Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
Iudex KuroBe4st
Artio
Gold IV
Level 84
God Stats
6W - 6L
1,637 SR
Queue Stats
194W - 197L
1,520 MMR
Solo
Arachne
Arachne
Silver III
chipa3094
Arachne
Silver III
Level 59
God Stats
12W - 12L
1,794 SR
Queue Stats
188W - 220L
1,508 MMR
Solo
Hachiman
Hachiman
Gold III
xNobleRock17xx
Hachiman
Gold III
Level 90
God Stats
37W - 40L
1,628 SR
Queue Stats
763W - 751L
1,520 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
z Blasted z
Cu Chulainn
Gold III
Level 105
God Stats
64W - 52L
1,358 SR
Queue Stats
1,017W - 1,066L
1,534 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,583 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,532 SR
1,516 MMR
Sylvanus
Sylvanus
Bronze III
Carb0hydrate
Sylvanus
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 MMR
Party 1
Artemis
Artemis
Gold IV
Haaaavv055
Artemis
Gold IV
Level 123
God Stats
1W - 3L
1,310 SR
Queue Stats
90W - 95L
1,552 MMR
Solo
Chaac
Chaac
Gold V
Invalid687
Chaac
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 98L
1,496 MMR
Solo
Hera
Hera
Silver I
MrVinPetr0l
Hera
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,535 MMR
Solo
Set
Set
Bronze III
Not SexyRexsi
Set
Bronze III
Level 56
God Stats
2W - 1L
1,848 SR
Queue Stats
11W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
10 / 4 / 0
8,976
598
12,306
8,188
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 4
6,727
448
2,567
9,223
4,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
chipa3094
Arachne
11
0 / 5 / 3
6,870
458
2,170
11,944
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
13
0 / 1 / 4
7,406
494
4,611
11,477
3,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
z Blasted z
Cu Chulainn
14
1 / 2 / 0
8,515
568
8,806
14,288
10,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ApolloBakasuraDanzaburouCthulhuNu Wa

VS

Bans
HadesPoseidonBellonaMerlinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carb0hydrate
Sylvanus
11
1 / 3 / 6
7,202
480
4,540
8,241
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Haaaavv055
Artemis
13
1 / 3 / 1
7,887
526
8,944
9,767
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
15
2 / 1 / 2
8,767
584
11,378
15,802
11,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 4
7,705
514
4,152
5,711
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 3 / 2
9,446
630
8,312
12,942
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
12
Kills
13
13
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
4
0
2.5
W
Sylvanus
Carb0hydrate
Sylvanus
1
3
6
1.33
W
Artemis
Haaaavv055
Artemis
1
3
1
0.5
W
Chaac
2
1
2
3
L
1
1
4
3
W
1
2
4
1.5
W
8
3
2
3
L
Arachne
chipa3094
Arachne
0
5
3
0.3
L
Hachiman
0
1
4
2
L
Cu Chulainn
z Blasted z
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
37,326
55,120
Taken
52,463
25,227
Mitigated
27,334
15,944
Healing
25,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,306
2,841
0
706
8,188
2,481
201
2,315
5,735
48,349
0
W
Sylvanus
Carb0hydrate
Sylvanus
4,540
1,242
1,694
3,210
8,241
4,627
0
4,878
3,363
18,228
0
W
Artemis
Haaaavv055
Artemis
8,944
2,413
0
4,088
9,767
3,387
322
2,195
7,572
0
48,506
W
Chaac
11,378
2,931
171
9,374
15,802
11,929
0
1,144
14,658
0
65,810
L
2,567
243
223
4,474
9,223
4,858
0
3,176
5,977
17,203
0
W
4,152
1,020
0
1,515
5,711
1,947
214
2,892
2,819
48,305
0
W
8,312
3,821
0
5,545
12,942
5,444
0
4,869
8,073
0
71,849
L
Arachne
chipa3094
Arachne
2,170
1,854
0
1,674
11,944
3,886
38
2,656
9,214
0
40,875
L
Hachiman
4,611
2,301
0
5,701
11,477
3,077
612
415
11,062
0
45,306
L
Cu Chulainn
z Blasted z
Cu Chulainn
8,806
1,925
0
3,166
14,288
10,925
0
0
14,288
5,349
54,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
41,007
401
Minions Killed
444
0
Camps Cleared
0
1,456,674
Distance Traveled
1,482,648
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,976
598
86
6
0
270,244
10
W
Sylvanus
7,202
480
31
2
0
287,658
4
W
Artemis
7,887
526
83
6
0
265,854
5
W
Chaac
8,767
584
124
8
0
319,012
4
L
Artio
6,727
448
39
3
0
327,295
5
W
Hera
7,705
514
84
6
0
294,426
1
W
Set
9,446
630
122
8
0
315,698
5
L
Arachne
6,870
458
67
4
0
303,416
2
L
Hachiman
7,406
494
83
6
0
253,389
2
L
Cu Chulainn
8,515
568
126
8
0
302,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role