Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Exoni_
Apollo
Level 26
God Stats
4W - 4L
1,442 SR
Queue Stats
17W - 18L
1,418 Elo+
Solo
Neith
Neith
V-O-N-13
Neith
Level 26
God Stats
54W - 57L
1,571 SR
Queue Stats
62W - 71L
1,529 Elo+
Solo
Chaac
Chaac
WhatsGankMean
Chaac
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 36L
1,724 Elo+
Solo
Cerberus
Cerberus
bogleb6986
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,534 Elo+

VS

Team Averages
Level 25
1,514 SR
1,564 Elo+
Jormungandr
Jormungandr
Errasti24
Jormungandr
Level 29
God Stats
25W - 31L
1,499 SR
Queue Stats
395W - 489L
1,476 Elo+
Party 1
Sol
Sol
Jakeysnake90
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,791 Elo+
Solo
Hercules
Hercules
KOTOTXU
Hercules
Level 21
God Stats
6W - 9L
1,307 SR
Queue Stats
15W - 11L
1,446 Elo+
Party 1
Loki
Loki
aratze91
Loki
Level 29
God Stats
5W - 7L
1,672 SR
Queue Stats
264W - 293L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
gaizkito
Heimdallr
Level 18
God Stats
14W - 9L
1,595 SR
Queue Stats
332W - 354L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 4 / 1
6,693
335
1,244
5,882
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Exoni_
Apollo
13
0 / 6 / 1
8,097
405
2,189
12,178
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
V-O-N-13
Neith
12
1 / 11 / 1
8,089
404
5,116
12,719
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

18
6 / 3 / 0
10,852
543
19,315
18,069
23,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
bogleb6986
Cerberus
10
1 / 6 / 1
7,190
360
441
6,929
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Errasti24
Jormungandr
17
7 / 0 / 4
11,497
575
7,118
10,683
5,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 1 / 5
13,330
667
12,703
17,106
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
KOTOTXU
Hercules
15
0 / 2 / 1
9,429
471
2,436
13,055
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
16
4 / 3 / 2
10,622
531
4,813
8,241
3,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
gaizkito
Heimdallr
17
7 / 4 / 3
11,732
587
12,403
16,468
7,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
9
Kills
29
30
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
1
0.38
W
Jormungandr
Errasti24
Jormungandr
7
0
4
9
L
Apollo
Exoni_
Apollo
0
6
1
0.08
W
11
1
5
13.5
W
Hercules
KOTOTXU
Hercules
0
2
1
0.25
L
Neith
V-O-N-13
Neith
1
11
1
0.14
L
6
3
0
2
W
Loki
4
3
2
1.67
L
Cerberus
bogleb6986
Cerberus
1
6
1
0.25
W
Heimdallr
gaizkito
Heimdallr
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
39,473
55,777
Taken
65,553
36,295
Mitigated
31,653
12,463
Healing
22,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,244
684
0
1,605
5,882
1,617
0
1,931
3,951
0
16,319
W
Jormungandr
Errasti24
Jormungandr
7,118
1,402
684
1,707
10,683
5,767
908
129
10,404
33,708
0
L
Apollo
Exoni_
Apollo
2,189
1,033
0
2,175
12,178
3,956
1,211
4,554
7,624
0
46,171
W
12,703
5,408
0
8,869
17,106
9,094
4,968
290
16,772
130,422
11,834
W
Hercules
KOTOTXU
Hercules
2,436
939
0
4,659
13,055
5,406
2,524
212
12,488
0
34,467
L
Neith
V-O-N-13
Neith
5,116
2,313
0
336
12,719
3,780
864
3,978
8,741
0
31,953
L
19,315
2,939
0
7,888
18,069
23,309
0
5,965
12,104
930
81,897
W
Loki
4,813
961
674
594
8,241
3,754
1,326
359
7,747
0
59,594
L
Cerberus
bogleb6986
Cerberus
441
93
0
459
6,929
3,633
0
2,929
4,000
3,627
0
W
Heimdallr
gaizkito
Heimdallr
12,403
5,806
0
5,634
16,468
7,632
2,974
364
15,979
0
87,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,921
Gold Earned
56,610
325
Minions Killed
543
0
Camps Cleared
0
1,370,204
Distance Traveled
1,810,156
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,693
335
39
2
0
157,566
0
W
Jormungandr
11,497
575
60
3
0
391,179
2
L
Apollo
8,097
405
81
4
0
355,471
0
W
Sol
13,330
667
181
9
0
381,154
2
W
Hercules
9,429
471
66
3
0
314,296
0
L
Neith
8,089
404
59
3
0
285,950
0
L
Chaac
10,852
543
135
7
0
408,664
0
W
Loki
10,622
531
114
6
0
380,449
4
L
Cerberus
7,190
360
11
1
0
162,553
0
W
Heimdallr
11,732
587
122
6
0
343,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role