Player Matchup

Tsukuyomi
Tsukuyomi
Anthropaz
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Azimo
Nu Wa
Level 143
God Stats
6W - 3L
1,861 SR
Queue Stats
173W - 92L
1,576 Elo+
Party 2
Chaac
Chaac
JizzardWizzard69
Chaac
Level 109
God Stats
5W - 0L
1,741 SR
Queue Stats
150W - 159L
1,402 Elo+
Solo
Geb
Geb
NoodleProphet
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Sub to BLUEY
Artemis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 7L
1,750 Elo+
Party 2
Team Averages
Level 111
1,620 SR
1,546 Elo+

VS

Team Averages
Level 84
1,514 SR
1,479 Elo+
Janus
Janus
CxlouRz1
Janus
Level 68
God Stats
20W - 24L
1,448 SR
Queue Stats
97W - 130L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
Daniel4752
Cernunnos
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 145L
1,518 Elo+
Party 1
Cerberus
Cerberus
Dardycinqq
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,354 Elo+
Solo
Set
Set
binpunkd
Set
Level 94
God Stats
25W - 27L
1,595 SR
Queue Stats
468W - 570L
1,444 Elo+
Solo
Artio
Artio
lmaoboss
Artio
Level 136
God Stats
2W - 3L
1,525 SR
Queue Stats
104W - 79L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anthropaz
Tsukuyomi
12
6 / 2 / 2
7,006
637
7,371
7,165
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Azimo
Nu Wa
13
4 / 0 / 1
6,961
633
5,918
3,702
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,224
566
3,652
9,711
6,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 0 / 4
5,823
529
623
3,840
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Sub to BLUEY
Artemis
10
0 / 0 / 4
5,795
527
5,298
4,398
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CxlouRz1
Janus
8
0 / 5 / 0
4,895
445
729
4,857
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Daniel4752
Cernunnos
8
0 / 1 / 0
4,817
438
2,104
5,345
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
Dardycinqq
Cerberus
8
0 / 1 / 0
5,221
475
2,609
8,466
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 3 / 0
5,294
481
3,205
7,171
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
lmaoboss
Artio
13
3 / 0 / 0
7,030
639
8,112
9,961
6,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
4
4
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anthropaz
Tsukuyomi
6
2
2
3.5
W
Nu Wa
Azimo
Nu Wa
4
0
1
4.5
L
Janus
CxlouRz1
Janus
0
5
0
0
L
Cernunnos
Daniel4752
Cernunnos
0
1
0
0
L
Cerberus
Dardycinqq
Cerberus
0
1
0
0
W
0
2
0
0
W
0
0
4
2
W
Artemis
Sub to BLUEY
Artemis
0
0
4
2
L
1
3
0
0.33
L
Artio
lmaoboss
Artio
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
16,759
28,816
Taken
35,800
13,202
Mitigated
16,630
13,786
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anthropaz
Tsukuyomi
7,371
2,328
0
2,801
7,165
2,431
43
1,349
5,786
0
45,323
W
Nu Wa
Azimo
Nu Wa
5,918
933
0
930
3,702
1,147
271
425
3,239
52,030
0
L
Janus
CxlouRz1
Janus
729
80
0
540
4,857
1,356
0
2,102
2,561
21,458
0
L
Cernunnos
Daniel4752
Cernunnos
2,104
630
0
2,583
5,345
1,406
0
784
4,499
0
22,650
L
Cerberus
Dardycinqq
Cerberus
2,609
154
0
1,725
8,466
4,884
0
571
7,841
21,142
0
W
3,652
1,131
0
6,381
9,711
6,293
0
6,958
2,753
0
33,306
W
623
0
0
1,638
3,840
1,477
0
703
3,095
14,067
0
W
Artemis
Sub to BLUEY
Artemis
5,298
2,731
0
2,036
4,398
1,854
147
1,905
2,493
0
32,105
L
3,205
1,294
0
2,037
7,171
2,436
0
2,156
4,843
0
25,605
L
Artio
lmaoboss
Artio
8,112
1,937
0
6,093
9,961
6,548
0
392
9,515
44,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
27,257
353
Minions Killed
317
0
Camps Cleared
0
1,106,658
Distance Traveled
1,058,872
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,006
637
84
8
0
262,548
5
W
Nu Wa
6,961
633
100
9
0
205,925
1
L
Janus
4,895
445
53
5
0
198,324
2
L
Cernunnos
4,817
438
41
4
0
178,874
2
L
Cerberus
5,221
475
67
6
0
219,004
2
W
Chaac
6,224
566
89
8
0
205,252
0
W
Geb
5,823
529
19
2
0
243,593
6
W
Artemis
5,795
527
61
6
0
189,340
2
L
Set
5,294
481
65
6
0
234,857
3
L
Artio
7,030
639
91
8
0
227,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role