Player Matchup

Neith
Neith
Justtest000
Neith
Level 8
God Stats
8W - 7L
1,544 SR
Queue Stats
71W - 60L
1,465 Elo+
Solo
Chaac
Chaac
arachne976
Chaac
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
286W - 225L
1,706 Elo+
Solo
Geb
Geb
fakerello
Geb
Level 22
God Stats
13W - 9L
1,578 SR
Queue Stats
61W - 71L
1,535 Elo+
Solo
He Bo
He Bo
laughingman2020
He Bo
Level 24
God Stats
27W - 19L
1,452 SR
Queue Stats
101W - 91L
1,485 Elo+
Solo
Bastet
Bastet
Ροseidοn
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,526 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,544 Elo+

VS

Team Averages
Level 16
1,488 SR
1,616 Elo+
Scylla
Scylla
CourtOfAnubis
Scylla
Level 17
God Stats
0W - 2L
1,444 SR
Queue Stats
46W - 53L
1,471 Elo+
Solo
Cupid
Cupid
SpareRibsOP
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,593 Elo+
Solo
Apollo
Apollo
Sykehs
Apollo
Level 17
God Stats
14W - 16L
1,494 SR
Queue Stats
101W - 73L
1,704 Elo+
Solo
Yemoja
Yemoja
fkdynamite
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,440 Elo+
Solo
Thor
Thor
Прочтешьпидор
Thor
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
118W - 114L
1,872 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
10,708
535
11,659
14,436
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
19
3 / 2 / 10
11,584
579
10,467
17,254
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 2 / 12
9,794
490
5,771
10,371
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
16 / 2 / 2
12,410
621
21,090
11,335
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
18
6 / 4 / 5
11,115
556
14,676
18,513
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 2
7,858
393
4,545
15,384
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 1
10,311
516
8,276
16,816
6,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Sykehs
Apollo
16
5 / 4 / 3
10,039
502
20,388
20,156
8,658
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
fkdynamite
Yemoja
13
0 / 2 / 2
8,367
418
3,836
15,254
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 9 / 1
7,931
397
5,344
17,129
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
31
Kills
12
12
Deaths
32
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
W
5
2
5
3.75
L
3
6
1
0.58
L
Apollo
Sykehs
Apollo
5
4
3
1.63
W
Chaac
3
2
10
4
W
1
2
12
3.5
L
Yemoja
fkdynamite
Yemoja
0
2
2
0.5
W
16
2
2
8.5
W
Bastet
6
4
5
2.13
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,663
Damage
42,389
71,909
Taken
84,739
44,867
Mitigated
39,474
24,444
Healing
26,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,545
391
0
1,782
15,384
5,558
0
6,212
9,147
36,169
0
W
11,659
4,939
0
7,940
14,436
5,614
1,972
1,634
12,802
0
79,560
L
8,276
4,594
79
5,021
16,816
6,062
0
2,917
13,899
0
60,405
L
Apollo
Sykehs
Apollo
20,388
13,358
0
9,525
20,156
8,658
1,008
3,392
16,339
0
68,420
W
Chaac
10,467
1,284
0
9,014
17,254
18,833
1,608
224
17,030
6,780
63,003
W
5,771
714
0
1,581
10,371
8,838
0
1,589
8,782
31,461
0
L
Yemoja
fkdynamite
Yemoja
3,836
985
1,547
4,964
15,254
12,883
0
7,977
7,252
22,608
0
W
21,090
1,385
0
1,585
11,335
3,946
1,348
3,158
8,177
75,198
0
W
Bastet
14,676
4,502
0
4,324
18,513
7,636
0
1,776
16,737
0
89,508
L
5,344
779
0
3,237
17,129
6,313
0
7,667
9,337
0
40,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,611
Gold Earned
44,506
541
Minions Killed
385
0
Camps Cleared
0
1,920,530
Distance Traveled
1,663,847
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,858
393
53
3
0
334,628
10
W
Neith
10,708
535
130
7
0
311,852
6
L
Cupid
10,311
516
115
6
0
325,640
5
L
Apollo
10,039
502
122
6
0
321,035
2
W
Chaac
11,584
579
132
7
0
431,557
2
W
Geb
9,794
490
33
2
0
401,148
1
L
Yemoja
8,367
418
31
2
0
316,233
0
W
He Bo
12,410
621
119
6
0
371,707
0
W
Bastet
11,115
556
127
6
0
404,266
3
L
Thor
7,931
397
64
3
0
366,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role