Player Matchup

Fenrir
Fenrir
AveQwaJa
Fenrir
Level 18
God Stats
0W - 3L
1,189 SR
Queue Stats
40W - 36L
1,587 Elo+
Solo
Artemis
Artemis
superboinkboink
Artemis
Level 13
God Stats
46W - 27L
1,575 SR
Queue Stats
163W - 114L
1,624 Elo+
Solo
Athena
Athena
tttiiitttooo
Athena
Level 43
God Stats
58W - 50L
1,599 SR
Queue Stats
159W - 160L
1,497 Elo+
Party 1
Bellona
Bellona
xXRevaniteXx
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,118 Elo+
Party 1
Anubis
Anubis
yellownikker
Anubis
Level 14
God Stats
10W - 6L
1,587 SR
Queue Stats
17W - 17L
1,528 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,471 Elo+

VS

Team Averages
Level 20
1,590 SR
1,519 Elo+
Zeus
Zeus
GEBORIFEED
Zeus
Level 21
God Stats
10W - 8L
1,549 SR
Queue Stats
135W - 125L
1,466 Elo+
Solo
Nemesis
Nemesis
ProphetOConnor
Nemesis
Level 24
God Stats
10W - 5L
1,611 SR
Queue Stats
18W - 12L
1,438 Elo+
Solo
Chernobog
Chernobog
draterr
Chernobog
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
738W - 692L
1,576 Elo+
Solo
Arachne
Arachne
znyckyj
Arachne
Level 25
God Stats
29W - 14L
1,788 SR
Queue Stats
237W - 142L
1,718 Elo+
Solo
Chaac
Chaac
小土豆鸭
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AveQwaJa
Fenrir
13
4 / 9 / 3
8,814
490
7,275
19,531
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 2 / 2
9,793
544
5,798
9,695
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
11
1 / 8 / 2
7,653
425
5,633
20,013
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
xXRevaniteXx
Bellona
11
1 / 7 / 0
7,276
404
2,937
11,030
9,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
16
7 / 8 / 4
10,670
593
12,222
15,568
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
11,142
619
10,603
12,554
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 3 / 8
11,414
634
17,445
11,573
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
draterr
Chernobog
18
5 / 3 / 9
12,002
667
10,952
17,203
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
znyckyj
Arachne
19
13 / 3 / 3
12,782
710
16,702
16,623
11,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

3
0 / 0 / 0
4,606
256
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
14
Kills
34
34
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AveQwaJa
Fenrir
4
9
3
0.61
W
6
6
4
1.33
W
10
3
8
4.67
W
Chernobog
draterr
Chernobog
5
3
9
3.17
L
1
2
2
1
L
Athena
1
8
2
0.25
L
Bellona
xXRevaniteXx
Bellona
1
7
0
0.14
L
Anubis
7
8
4
1.13
W
Arachne
znyckyj
Arachne
13
3
3
4.83
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
55,702
75,837
Taken
57,953
42,497
Mitigated
29,044
15,481
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AveQwaJa
Fenrir
7,275
1,029
0
3,584
19,531
8,433
572
1,775
17,756
0
36,130
W
10,603
1,274
0
3,888
12,554
3,630
628
5,411
7,143
83,400
0
W
17,445
10,831
0
2,470
11,573
7,934
1,533
3,531
7,711
0
81,795
W
Chernobog
draterr
Chernobog
10,952
6,832
0
7,833
17,203
6,374
870
3,837
13,366
0
88,387
L
5,798
2,144
0
4,791
9,695
3,635
201
1,789
7,906
0
66,928
L
Athena
5,633
2,342
477
1,530
20,013
11,861
153
1,771
18,242
32,390
0
L
Bellona
xXRevaniteXx
Bellona
2,937
1,319
0
30
11,030
9,531
112
853
10,177
2,341
27,281
L
Anubis
12,222
84
0
5,069
15,568
9,037
129
4,415
11,153
60,390
0
W
Arachne
znyckyj
Arachne
16,702
12,582
0
6,227
16,623
11,106
3,358
5,855
10,637
0
83,266
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
51,946
417
Minions Killed
553
0
Camps Cleared
0
1,545,188
Distance Traveled
1,416,845
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,814
490
65
4
0
310,767
0
W
Zeus
11,142
619
146
8
0
306,524
3
W
Nemesis
11,414
634
112
6
0
382,008
0
W
Chernobog
12,002
667
160
9
0
351,446
2
L
Artemis
9,793
544
123
7
0
314,730
8
L
Athena
7,653
425
57
3
0
332,619
2
L
Bellona
7,276
404
63
4
0
309,171
0
L
Anubis
10,670
593
109
6
0
277,901
1
W
Arachne
12,782
710
135
8
0
376,867
11
W
Chaac
4,606
256
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role