Player Matchup

Thoth
Thoth
Bloodthirsty007
Thoth
Level 29
God Stats
0W - 1L
1,294 SR
Queue Stats
55W - 38L
1,634 Elo+
Solo
Arachne
Arachne
BravoCatt
Arachne
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
363W - 420L
1,429 Elo+
Party 1
Chaac
Chaac
Pterick
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
heartfreia
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,435 Elo+
Solo
Hou Yi
Hou Yi
priinou
Hou Yi
Level 29
God Stats
14W - 29L
1,442 SR
Queue Stats
671W - 725L
1,480 Elo+
Party 1
Team Averages
Level 22
1,447 SR
1,496 Elo+

VS

Team Averages
Level 18
1,551 SR
1,389 Elo+
Apollo
Apollo
DonZickar
Apollo
Level 29
God Stats
17W - 15L
1,485 SR
Queue Stats
196W - 207L
1,391 Elo+
Solo
Yemoja
Yemoja
Kangaroom
Yemoja
Level 17
God Stats
9W - 11L
1,341 SR
Queue Stats
96W - 87L
1,396 Elo+
Solo
Hades
Hades
mattchills
Hades
Level 13
God Stats
2W - 2L
1,715 SR
Queue Stats
25W - 29L
1,335 Elo+
Solo
Guan Yu
Guan Yu
一根大香蕉
Guan Yu
Level 24
God Stats
7W - 1L
1,712 SR
Queue Stats
39W - 28L
1,586 Elo+
Solo
Thor
Thor
雾满银江
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 0
6,659
605
8,463
4,385
1,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
BravoCatt
Arachne
9
3 / 5 / 1
5,698
518
6,317
7,884
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Pterick
Chaac
5
0 / 7 / 1
4,269
388
456
7,186
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 2 / 1
5,116
465
1,691
5,642
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
priinou
Hou Yi
8
0 / 3 / 0
4,743
431
3,005
7,412
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DonZickar
Apollo
10
6 / 0 / 0
6,267
570
7,390
7,164
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Kangaroom
Yemoja
8
0 / 0 / 5
5,255
478
2,466
4,287
2,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
9
4 / 3 / 1
5,503
500
3,735
6,886
4,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 2 / 1
6,932
630
4,935
6,216
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 5 / 4
5,678
516
1,870
8,186
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
10
Kills
18
18
Deaths
10
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
1
0
7
L
Arachne
BravoCatt
Arachne
3
5
1
0.7
W
Apollo
DonZickar
Apollo
6
0
0
6
W
Yemoja
Kangaroom
Yemoja
0
0
5
2.5
L
Chaac
Pterick
Chaac
0
7
1
0.07
L
0
2
1
0.25
W
Hades
4
3
1
1.5
L
Hou Yi
priinou
Hou Yi
0
3
0
0
W
6
2
1
3.25
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
20,396
32,509
Taken
32,739
14,743
Mitigated
14,851
7,466
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,463
427
121
1,760
4,385
1,770
244
1,989
2,396
34,212
0
L
Arachne
BravoCatt
Arachne
6,317
3,729
0
1,105
7,884
3,541
0
529
7,135
0
30,173
W
Apollo
DonZickar
Apollo
7,390
4,506
0
3,471
7,164
1,928
684
2,046
5,093
0
31,897
W
Yemoja
Kangaroom
Yemoja
2,466
680
1,438
1,296
4,287
2,194
142
1,208
3,079
11,031
0
L
Chaac
Pterick
Chaac
456
180
0
645
7,186
4,326
60
1,296
5,840
0
6,702
L
1,691
21
0
1,187
5,642
3,016
0
1,640
4,002
7,881
0
W
Hades
3,735
1,197
62
1,381
6,886
4,543
0
4,417
2,419
16,458
0
L
Hou Yi
priinou
Hou Yi
3,005
1,479
0
2,648
7,412
2,090
0
747
6,665
0
21,258
W
4,935
1,276
220
1,755
6,216
3,852
393
0
6,216
0
31,137
W
1,870
828
0
2,209
8,186
2,334
0
2,483
5,628
0
17,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
29,635
163
Minions Killed
239
0
Camps Cleared
0
957,165
Distance Traveled
964,492
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,659
605
54
5
0
176,590
0
L
Arachne
5,698
518
45
4
0
212,711
0
W
Apollo
6,267
570
64
6
0
214,315
2
W
Yemoja
5,255
478
16
1
0
196,664
2
L
Chaac
4,269
388
12
1
0
169,500
3
L
Geb
5,116
465
14
1
0
218,761
0
W
Hades
5,503
500
27
2
0
175,247
0
L
Hou Yi
4,743
431
38
3
0
179,603
0
W
Guan Yu
6,932
630
86
8
0
213,385
0
W
Thor
5,678
516
46
4
0
164,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role