Player Matchup

Odin
Odin
BielAlmeidaBR99
Odin
Level 10
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Guan Yu
Guan Yu
Coolaf
Guan Yu
Level 14
God Stats
0W - 1L
1,252 SR
Queue Stats
47W - 75L
1,590 Elo+
Party 1
Ra
Ra
ThornyBushWorm
Ra
Level 16
God Stats
27W - 31L
1,616 SR
Queue Stats
101W - 108L
1,427 Elo+
Solo
Pele
Pele
dridrii38
Pele
Level 28
God Stats
6W - 14L
1,469 SR
Queue Stats
479W - 533L
1,487 Elo+
Party 1
Vulcan
Vulcan
rayou-LeMaJoR
Vulcan
Level 31
God Stats
2W - 5L
1,469 SR
Queue Stats
134W - 133L
1,504 Elo+
Party 1
Team Averages
Level 20
1,498 SR
1,537 Elo+

VS

Team Averages
Level 24
1,665 SR
1,510 Elo+
Heimdallr
Heimdallr
Niccoolodeon
Heimdallr
Level 49
God Stats
7W - 1L
1,868 SR
Queue Stats
37W - 54L
1,344 Elo+
Party 2
Cerberus
Cerberus
Sccccx
Cerberus
Level 10
God Stats
3W - 2L
1,654 SR
Queue Stats
20W - 22L
1,428 Elo+
Party 2
Sol
Sol
SiriusGreeey
Sol
Level 26
God Stats
3W - 4L
1,397 SR
Queue Stats
58W - 73L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WatchUrHeadChief
Tsukuyomi
Level 21
God Stats
11W - 8L
1,673 SR
Queue Stats
113W - 98L
1,470 Elo+
Solo
King Arthur
King Arthur
splung01
King Arthur
Level 13
God Stats
5W - 2L
1,732 SR
Queue Stats
25W - 9L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
7,888
415
5,615
9,919
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Coolaf
Guan Yu
12
0 / 5 / 0
6,634
349
1,452
11,142
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 8 / 1
7,503
395
6,149
10,019
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
2 / 9 / 2
7,268
383
3,298
16,379
3,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 3
8,981
473
9,387
12,846
5,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Niccoolodeon
Heimdallr
16
7 / 3 / 7
11,419
601
8,965
12,217
4,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Sccccx
Cerberus
13
3 / 4 / 12
10,225
538
4,957
14,171
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 3 / 5
11,804
621
11,609
16,741
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
15
6 / 2 / 7
10,421
548
7,125
11,077
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
splung01
King Arthur
19
10 / 0 / 1
12,778
673
9,595
7,263
6,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
10
Kills
35
35
Deaths
12
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Guan Yu
Coolaf
Guan Yu
0
5
0
0
W
Heimdallr
Niccoolodeon
Heimdallr
7
3
7
3.5
W
Cerberus
Sccccx
Cerberus
3
4
12
2.25
W
9
3
5
3.83
L
1
8
1
0.19
W
Tsukuyomi
6
2
7
4.75
L
Pele
2
9
2
0.33
L
4
6
3
0.92
W
King Arthur
splung01
King Arthur
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
42,251
60,305
Taken
61,469
23,702
Mitigated
33,724
7,013
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,615
1,923
0
345
9,919
5,298
814
5,316
4,603
0
22,204
L
Guan Yu
Coolaf
Guan Yu
1,452
298
60
1,917
11,142
6,134
0
1,239
9,903
0
20,729
W
Heimdallr
Niccoolodeon
Heimdallr
8,965
2,790
0
5,758
12,217
4,821
4,662
4,158
8,059
0
71,911
W
Cerberus
Sccccx
Cerberus
4,957
273
0
1,973
14,171
11,041
0
5,235
8,911
29,411
0
W
11,609
4,801
0
10,825
16,741
5,257
5,293
3,277
13,114
66,129
0
L
6,149
87
277
1,579
10,019
3,031
22
930
8,975
47,646
0
W
Tsukuyomi
7,125
2,183
0
1,334
11,077
6,351
125
996
10,037
0
59,196
L
Pele
3,298
678
0
1,778
16,379
3,931
0
4,106
12,273
0
31,045
L
9,387
3,776
0
1,057
12,846
5,308
0
4,975
7,868
48,649
0
W
King Arthur
splung01
King Arthur
9,595
654
0
1,013
7,263
6,254
957
1,870
5,174
0
86,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
56,647
261
Minions Killed
533
0
Camps Cleared
0
1,664,296
Distance Traveled
1,637,902
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,888
415
33
2
0
232,822
1
L
Guan Yu
6,634
349
40
2
0
365,731
0
W
Heimdallr
11,419
601
117
6
0
311,526
2
W
Cerberus
10,225
538
50
3
0
353,116
4
W
Sol
11,804
621
115
6
0
269,735
0
L
Ra
7,503
395
72
4
0
351,137
0
W
Tsukuyomi
10,421
548
82
4
0
377,733
8
L
Pele
7,268
383
43
2
0
306,571
0
L
Vulcan
8,981
473
73
4
0
408,035
1
W
King Arthur
12,778
673
169
9
0
325,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role