Player Matchup

Bellona
Bellona
JackPlay96
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Liam2002
Izanami
Level 34
God Stats
38W - 32L
1,659 SR
Queue Stats
290W - 305L
1,590 Elo+
Solo
Ne Zha
Ne Zha
PatientXXIII
Ne Zha
Level 68
God Stats
5W - 6L
1,598 SR
Queue Stats
12W - 21L
1,410 Elo+
Party 1
Nox
Nox
RakovIvan
Nox
Level 17
God Stats
0W - 2L
1,328 SR
Queue Stats
14W - 14L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
Ravagebull
Kukulkan
Level 57
God Stats
75W - 96L
1,178 SR
Queue Stats
267W - 270L
1,367 Elo+
Solo
Team Averages
Level 42
1,453 SR
1,491 Elo+

VS

Team Averages
Level 71
1,524 SR
1,590 Elo+
King Arthur
King Arthur
KuroDark
King Arthur
Level 89
God Stats
36W - 23L
1,460 SR
Queue Stats
196W - 144L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
Kurtçuk
Danzaburou
Level 116
God Stats
5W - 6L
1,500 SR
Queue Stats
136W - 148L
1,453 Elo+
Solo
Chang'e
Chang'e
LoliVader
Chang'e
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 64L
1,701 Elo+
Solo
Geb
Geb
leoniga
Geb
Level 63
God Stats
6W - 1L
1,660 SR
Queue Stats
140W - 89L
1,647 Elo+
Party 2
Thanatos
Thanatos
smite9119
Thanatos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JackPlay96
Bellona
10
0 / 5 / 2
6,094
406
2,600
9,281
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Liam2002
Izanami
11
3 / 5 / 1
6,809
454
7,657
9,519
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
14
2 / 3 / 1
8,274
552
4,241
9,416
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 3
7,399
493
4,900
8,717
4,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Ravagebull
Kukulkan
11
2 / 6 / 1
7,180
479
3,176
6,956
1,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KuroDark
King Arthur
14
7 / 2 / 6
9,064
604
8,258
9,054
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Kurtçuk
Danzaburou
12
2 / 2 / 7
7,456
497
4,895
7,233
2,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
LoliVader
Chang'e
16
7 / 1 / 5
9,379
625
9,200
7,681
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
9
0 / 2 / 9
6,540
436
2,183
9,353
4,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
smite9119
Thanatos
16
8 / 2 / 7
9,369
625
8,690
11,164
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
24
24
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
JackPlay96
Bellona
0
5
2
0.2
W
King Arthur
KuroDark
King Arthur
7
2
6
5
W
Danzaburou
Kurtçuk
Danzaburou
2
2
7
2.75
L
Izanami
Liam2002
Izanami
3
5
1
0.7
W
Chang'e
LoliVader
Chang'e
7
1
5
9.5
L
Ne Zha
2
3
1
0.83
L
2
5
3
0.7
L
Kukulkan
Ravagebull
Kukulkan
2
6
1
0.42
W
Geb
0
2
9
2.25
W
Thanatos
smite9119
Thanatos
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
33,226
43,889
Taken
44,485
17,696
Mitigated
18,744
8,954
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JackPlay96
Bellona
2,600
225
0
205
9,281
5,876
27
500
8,771
0
19,951
W
King Arthur
KuroDark
King Arthur
8,258
1,702
0
1,820
9,054
5,749
20
1,396
7,511
0
45,509
W
Danzaburou
Kurtçuk
Danzaburou
4,895
2,026
258
3,877
7,233
2,041
1,968
1,305
5,903
0
45,935
L
Izanami
Liam2002
Izanami
7,657
4,450
0
2,762
9,519
2,480
821
4,563
4,788
0
45,220
W
Chang'e
LoliVader
Chang'e
9,200
370
1,511
3,901
7,681
2,638
0
905
6,776
63,294
0
L
Ne Zha
4,241
1,469
0
4,237
9,416
3,216
0
1,322
8,062
0
42,061
L
4,900
330
393
1,107
8,717
4,669
273
3,604
4,996
20,975
0
L
Kukulkan
Ravagebull
Kukulkan
3,176
142
0
250
6,956
1,455
0
1,058
5,889
35,160
0
W
Geb
2,183
0
0
2,773
9,353
4,007
148
1,343
7,985
13,206
0
W
Thanatos
smite9119
Thanatos
8,690
3,620
0
9,299
11,164
4,309
150
3,127
8,037
0
66,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
41,808
335
Minions Killed
433
0
Camps Cleared
0
1,301,237
Distance Traveled
1,435,697
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,094
406
53
4
0
281,378
3
W
King Arthur
9,064
604
101
7
0
288,651
0
W
Danzaburou
7,456
497
67
4
0
260,129
0
L
Izanami
6,809
454
93
6
0
237,677
0
W
Chang'e
9,379
625
131
9
0
281,056
3
L
Ne Zha
8,274
552
94
6
0
289,061
2
L
Nox
7,399
493
41
3
0
251,215
4
L
Kukulkan
7,180
479
54
4
0
241,906
5
W
Geb
6,540
436
17
1
0
297,104
2
W
Thanatos
9,369
625
117
8
0
308,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role