Player Matchup

Poseidon
Poseidon
Jointt
Poseidon
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 88L
1,609 Elo+
Solo
Bakasura
Bakasura
LinkofZelda
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Morzen
Cthulhu
Level 158
God Stats
5W - 3L
1,364 SR
Queue Stats
38W - 47L
1,558 Elo+
Solo
Medusa
Medusa
SENTHEINVINCIBLE
Medusa
Level 125
God Stats
13W - 7L
1,789 SR
Queue Stats
174W - 195L
1,471 Elo+
Solo
Guan Yu
Guan Yu
Stazmania
Guan Yu
Level 158
God Stats
2W - 1L
1,708 SR
Queue Stats
56W - 50L
1,398 Elo+
Solo
Team Averages
Level 139
1,572 SR
1,507 Elo+

VS

Team Averages
Level 110
1,635 SR
1,602 Elo+
Xbalanque
Xbalanque
Ardaux
Xbalanque
Level 128
God Stats
0W - 1L
1,267 SR
Queue Stats
17W - 18L
1,782 Elo+
Solo
Discordia
Discordia
Deianumos
Discordia
Level 135
God Stats
0W - 2L
1,722 SR
Queue Stats
23W - 28L
1,663 Elo+
Solo
Chang'e
Chang'e
HarryPL
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,575 Elo+
Party 1
Fenrir
Fenrir
SvenThePerv
Fenrir
Level 142
God Stats
9W - 9L
1,868 SR
Queue Stats
178W - 154L
1,660 Elo+
Solo
Yemoja
Yemoja
xDarker
Yemoja
Level 77
God Stats
0W - 1L
1,817 SR
Queue Stats
28W - 34L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jointt
Poseidon
20
3 / 1 / 12
12,400
729
18,048
11,762
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
LinkofZelda
Bakasura
17
3 / 3 / 10
11,586
682
6,131
12,760
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Morzen
Cthulhu
19
4 / 1 / 19
12,592
741
21,508
18,013
22,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 14
14,141
832
13,534
12,618
6,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Stazmania
Guan Yu
19
8 / 1 / 13
14,400
847
15,488
19,465
21,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ardaux
Xbalanque
18
2 / 4 / 3
10,832
637
14,257
17,755
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Deianumos
Discordia
19
0 / 3 / 3
10,553
621
17,206
9,924
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
HarryPL
Chang'e
15
1 / 8 / 4
9,386
552
8,203
18,158
7,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
17
4 / 4 / 2
11,618
683
8,703
17,606
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
xDarker
Yemoja
16
0 / 7 / 6
10,660
627
5,101
21,700
15,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
26
Kills
7
7
Deaths
26
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ardaux
Xbalanque
2
4
3
0.88
L
Discordia
Deianumos
Discordia
0
3
3
0.5
L
Chang'e
HarryPL
Chang'e
1
8
4
0.38
W
Poseidon
Jointt
Poseidon
3
1
12
9
W
Bakasura
LinkofZelda
Bakasura
3
3
10
2.67
W
Cthulhu
Morzen
Cthulhu
4
1
19
13.5
W
8
1
14
15
W
Guan Yu
Stazmania
Guan Yu
8
1
13
14.5
L
Fenrir
4
4
2
1.25
L
Yemoja
xDarker
Yemoja
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,709
Damage
53,470
74,618
Taken
85,143
62,724
Mitigated
48,339
25,208
Healing
21,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ardaux
Xbalanque
14,257
6,606
0
3,441
17,755
7,444
0
6,819
10,309
0
54,525
L
Discordia
Deianumos
Discordia
17,206
523
0
500
9,924
3,711
0
4,044
5,618
71,462
0
L
Chang'e
HarryPL
Chang'e
8,203
1,075
4,988
4,180
18,158
7,707
1
9,215
8,447
23,813
0
W
Poseidon
Jointt
Poseidon
18,048
2,975
0
5,062
11,762
6,164
2,252
5,704
5,695
76,794
1,119
W
Bakasura
LinkofZelda
Bakasura
6,131
3,754
0
3,483
12,760
6,293
2,248
4,114
8,401
0
27,813
W
Cthulhu
Morzen
Cthulhu
21,508
812
1,301
3,554
18,013
22,284
239
8,115
9,447
46,100
0
W
13,534
4,669
0
3,038
12,618
6,498
6,316
2,875
9,458
0
59,863
W
Guan Yu
Stazmania
Guan Yu
15,488
1,993
3,530
5,240
19,465
21,485
66
8,877
9,967
0
32,026
L
Fenrir
8,703
3,102
0
3,140
17,606
13,727
0
7,514
9,276
0
24,117
L
Yemoja
xDarker
Yemoja
5,101
1,025
2,138
2,658
21,700
15,750
310
9,964
10,710
18,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,119
Gold Earned
53,049
429
Minions Killed
340
8
Camps Cleared
8
1,707,839
Distance Traveled
1,516,107
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,832
637
96
6
4
295,969
2
L
Discordia
10,553
621
148
9
1
332,614
1
L
Chang'e
9,386
552
35
2
1
299,238
2
W
Poseidon
12,400
729
139
8
1
324,542
0
W
Bakasura
11,586
682
75
4
3
333,832
5
W
Cthulhu
12,592
741
77
5
0
354,342
3
W
Medusa
14,141
832
108
6
2
332,449
6
W
Guan Yu
14,400
847
30
2
2
362,674
4
L
Fenrir
11,618
683
48
3
2
335,189
3
L
Yemoja
10,660
627
13
1
0
253,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role