12
1 / 3 / 0
7,771
409
5,340
7,286
5,273
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
OA-__-B
Zeus
14
3 / 5 / 3
9,694
510
8,385
8,633
2,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
alimqasby
Cthulhu
15
6 / 4 / 5
10,253
540
10,695
19,067
13,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CI Steele
Nemesis
17
8 / 1 / 1
10,379
546
13,925
10,996
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
The Mattism
Artemis
12
2 / 5 / 4
7,613
401
6,891
9,430
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
13
1 / 5 / 4
7,909
416
8,037
12,393
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
14
6 / 4 / 2
8,768
461
10,422
10,625
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 0 / 0
6,853
361
4,179
6,272
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
15
Kills
19
19
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
4
1
1.13
L
Nemesis
CI Steele
Nemesis
8
1
1
8.5
W
Osiris
Dex-Anubi2
Osiris
1
3
2
0.67
W
Hou Yi
1
3
0
0.33
W
Zeus
OA-__-B
Zeus
3
5
3
0.9
L
Artemis
The Mattism
Artemis
2
5
4
0.8
L
Medusa
1
5
4
0.6
L
Raijin
6
4
2
1.75
W
Cthulhu
alimqasby
Cthulhu
6
4
5
2.13
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
43,454
63,931
Taken
49,716
33,203
Mitigated
22,234
15,797
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,395
2,958
198
3,190
11,758
3,808
3,095
1,390
10,208
0
54,549
L
Nemesis
CI Steele
Nemesis
13,925
7,303
0
2,122
10,996
8,122
0
3,164
7,832
0
73,040
W
Osiris
Dex-Anubi2
Osiris
3,970
1,105
0
3,775
17,187
7,994
798
509
16,466
0
22,088
W
Hou Yi
5,340
1,883
318
954
7,286
5,273
1,900
97
7,046
0
33,591
W
Zeus
OA-__-B
Zeus
8,385
709
0
1,422
8,633
2,695
114
2,253
6,178
33,545
0
L
Artemis
The Mattism
Artemis
6,891
3,403
0
1,292
9,430
2,911
0
5,809
3,621
0
16,082
L
Medusa
8,037
4,287
0
3,188
12,393
4,013
508
5,039
7,354
0
36,647
L
Raijin
10,422
913
0
540
10,625
3,318
800
4,273
6,352
40,041
0
W
Cthulhu
alimqasby
Cthulhu
10,695
1,428
182
5,758
19,067
13,433
411
5,184
13,291
43,061
0
L
4,179
1,153
388
2,231
6,272
3,870
294
795
5,477
0
16,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
41,522
339
Minions Killed
308
0
Camps Cleared
0
1,597,448
Distance Traveled
1,586,963
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,120
533
105
6
0
313,540
0
L
Nemesis
10,379
546
106
6
0
419,737
1
W
Osiris
7,686
405
37
2
0
322,824
2
W
Hou Yi
7,771
409
65
3
0
305,191
0
W
Zeus
9,694
510
69
4
0
308,669
0
L
Artemis
7,613
401
27
1
0
281,322
0
L
Medusa
7,909
416
70
4
0
313,253
2
L
Raijin
8,768
461
72
4
0
343,662
1
W
Cthulhu
10,253
540
63
3
0
347,224
2
L
Guan Yu
6,853
361
33
2
0
228,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role