Player Matchup

Kali
Kali
Doraw3
Kali
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 12L
1,565 Elo+
Party 1
Sol
Sol
Syon999
Sol
Level 48
God Stats
6W - 2L
1,716 SR
Queue Stats
55W - 64L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
germanypinguino
Jormungandr
Level 126
God Stats
1W - 2L
1,092 SR
Queue Stats
73W - 66L
1,576 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,556 Elo+

VS

Team Averages
Level 60
1,519 SR
1,374 Elo+
Scylla
Scylla
Galdrastav
Scylla
Level 29
God Stats
9W - 3L
1,557 SR
Queue Stats
82W - 100L
1,414 Elo+
Solo
Ganesha
Ganesha
Mónspeet
Ganesha
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,209 Elo+
Solo
Hachiman
Hachiman
zzzAxiomzzz
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Doraw3
Kali
16
8 / 5 / 5
13,919
819
17,790
21,889
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
16
4 / 7 / 7
11,569
681
13,119
12,744
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
germanypinguino
Jormungandr
15
1 / 5 / 12
12,133
714
12,108
23,174
25,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Galdrastav
Scylla
15
12 / 6 / 3
12,596
741
18,896
14,013
8,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Mónspeet
Ganesha
15
2 / 3 / 15
12,383
728
11,008
23,804
30,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
zzzAxiomzzz
Hachiman
13
3 / 4 / 11
10,758
633
15,688
14,629
5,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
13
Kills
17
17
Deaths
13
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kali
Doraw3
Kali
8
5
5
2.1
L
Scylla
Galdrastav
Scylla
12
6
3
2.25
L
Ganesha
Mónspeet
Ganesha
2
3
15
3.17
W
Sol
4
7
7
1.07
W
Jormungandr
germanypinguino
Jormungandr
1
5
12
1.4
L
Hachiman
zzzAxiomzzz
Hachiman
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,017
Damage
45,592
57,807
Taken
52,446
37,911
Mitigated
44,839
20,226
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Doraw3
Kali
17,790
10,664
0
11,856
21,889
8,654
12
8,937
12,952
0
52,109
L
Scylla
Galdrastav
Scylla
18,896
3,381
243
3,078
14,013
8,328
1,126
6,264
7,749
39,725
0
L
Ganesha
Mónspeet
Ganesha
11,008
1,536
0
4,793
23,804
30,687
348
12,090
11,714
31,878
0
W
Sol
13,119
3,834
0
5,070
12,744
4,231
2,918
8,095
4,649
41,048
0
W
Jormungandr
germanypinguino
Jormungandr
12,108
2,378
0
3,300
23,174
25,026
272
12,954
10,220
62,372
0
L
Hachiman
zzzAxiomzzz
Hachiman
15,688
10,586
0
5,816
14,629
5,824
486
6,929
7,700
0
52,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
35,737
189
Minions Killed
149
0
Camps Cleared
0
942,439
Distance Traveled
777,884
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,919
819
50
3
0
325,470
2
L
Scylla
12,596
741
73
4
0
250,170
2
L
Ganesha
12,383
728
3
0
0
287,145
0
W
Sol
11,569
681
59
3
0
309,577
1
W
Jormungandr
12,133
714
80
5
0
307,392
6
L
Hachiman
10,758
633
73
4
0
240,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role