Player Matchup

Izanami
Izanami
HK I SaLeM
Izanami
Level 66
God Stats
2W - 1L
1,616 SR
Queue Stats
59W - 51L
1,488 Elo+
Party 1
Ra
Ra
MalSainTt
Ra
Level 146
God Stats
17W - 8L
1,694 SR
Queue Stats
107W - 145L
1,476 Elo+
Party 1
Nike
Nike
xoQueenJulia94
Nike
Level 70
God Stats
1W - 1L
1,476 SR
Queue Stats
11W - 9L
1,402 Elo+
Solo
Team Averages
Level 94
1,595 SR
1,455 Elo+

VS

Team Averages
Level 108
1,487 SR
1,430 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
jersey_1312
Sun Wukong
Level 63
God Stats
0W - 8L
1,356 SR
Queue Stats
66W - 95L
1,301 Elo+
Solo
Ra
Ra
minhja90
Ra
Level 102
God Stats
42W - 45L
1,603 SR
Queue Stats
74W - 87L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HK I SaLeM
Izanami
15
5 / 4 / 6
11,206
747
18,462
16,862
6,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 5 / 6
11,138
743
9,311
11,861
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 3 / 7
10,432
695
7,636
13,315
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 4 / 6
10,859
724
16,414
14,827
5,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
jersey_1312
Sun Wukong
12
2 / 4 / 4
9,796
653
6,046
15,415
11,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 3 / 5
11,602
773
11,316
13,780
5,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
11
Kills
12
12
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
6
1.75
W
Izanami
HK I SaLeM
Izanami
5
4
6
2
W
4
5
6
1.4
L
Sun Wukong
jersey_1312
Sun Wukong
2
4
4
1
L
6
3
5
2.83
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
33,776
42,038
Taken
44,022
22,048
Mitigated
21,789
13,392
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,414
7,834
0
5,036
14,827
5,485
1,402
2,882
11,647
0
58,085
W
Izanami
HK I SaLeM
Izanami
18,462
13,502
0
5,231
16,862
6,333
1,226
3,671
13,191
0
77,166
W
9,311
149
2,284
3,287
11,861
4,754
404
3,757
8,104
43,150
0
L
Sun Wukong
jersey_1312
Sun Wukong
6,046
1,305
673
1,363
15,415
11,086
725
2,488
12,414
0
18,175
L
11,316
806
2,678
7,458
13,780
5,218
686
3,298
10,026
66,094
0
W
7,636
473
0
2,590
13,315
10,961
0
3,962
9,353
0
28,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
32,257
188
Minions Killed
220
0
Camps Cleared
0
778,860
Distance Traveled
892,358
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,859
724
86
6
0
257,624
5
W
Izanami
11,206
747
91
6
0
235,276
1
W
Ra
11,138
743
69
5
0
281,962
1
L
Sun Wukong
9,796
653
19
1
0
325,221
5
L
Ra
11,602
773
115
8
0
309,513
6
W
Nike
10,432
695
28
2
0
261,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role