Player Matchup

King Arthur
King Arthur
Bodea
King Arthur
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
342W - 325L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
Elembis
Kumbhakarna
Level 102
God Stats
8W - 9L
1,500 SR
Queue Stats
142W - 144L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
Stelas00
Danzaburou
Level 112
God Stats
13W - 8L
1,747 SR
Queue Stats
119W - 104L
1,569 Elo+
Party 1
Scylla
Scylla
StopTypingIDC
Scylla
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Âweful
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,536 Elo+

VS

Team Averages
Level 116
1,482 SR
1,548 Elo+
King Arthur
King Arthur
Hanimeisart
King Arthur
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Neith
Neith
TronTrinity
Neith
Level 124
God Stats
12W - 13L
1,461 SR
Queue Stats
178W - 164L
1,633 Elo+
Party 2
Sylvanus
Sylvanus
Ubiquitylation
Sylvanus
Level 129
God Stats
17W - 18L
1,454 SR
Queue Stats
353W - 329L
1,607 Elo+
Party 2
Merlin
Merlin
amandaTheSecond
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
nicolas89
Bellona
Level 125
God Stats
3W - 4L
1,495 SR
Queue Stats
603W - 626L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bodea
King Arthur
16
3 / 4 / 2
9,399
553
9,235
19,457
16,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Elembis
Kumbhakarna
13
1 / 1 / 9
8,399
494
2,175
11,701
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Stelas00
Danzaburou
14
1 / 3 / 4
8,286
487
5,218
10,333
3,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 4
10,992
647
11,396
6,911
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Âweful
Hun Batz
16
6 / 2 / 5
9,877
581
7,892
10,880
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hanimeisart
King Arthur
16
6 / 3 / 2
9,332
549
11,599
16,584
9,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 4
8,442
497
2,499
6,144
2,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
12
4 / 6 / 0
7,644
450
6,688
13,463
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 1
8,647
509
3,388
4,456
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
nicolas89
Bellona
15
1 / 5 / 2
8,916
524
12,710
13,144
13,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
11
11
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bodea
King Arthur
3
4
2
1
W
Kumbhakarna
Elembis
Kumbhakarna
1
1
9
5.5
L
King Arthur
Hanimeisart
King Arthur
6
3
2
2.33
W
Danzaburou
Stelas00
Danzaburou
1
3
4
1
W
7
1
4
9
L
0
2
4
1
L
Sylvanus
4
6
0
0.67
L
0
2
1
0.25
L
Bellona
nicolas89
Bellona
1
5
2
0.4
W
Hun Batz
Âweful
Hun Batz
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
36,884
59,282
Taken
53,791
36,717
Mitigated
35,820
22,095
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bodea
King Arthur
9,235
1,079
0
7,928
19,457
16,504
254
0
19,457
116
51,841
W
Kumbhakarna
Elembis
Kumbhakarna
2,175
205
0
2,021
11,701
9,821
0
3,372
8,169
17,342
0
L
King Arthur
Hanimeisart
King Arthur
11,599
2,850
0
2,145
16,584
9,588
0
3,996
12,435
0
68,359
W
Danzaburou
Stelas00
Danzaburou
5,218
2,468
0
5,417
10,333
3,353
621
2,921
7,398
0
57,214
W
11,396
1,825
0
2,867
6,911
2,526
0
1,646
5,179
87,502
0
L
2,499
935
0
2,234
6,144
2,650
0
1,300
4,800
0
60,670
L
Sylvanus
6,688
2,327
511
2,157
13,463
8,788
350
6,002
7,363
27,555
5,763
L
3,388
154
0
594
4,456
1,421
0
1,900
2,404
59,088
0
L
Bellona
nicolas89
Bellona
12,710
6,894
0
1,085
13,144
13,373
0
109
12,207
0
57,404
W
Hun Batz
Âweful
Hun Batz
7,892
3,112
0
3,862
10,880
4,513
0
1,325
9,523
0
63,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
42,981
512
Minions Killed
562
0
Camps Cleared
0
1,612,699
Distance Traveled
1,524,881
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,399
553
106
6
0
310,512
2
W
Kumbhakarna
8,399
494
13
1
0
338,783
5
L
King Arthur
9,332
549
126
7
0
350,694
1
W
Danzaburou
8,286
487
115
7
0
266,127
7
W
Scylla
10,992
647
170
10
0
340,260
0
L
Neith
8,442
497
128
8
0
301,149
3
L
Sylvanus
7,644
450
45
3
0
259,454
6
L
Merlin
8,647
509
147
9
0
345,098
5
L
Bellona
8,916
524
116
7
0
268,486
6
W
Hun Batz
9,877
581
108
6
0
357,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role