Player Matchup

Izanami
Izanami
FourFoxShake
Izanami
Level 24
God Stats
12W - 12L
1,546 SR
Queue Stats
45W - 45L
1,565 Elo+
Solo
Thor
Thor
MargaretOdius
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Khepri
Khepri
NookiKopou
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,514 Elo+
Party 1
Janus
Janus
Spinyshy
Janus
Level 28
God Stats
6W - 9L
1,434 SR
Queue Stats
20W - 30L
1,514 Elo+
Party 1
Pele
Pele
tacostsubo
Pele
Level 27
God Stats
5W - 6L
1,469 SR
Queue Stats
60W - 62L
1,453 Elo+
Solo
Team Averages
Level 25
1,490 SR
1,509 Elo+

VS

Team Averages
Level 12
1,531 SR
1,449 Elo+
Scylla
Scylla
BeastOfHell
Scylla
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GaiaValue
Ao Kuang
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 7L
1,732 Elo+
Solo
Vulcan
Vulcan
Healgasm
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Medusa
Medusa
Walter1122
Medusa
Level 4
God Stats
2W - 1L
1,653 SR
Queue Stats
2W - 1L
1,628 Elo+
Solo
Loki
Loki
vanishiwa
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FourFoxShake
Izanami
12
2 / 3 / 1
7,618
476
6,507
10,442
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 6 / 2
6,696
419
4,567
10,740
5,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
NookiKopou
Khepri
10
1 / 3 / 3
7,068
442
3,011
8,419
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Spinyshy
Janus
13
2 / 3 / 0
8,087
505
2,784
5,749
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 1
6,693
418
2,074
8,947
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 0 / 3
9,733
608
5,357
3,019
814
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
GaiaValue
Ao Kuang
16
6 / 0 / 3
9,356
585
10,106
11,551
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Healgasm
Vulcan
15
1 / 2 / 4
8,812
551
5,791
6,101
2,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Walter1122
Medusa
12
2 / 3 / 1
7,578
474
5,980
10,249
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
1 / 2 / 7
7,456
466
3,561
6,989
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
16
16
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
0
3
7.5
L
Izanami
FourFoxShake
Izanami
2
3
1
0.83
W
Ao Kuang
GaiaValue
Ao Kuang
6
0
3
7.5
W
Vulcan
Healgasm
Vulcan
1
2
4
1.5
L
2
6
2
0.5
L
Khepri
NookiKopou
Khepri
1
3
3
0.83
L
Janus
Spinyshy
Janus
2
3
0
0.67
W
Medusa
Walter1122
Medusa
2
3
1
0.83
L
0
1
1
0.5
W
Loki
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
30,795
44,297
Taken
37,909
21,538
Mitigated
12,501
10,858
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,357
955
0
1,309
3,019
814
0
70
2,824
59,348
0
L
Izanami
FourFoxShake
Izanami
6,507
3,703
0
5,038
10,442
3,622
621
5,202
5,240
0
57,452
W
Ao Kuang
GaiaValue
Ao Kuang
10,106
3,088
0
4,325
11,551
3,979
0
519
10,982
78,255
0
W
Vulcan
Healgasm
Vulcan
5,791
432
0
750
6,101
2,433
529
2,784
3,292
47,613
0
L
4,567
694
0
375
10,740
5,143
0
6,541
4,199
0
21,410
L
Khepri
NookiKopou
Khepri
3,011
622
147
852
8,419
7,717
257
2,407
6,012
16,952
0
L
Janus
Spinyshy
Janus
2,784
103
0
518
5,749
2,056
323
4,463
1,286
44,788
0
W
Medusa
Walter1122
Medusa
5,980
3,312
0
5,048
10,249
2,941
2,506
1,064
9,110
0
40,363
L
2,074
212
0
3,928
8,947
3,000
0
2,641
6,306
0
32,754
W
Loki
3,561
1,326
0
1,702
6,989
2,334
334
1,358
5,606
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
42,935
385
Minions Killed
432
0
Camps Cleared
0
1,363,847
Distance Traveled
1,478,889
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,733
608
123
8
0
295,647
7
L
Izanami
7,618
476
108
7
0
218,329
3
W
Ao Kuang
9,356
585
116
7
0
325,776
5
W
Vulcan
8,812
551
82
5
0
300,166
5
L
Thor
6,696
419
43
3
0
259,354
0
L
Khepri
7,068
442
33
2
0
297,873
2
L
Janus
8,087
505
124
8
0
274,227
2
W
Medusa
7,578
474
73
5
0
242,424
0
L
Pele
6,693
418
77
5
0
314,064
2
W
Loki
7,456
466
38
2
0
314,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role