Player Matchup

Nemesis
Nemesis
AveQwaJa
Nemesis
Level 18
God Stats
11W - 6L
1,676 SR
Queue Stats
40W - 36L
1,578 Elo+
Solo
Merlin
Merlin
Lakeith
Merlin
Level 7
God Stats
26W - 26L
1,527 SR
Queue Stats
132W - 115L
1,456 Elo+
Solo
Xbalanque
Xbalanque
draterr
Xbalanque
Level 27
God Stats
14W - 13L
1,508 SR
Queue Stats
738W - 692L
1,567 Elo+
Solo
Guan Yu
Guan Yu
kroxu
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,193 Elo+
Solo
Arachne
Arachne
znyckyj
Arachne
Level 25
God Stats
29W - 14L
1,707 SR
Queue Stats
237W - 142L
1,690 Elo+
Solo
Team Averages
Level 16
1,584 SR
1,497 Elo+

VS

Team Averages
Level 20
1,450 SR
1,467 Elo+
Cerberus
Cerberus
DaLittle
Cerberus
Level 19
God Stats
6W - 9L
1,499 SR
Queue Stats
41W - 43L
1,548 Elo+
Solo
Zeus
Zeus
GEBORIFEED
Zeus
Level 21
God Stats
10W - 8L
1,673 SR
Queue Stats
135W - 125L
1,478 Elo+
Solo
Artemis
Artemis
superboinkboink
Artemis
Level 13
God Stats
46W - 27L
1,603 SR
Queue Stats
163W - 114L
1,647 Elo+
Solo
Bellona
Bellona
tttiiitttooo
Bellona
Level 43
God Stats
0W - 7L
1,138 SR
Queue Stats
159W - 160L
1,508 Elo+
Party 1
Loki
Loki
xXRevaniteXx
Loki
Level 5
God Stats
0W - 3L
1,337 SR
Queue Stats
3W - 9L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AveQwaJa
Nemesis
17
6 / 6 / 4
11,261
512
9,864
17,530
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Lakeith
Merlin
17
3 / 2 / 3
11,049
502
9,467
10,334
3,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
draterr
Xbalanque
19
0 / 5 / 7
11,793
536
6,763
15,303
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
kroxu
Guan Yu
13
1 / 4 / 3
8,730
397
3,609
8,843
5,951
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
znyckyj
Arachne
20
11 / 4 / 1
14,570
662
18,876
22,277
18,963
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaLittle
Cerberus
15
7 / 2 / 4
10,888
495
7,274
16,505
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 8 / 4
9,571
435
9,368
11,690
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 0 / 4
12,952
589
16,293
12,577
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
tttiiitttooo
Bellona
18
5 / 7 / 1
11,199
509
12,511
19,879
23,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 2
8,563
389
1,013
9,547
3,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
21
Kills
21
21
Deaths
23
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AveQwaJa
Nemesis
6
6
4
1.33
L
Cerberus
DaLittle
Cerberus
7
2
4
4.5
L
1
8
4
0.38
W
Merlin
Lakeith
Merlin
3
2
3
2.25
W
Xbalanque
draterr
Xbalanque
0
5
7
0.7
W
Guan Yu
kroxu
Guan Yu
1
4
3
0.63
L
7
0
4
9
L
Bellona
tttiiitttooo
Bellona
5
7
1
0.79
L
1
6
2
0.33
W
Arachne
znyckyj
Arachne
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,579
Damage
46,459
74,287
Taken
70,198
40,568
Mitigated
51,797
24,256
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AveQwaJa
Nemesis
9,864
3,008
0
5,648
17,530
6,780
1,051
6,204
11,326
0
68,281
L
Cerberus
DaLittle
Cerberus
7,274
665
0
5,183
16,505
17,660
0
4,141
11,927
29,453
0
L
9,368
1,542
0
1,228
11,690
2,736
142
1,758
9,488
60,031
0
W
Merlin
Lakeith
Merlin
9,467
623
0
1,133
10,334
3,792
0
4,221
6,113
77,849
0
W
Xbalanque
draterr
Xbalanque
6,763
3,110
0
7,227
15,303
5,082
2,732
1,581
13,722
0
89,496
W
Guan Yu
kroxu
Guan Yu
3,609
176
548
342
8,843
5,951
419
2,057
6,786
0
19,177
L
16,293
8,459
0
9,389
12,577
5,109
1,078
1,630
10,819
0
99,611
L
Bellona
tttiiitttooo
Bellona
12,511
3,457
0
941
19,879
23,208
369
1,025
18,741
13,462
67,909
L
1,013
20
0
0
9,547
3,084
215
249
9,250
0
37,444
W
Arachne
znyckyj
Arachne
18,876
14,256
0
9,358
22,277
18,963
3,055
5,008
17,269
0
110,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
53,173
584
Minions Killed
581
0
Camps Cleared
0
2,021,979
Distance Traveled
1,945,390
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,261
512
107
5
0
430,263
0
L
Cerberus
10,888
495
39
2
0
445,730
7
L
Zeus
9,571
435
115
5
0
292,978
3
W
Merlin
11,049
502
130
6
0
370,408
3
W
Xbalanque
11,793
536
140
6
0
399,740
3
W
Guan Yu
8,730
397
29
1
0
400,294
1
L
Artemis
12,952
589
199
9
0
412,016
7
L
Bellona
11,199
509
161
7
0
345,169
1
L
Loki
8,563
389
67
3
0
449,497
0
W
Arachne
14,570
662
178
8
0
421,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role