Player Matchup

Mulan
Mulan
Enrique1908
Mulan
Level 19
God Stats
10W - 12L
1,400 SR
Queue Stats
12W - 16L
1,399 Elo+
Solo
Bacchus
Bacchus
ItsMax09
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 248L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Laharian
Jing Wei
Level 18
God Stats
6W - 6L
1,406 SR
Queue Stats
31W - 38L
1,234 Elo+
Solo
Scylla
Scylla
LegionReborn2112
Scylla
Level 22
God Stats
11W - 8L
1,389 SR
Queue Stats
294W - 320L
1,436 Elo+
Solo
Artio
Artio
PompasDe44Hz
Artio
Level 14
God Stats
3W - 0L
1,833 SR
Queue Stats
26W - 15L
1,698 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,437 Elo+

VS

Team Averages
Level 27
1,437 SR
1,529 Elo+
Neith
Neith
BahtıSikikPiyade
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BregoDaKaK
Ratatoskr
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
33W - 23L
1,670 Elo+
Party 2
Chang'e
Chang'e
JsChrist
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MANBUSZX
King Arthur
Level 17
God Stats
2W - 10L
1,185 SR
Queue Stats
29W - 33L
1,475 Elo+
Solo
Cerberus
Cerberus
ŞanslıTÜRK
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,150
508
4,357
13,550
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
ItsMax09
Bacchus
14
5 / 1 / 7
9,210
512
6,048
8,304
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Laharian
Jing Wei
16
3 / 2 / 8
9,758
542
11,585
7,636
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 7
9,862
548
7,360
8,479
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 7
9,934
552
11,687
13,961
7,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,940
386
3,398
8,139
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
BregoDaKaK
Ratatoskr
14
5 / 4 / 1
8,786
488
6,545
13,733
4,679
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
JsChrist
Chang'e
15
3 / 3 / 0
9,312
517
9,331
9,634
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MANBUSZX
King Arthur
14
0 / 4 / 3
7,734
430
3,526
14,392
5,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
ŞanslıTÜRK
Cerberus
11
1 / 4 / 3
7,590
422
5,360
11,628
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
18
Kills
10
11
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ratatoskr
BregoDaKaK
Ratatoskr
5
4
1
1.38
W
2
5
5
0.9
W
Bacchus
ItsMax09
Bacchus
5
1
7
8.5
L
Chang'e
JsChrist
Chang'e
3
3
0
1
W
Jing Wei
Laharian
Jing Wei
3
2
8
3.5
W
3
2
7
3.25
L
King Arthur
MANBUSZX
King Arthur
0
4
3
0.38
W
5
1
7
8.5
L
Cerberus
ŞanslıTÜRK
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,037
Damage
28,160
51,930
Taken
57,526
28,350
Mitigated
23,989
15,964
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,398
1,430
0
2,390
8,139
2,619
621
1,115
6,924
0
29,659
L
Ratatoskr
BregoDaKaK
Ratatoskr
6,545
1,172
0
3,359
13,733
4,679
0
6,486
7,034
0
57,441
W
4,357
275
0
5,169
13,550
5,542
0
2,225
11,111
50
56,351
W
Bacchus
ItsMax09
Bacchus
6,048
712
0
1,295
8,304
9,983
378
2,056
6,196
22,047
0
L
Chang'e
JsChrist
Chang'e
9,331
472
787
3,761
9,634
3,554
432
5,071
4,336
55,066
0
W
Jing Wei
Laharian
Jing Wei
11,585
9,479
0
591
7,636
2,357
1,602
2,208
5,366
0
57,599
W
7,360
1,028
0
2,500
8,479
2,761
926
2,566
5,727
62,094
0
L
King Arthur
MANBUSZX
King Arthur
3,526
335
0
4,113
14,392
5,433
0
6,622
7,265
0
36,881
W
11,687
1,821
908
5,501
13,961
7,707
668
5,164
8,635
54,126
0
L
Cerberus
ŞanslıTÜRK
Cerberus
5,360
597
0
2,062
11,628
7,704
123
4,603
6,822
22,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
40,362
439
Minions Killed
427
0
Camps Cleared
0
1,776,150
Distance Traveled
1,517,471
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,940
386
55
3
0
248,625
2
L
Ratatoskr
8,786
488
112
6
0
333,011
0
W
Mulan
9,150
508
99
6
0
362,723
0
W
Bacchus
9,210
512
42
2
0
321,192
0
L
Chang'e
9,312
517
123
7
0
327,822
4
W
Jing Wei
9,758
542
99
6
0
393,301
1
W
Scylla
9,862
548
104
6
0
329,994
2
L
King Arthur
7,734
430
72
4
0
322,646
1
W
Artio
9,934
552
95
5
0
368,940
1
L
Cerberus
7,590
422
65
4
0
285,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role