Player Matchup

Zhong Kui
Zhong Kui
Agrrix
Zhong Kui
Level 29
God Stats
3W - 2L
1,217 SR
Queue Stats
36W - 34L
1,442 Elo+
Solo
Bellona
Bellona
AndrijZ
Bellona
Level 4
God Stats
5W - 0L
1,675 SR
Queue Stats
131W - 110L
1,333 Elo+
Party 1
Hel
Hel
FruityNips
Hel
Level 17
God Stats
12W - 17L
1,664 SR
Queue Stats
921W - 1,021L
1,315 Elo+
Solo
Artemis
Artemis
Itsmelowrider
Artemis
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 25L
1,317 Elo+
Solo
Erlang Shen
Erlang Shen
ReyRose
Erlang Shen
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 113L
1,333 Elo+
Party 1
Team Averages
Level 36
1,511 SR
1,348 Elo+

VS

Team Averages
Level 15
1,406 SR
1,253 Elo+
Chaac
Chaac
ALISA4563
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,033 Elo+
Solo
Loki
Loki
LivingDreamz
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,183 Elo+
Solo
Neith
Neith
SasukeSalty
Neith
Level 13
God Stats
5W - 10L
1,405 SR
Queue Stats
17W - 24L
1,331 Elo+
Solo
Merlin
Merlin
Sodamu
Merlin
Level 13
God Stats
2W - 4L
1,268 SR
Queue Stats
15W - 15L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Z0r0jur0
Jing Wei
Level 16
God Stats
5W - 15L
1,359 SR
Queue Stats
44W - 60L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Agrrix
Zhong Kui
19
3 / 1 / 11
12,210
1,018
8,242
9,252
6,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
AndrijZ
Bellona
20
9 / 2 / 14
13,801
1,150
17,227
15,433
16,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 8 / 11
11,130
928
4,358
12,788
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
20
11 / 2 / 9
14,515
1,210
28,805
21,506
9,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ReyRose
Erlang Shen
18
8 / 3 / 9
13,147
1,096
18,441
18,793
22,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALISA4563
Chaac
14
0 / 1 / 0
9,327
777
275
844
378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
2 / 3 / 2
10,556
880
5,806
5,792
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 11 / 7
13,008
1,084
20,150
23,831
12,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Sodamu
Merlin
20
2 / 5 / 11
12,873
1,073
22,882
25,357
9,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Z0r0jur0
Jing Wei
18
9 / 11 / 3
12,381
1,032
18,861
27,781
12,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
31
Kills
16
16
Deaths
31
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
ALISA4563
Chaac
0
1
0
0
W
Zhong Kui
Agrrix
Zhong Kui
3
1
11
8.5
W
Bellona
AndrijZ
Bellona
9
2
14
8
W
0
8
11
0.69
W
Artemis
11
2
9
7.75
L
2
3
2
1
W
Erlang Shen
ReyRose
Erlang Shen
8
3
9
4.17
L
3
11
7
0.59
L
Merlin
Sodamu
Merlin
2
5
11
1.5
L
Jing Wei
Z0r0jur0
Jing Wei
9
11
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,073
Damage
67,974
77,772
Taken
83,605
60,969
Mitigated
36,344
21,994
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ALISA4563
Chaac
275
0
0
25
844
378
0
251
568
0
250
W
Zhong Kui
Agrrix
Zhong Kui
8,242
810
0
3,694
9,252
6,373
0
3,224
6,028
32,789
0
W
Bellona
AndrijZ
Bellona
17,227
8,799
0
1,244
15,433
16,698
0
4,682
10,751
0
24,491
W
4,358
1,911
1,963
2,345
12,788
6,198
0
3,669
9,119
10,558
0
W
Artemis
28,805
20,443
0
9,286
21,506
9,291
0
7,651
13,855
0
75,792
L
5,806
1,462
0
371
5,792
1,842
0
851
4,876
0
9,426
W
Erlang Shen
ReyRose
Erlang Shen
18,441
9,937
0
3,462
18,793
22,409
0
4,001
14,767
0
28,682
L
20,150
11,490
342
4,661
23,831
12,386
0
4,280
19,283
449
38,664
L
Merlin
Sodamu
Merlin
22,882
2,097
0
540
25,357
9,062
0
2,527
22,540
63,034
0
L
Jing Wei
Z0r0jur0
Jing Wei
18,861
13,777
0
2,650
27,781
12,676
0
4,363
23,102
0
26,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,803
Gold Earned
58,145
219
Minions Killed
152
10
Camps Cleared
3
1,199,950
Distance Traveled
746,223
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,327
777
0
0
0
11,868
0
W
Zhong Kui
12,210
1,018
55
5
6
237,310
0
W
Bellona
13,801
1,150
23
2
1
302,841
0
W
Hel
11,130
928
21
2
0
172,698
0
W
Artemis
14,515
1,210
103
9
1
220,241
1
L
Loki
10,556
880
4
0
0
80,748
0
W
Erlang Shen
13,147
1,096
17
1
2
266,860
0
L
Neith
13,008
1,084
40
3
2
170,379
0
L
Merlin
12,873
1,073
93
8
1
182,448
0
L
Jing Wei
12,381
1,032
15
1
0
300,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role