Player Matchup

Yemoja
Yemoja
LonerKebab
Yemoja
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 81L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Mackan903903
Heimdallr
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
59W - 52L
1,505 Elo+
Party 3
Da Ji
Da Ji
TheBlackRat
Da Ji
Level 22
God Stats
7W - 12L
1,493 SR
Queue Stats
29W - 30L
1,488 Elo+
Party 3
Cernunnos
Cernunnos
aze1247
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 129L
1,391 Elo+
Party 1
Odin
Odin
kripcio1247
Odin
Level 22
God Stats
27W - 29L
1,497 SR
Queue Stats
330W - 397L
1,406 Elo+
Party 1
Team Averages
Level 21
1,498 SR
1,456 Elo+

VS

Team Averages
Level 19
1,484 SR
1,545 Elo+
Nemesis
Nemesis
BohemiaCrow
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,820 Elo+
Solo
Thanatos
Thanatos
KiiIDD
Thanatos
Level 18
God Stats
11W - 11L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Nagashie
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Bellona
Bellona
Overlord91Hun
Bellona
Level 24
God Stats
11W - 9L
1,420 SR
Queue Stats
18W - 24L
1,376 Elo+
Solo
Scylla
Scylla
PrutoPlox
Scylla
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 37L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LonerKebab
Yemoja
17
1 / 3 / 8
11,763
471
5,616
16,862
16,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Mackan903903
Heimdallr
19
8 / 6 / 3
13,535
541
15,734
16,830
8,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 5 / 2
10,825
433
2,669
15,292
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
aze1247
Cernunnos
19
10 / 3 / 5
12,949
518
14,856
17,212
7,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 8
10,631
425
7,026
18,052
12,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BohemiaCrow
Nemesis
20
4 / 1 / 5
14,996
600
8,226
14,695
8,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
KiiIDD
Thanatos
16
2 / 4 / 7
11,735
469
8,581
17,121
6,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Nagashie
Amaterasu
15
2 / 6 / 1
10,900
436
5,201
14,334
8,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
20
7 / 3 / 4
14,039
562
23,638
17,908
22,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
PrutoPlox
Scylla
20
6 / 7 / 3
14,003
560
12,568
14,445
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
20
Kills
21
21
Deaths
21
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BohemiaCrow
Nemesis
4
1
5
6.5
W
Thanatos
KiiIDD
Thanatos
2
4
7
1.38
L
Yemoja
LonerKebab
Yemoja
1
3
8
1.67
L
Heimdallr
Mackan903903
Heimdallr
8
6
3
1.58
W
Amaterasu
Nagashie
Amaterasu
2
6
1
0.42
W
Bellona
7
3
4
3
W
Scylla
PrutoPlox
Scylla
6
7
3
1.07
L
0
5
2
0.2
L
Cernunnos
aze1247
Cernunnos
10
3
5
4.17
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,901
Damage
58,214
84,248
Taken
78,503
54,285
Mitigated
50,593
15,276
Healing
27,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BohemiaCrow
Nemesis
8,226
2,864
0
8,773
14,695
8,094
451
523
14,172
0
125,400
W
Thanatos
KiiIDD
Thanatos
8,581
1,008
0
12,135
17,121
6,804
595
1,194
15,927
433
55,761
L
Yemoja
LonerKebab
Yemoja
5,616
1,674
1,100
1,333
16,862
16,439
615
2,135
14,314
41,696
0
L
Heimdallr
Mackan903903
Heimdallr
15,734
8,087
0
200
16,830
8,490
2,212
4,277
12,316
0
92,759
W
Amaterasu
Nagashie
Amaterasu
5,201
548
0
1,529
14,334
8,084
1,300
2,026
12,304
0
35,969
W
Bellona
23,638
9,242
474
3,268
17,908
22,303
7,322
1,250
16,658
0
83,685
W
Scylla
PrutoPlox
Scylla
12,568
1,446
0
1,591
14,445
5,308
2,316
623
13,822
70,893
0
L
2,669
684
99
795
15,292
9,505
26
1,576
13,598
0
75,293
L
Cernunnos
aze1247
Cernunnos
14,856
8,877
0
9,243
17,212
7,356
2,243
2,719
14,050
0
64,835
L
7,026
1,453
0
2,506
18,052
12,495
150
1,666
16,156
0
36,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
65,673
519
Minions Killed
576
0
Camps Cleared
0
2,241,294
Distance Traveled
2,395,186
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,996
600
174
7
0
605,169
4
W
Thanatos
11,735
469
61
2
0
474,551
0
L
Yemoja
11,763
471
55
2
0
432,580
7
L
Heimdallr
13,535
541
169
7
0
453,238
1
W
Amaterasu
10,900
436
64
3
0
484,307
0
W
Bellona
14,039
562
142
6
0
410,100
3
W
Scylla
14,003
560
135
5
0
421,059
0
L
Da Ji
10,825
433
132
5
0
477,793
0
L
Cernunnos
12,949
518
95
4
0
412,194
1
L
Odin
10,631
425
68
3
0
465,489
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role