Player Matchup

Ah Puch
Ah Puch
BWC Heatstroke
Ah Puch
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
123W - 144L
1,432 Elo+
Party 1
Medusa
Medusa
BigFatNuts21
Medusa
Level 15
God Stats
1W - 3L
1,175 SR
Queue Stats
92W - 118L
1,236 Elo+
Party 1
Ra
Ra
Fapapotomus
Ra
Level 5
God Stats
3W - 3L
1,236 SR
Queue Stats
13W - 15L
1,007 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FernyTheRealist
Cu Chulainn
Level 28
God Stats
19W - 13L
1,247 SR
Queue Stats
140W - 151L
1,418 Elo+
Party 1
Achilles
Achilles
kdhlifestyle
Achilles
Level 26
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,388 SR
1,318 Elo+

VS

Team Averages
Level 11
1,444 SR
1,420 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlphaKilbert2
Ah Muzen Cab
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 2
Ymir
Ymir
Cr0oK3r
Ymir
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Imyaboilmao
Anubis
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 9L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
litterone
Heimdallr
Level 25
God Stats
1W - 2L
1,219 SR
Queue Stats
19W - 16L
1,376 Elo+
Solo
Nemesis
Nemesis
请叫我萌新
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 2
7,563
360
6,870
16,518
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
12
1 / 9 / 2
7,973
380
4,996
16,530
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 4 / 2
10,061
479
9,353
8,707
2,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
FernyTheRealist
Cu Chulainn
14
1 / 10 / 2
8,637
411
8,883
22,874
10,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
kdhlifestyle
Achilles
10
3 / 5 / 1
7,961
379
4,079
9,655
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlphaKilbert2
Ah Muzen Cab
20
15 / 1 / 7
13,398
638
17,837
13,609
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Cr0oK3r
Ymir
15
2 / 4 / 5
10,348
493
3,682
10,765
7,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
19
15 / 0 / 5
13,168
627
19,811
14,525
8,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
litterone
Heimdallr
19
4 / 5 / 3
12,776
608
6,871
16,204
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 0 / 11
12,722
606
6,927
16,529
8,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
9
Kills
41
41
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlphaKilbert2
Ah Muzen Cab
15
1
7
18.5
L
0
13
2
0.08
L
Medusa
1
9
2
0.22
W
Ymir
Cr0oK3r
Ymir
2
4
5
1.13
L
4
4
2
1.25
L
Cu Chulainn
FernyTheRealist
Cu Chulainn
1
10
2
0.2
W
Anubis
15
0
5
17.5
L
Achilles
kdhlifestyle
Achilles
3
5
1
0.7
W
Heimdallr
litterone
Heimdallr
4
5
3
1.1
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,181
Damage
55,128
74,284
Taken
71,632
26,051
Mitigated
39,149
8,818
Healing
37,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlphaKilbert2
Ah Muzen Cab
17,837
6,842
0
7,915
13,609
7,953
5,029
4,193
9,361
0
96,775
L
6,870
99
0
1,089
16,518
5,482
0
2,782
13,736
30,332
0
L
Medusa
4,996
3,051
0
2,021
16,530
5,051
0
5,687
10,843
0
35,381
W
Ymir
Cr0oK3r
Ymir
3,682
1,430
0
120
10,765
7,640
826
4,367
6,298
27,218
0
L
9,353
1,054
349
2,035
8,707
2,756
0
3,262
5,445
55,781
0
L
Cu Chulainn
FernyTheRealist
Cu Chulainn
8,883
1,300
0
654
22,874
10,280
781
8,050
14,817
596
48,143
W
Anubis
19,811
588
0
12,390
14,525
8,131
2,955
3,728
10,719
93,150
0
L
Achilles
kdhlifestyle
Achilles
4,079
1,246
0
2,670
9,655
2,482
0
3,712
5,943
0
27,409
W
Heimdallr
litterone
Heimdallr
6,871
3,346
0
6,957
16,204
7,021
5,033
3,707
12,393
0
73,330
W
6,927
2,316
0
10,291
16,529
8,404
1,335
3,139
13,208
0
80,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
62,412
381
Minions Killed
636
0
Camps Cleared
0
1,736,956
Distance Traveled
1,934,280
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,398
638
160
8
0
450,924
3
L
Ah Puch
7,563
360
52
2
0
357,134
0
L
Medusa
7,973
380
55
3
0
309,027
0
W
Ymir
10,348
493
49
2
0
311,448
1
L
Ra
10,061
479
138
7
0
414,110
3
L
Cu Chulainn
8,637
411
79
4
0
443,300
0
W
Anubis
13,168
627
142
7
0
395,385
3
L
Achilles
7,961
379
57
3
0
213,385
3
W
Heimdallr
12,776
608
148
7
0
316,705
1
W
Nemesis
12,722
606
137
7
0
459,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role