Player Matchup

Ares
Ares
ObamaOnMusH2
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,255 Elo+
Solo
Camazotz
Camazotz
falfi368a
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,280 Elo+
Solo
Chiron
Chiron
jp_smasher-2018
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 2
Neith
Neith
lek2103
Neith
Level 5
God Stats
1W - 4L
1,321 SR
Queue Stats
2W - 8L
1,202 Elo+
Solo
Danzaburou
Danzaburou
micaelmegacheats
Danzaburou
Level 7
God Stats
1W - 2L
1,708 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 2
Team Averages
Level 6
1,506 SR
1,283 Elo+

VS

Team Averages
Level 16
1,579 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Koron_1991
Sun Wukong
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
13W - 15L
1,287 Elo+
Solo
Da Ji
Da Ji
PieceofKi
Da Ji
Level 24
God Stats
9W - 3L
1,755 SR
Queue Stats
228W - 215L
1,479 Elo+
Party 1
Skadi
Skadi
SenpaiDiablo
Skadi
Level 13
God Stats
6W - 3L
1,869 SR
Queue Stats
45W - 37L
1,848 Elo+
Party 1
Danzaburou
Danzaburou
ZIMMERsquad
Danzaburou
Level 8
God Stats
6W - 4L
1,477 SR
Queue Stats
6W - 5L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
oktoberblues78
Kukulkan
Level 29
God Stats
2W - 1L
1,296 SR
Queue Stats
28W - 39L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
12,072
929
10,248
37,673
49,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
falfi368a
Camazotz
16
1 / 7 / 2
10,703
823
8,654
12,721
5,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 9 / 4
10,291
792
3,147
14,031
5,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
lek2103
Neith
16
1 / 4 / 2
10,724
825
13,129
20,736
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
micaelmegacheats
Danzaburou
17
2 / 13 / 3
11,372
875
13,729
27,673
17,726
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Koron_1991
Sun Wukong
17
2 / 2 / 9
10,996
846
8,847
11,473
8,044
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
PieceofKi
Da Ji
19
8 / 1 / 18
12,992
999
14,242
12,558
8,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 1 / 19
13,833
1,064
29,579
8,938
3,830
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ZIMMERsquad
Danzaburou
20
5 / 0 / 20
13,544
1,042
16,738
12,722
9,779
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
14 / 1 / 18
14,048
1,081
30,930
11,464
5,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
125
5
Kills
41
41
Deaths
5
14
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Koron_1991
Sun Wukong
2
2
9
3.25
L
1
8
3
0.31
W
Da Ji
PieceofKi
Da Ji
8
1
18
17
W
12
1
19
21.5
W
Danzaburou
ZIMMERsquad
Danzaburou
5
0
20
15
L
Camazotz
falfi368a
Camazotz
1
7
2
0.29
L
0
9
4
0.22
L
Neith
lek2103
Neith
1
4
2
0.5
L
Danzaburou
micaelmegacheats
Danzaburou
2
13
3
0.27
W
Kukulkan
14
1
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,907
Damage
100,336
112,834
Taken
57,155
87,848
Mitigated
35,950
9,025
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Koron_1991
Sun Wukong
8,847
3,414
0
0
11,473
8,044
0
2,127
9,346
0
15,399
L
10,248
2,226
0
1,404
37,673
49,169
0
8,159
29,514
22,768
0
W
Da Ji
PieceofKi
Da Ji
14,242
5,307
1,058
1,727
12,558
8,540
0
2,469
10,089
0
22,335
W
29,579
21,415
0
1,128
8,938
3,830
0
1,853
7,085
0
44,997
W
Danzaburou
ZIMMERsquad
Danzaburou
16,738
8,443
0
1,473
12,722
9,779
0
1,560
11,162
0
39,980
L
Camazotz
falfi368a
Camazotz
8,654
2,985
0
1,842
12,721
5,930
0
2,504
10,217
0
16,662
L
3,147
2,039
459
591
14,031
5,726
0
4,505
9,526
0
10,335
L
Neith
lek2103
Neith
13,129
3,599
0
2,298
20,736
9,297
0
5,879
14,857
0
35,113
L
Danzaburou
micaelmegacheats
Danzaburou
13,729
4,712
604
1,827
27,673
17,726
0
9,883
17,790
344
34,197
W
Kukulkan
30,930
4,255
0
0
11,464
5,757
0
2,431
9,033
49,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,162
Gold Earned
65,413
134
Minions Killed
203
1
Camps Cleared
1
987,005
Distance Traveled
1,122,096
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,996
846
17
1
0
243,953
2
L
Ares
12,072
929
10
1
0
242,459
3
W
Da Ji
12,992
999
21
2
1
232,256
0
W
Skadi
13,833
1,064
52
4
0
184,834
0
W
Danzaburou
13,544
1,042
59
5
0
244,685
0
L
Camazotz
10,703
823
13
1
1
174,387
2
L
Chiron
10,291
792
21
2
0
156,246
1
L
Neith
10,724
825
50
4
0
240,649
1
L
Danzaburou
11,372
875
40
3
0
173,264
0
W
Kukulkan
14,048
1,081
54
4
0
216,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role