Player Matchup

King Arthur
King Arthur
GENXCID
King Arthur
Level 28
God Stats
109W - 110L
1,454 SR
Queue Stats
834W - 867L
1,597 Elo+
Solo
Fenrir
Fenrir
Rtois
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,626 Elo+
Solo
Discordia
Discordia
Tantalumm
Discordia
Level 29
God Stats
75W - 59L
1,684 SR
Queue Stats
94W - 86L
1,507 Elo+
Solo
Thoth
Thoth
TheDEadMan087
Thoth
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
27W - 36L
1,420 Elo+
Solo
Medusa
Medusa
somaxathan
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,530 Elo+

VS

Team Averages
Level 20
1,567 SR
1,577 Elo+
Hades
Hades
ANoNyMuLL99
Hades
Level 29
God Stats
15W - 7L
1,726 SR
Queue Stats
62W - 56L
1,631 Elo+
Party 1
Fenrir
Fenrir
LilRasmus
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,602 Elo+
Solo
Anubis
Anubis
PatyCr7
Anubis
Level 18
God Stats
14W - 10L
1,802 SR
Queue Stats
43W - 39L
1,693 Elo+
Party 1
Nemesis
Nemesis
SepTheTurtle
Nemesis
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
47W - 54L
1,452 Elo+
Solo
Bacchus
Bacchus
会飞的小欧洲
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GENXCID
King Arthur
17
3 / 2 / 18
10,089
1,009
9,826
14,238
9,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Rtois
Fenrir
15
3 / 2 / 15
9,596
960
9,157
13,247
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Tantalumm
Discordia
17
5 / 1 / 14
10,651
1,065
14,242
4,543
1,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 17
10,302
1,030
11,757
6,587
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
somaxathan
Medusa
18
11 / 0 / 10
13,357
1,336
21,650
7,497
2,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

276

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,186
919
9,434
12,138
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
LilRasmus
Fenrir
15
6 / 7 / 3
10,454
1,045
10,809
20,512
9,067
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
PatyCr7
Anubis
15
1 / 5 / 7
9,338
934
11,426
12,785
6,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SepTheTurtle
Nemesis
14
1 / 9 / 2
8,592
859
4,335
14,037
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 5
9,242
924
5,283
14,553
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
26
Kills
9
9
Deaths
26
74
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
King Arthur
GENXCID
King Arthur
3
2
18
6
L
Fenrir
LilRasmus
Fenrir
6
7
3
1.07
L
Anubis
PatyCr7
Anubis
1
5
7
0.9
W
Fenrir
Rtois
Fenrir
3
2
15
5.25
L
Nemesis
SepTheTurtle
Nemesis
1
9
2
0.22
W
Discordia
Tantalumm
Discordia
5
1
14
12
W
4
4
17
3.13
W
Medusa
somaxathan
Medusa
11
0
10
16
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,632
Damage
41,287
46,112
Taken
74,025
28,669
Mitigated
45,550
4,875
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,434
1,770
619
1,484
12,138
7,935
0
4,553
7,464
18,821
0
W
King Arthur
GENXCID
King Arthur
9,826
266
0
2,962
14,238
9,620
0
7,973
6,168
0
17,120
L
Fenrir
LilRasmus
Fenrir
10,809
2,295
0
1,371
20,512
9,067
0
8,533
11,829
0
36,017
L
Anubis
PatyCr7
Anubis
11,426
345
0
1,721
12,785
6,812
0
2,808
9,796
26,748
0
W
Fenrir
Rtois
Fenrir
9,157
2,742
0
930
13,247
13,204
0
8,113
4,959
0
13,623
L
Nemesis
SepTheTurtle
Nemesis
4,335
1,030
0
1,190
14,037
5,869
0
3,598
10,389
0
17,251
W
Discordia
Tantalumm
Discordia
14,242
268
0
0
4,543
1,406
0
2,168
2,325
34,336
0
W
11,757
1,641
0
483
6,587
1,992
0
3,010
3,527
33,774
0
W
Medusa
somaxathan
Medusa
21,650
9,744
0
500
7,497
2,447
0
4,432
2,990
0
54,289
L
5,283
765
0
588
14,553
15,867
0
6,507
8,000
10,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
46,812
204
Minions Killed
165
14
Camps Cleared
3
958,975
Distance Traveled
829,864
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,186
919
30
3
1
142,717
0
W
King Arthur
10,089
1,009
11
1
0
199,012
0
L
Fenrir
10,454
1,045
57
6
1
187,439
0
L
Anubis
9,338
934
37
4
0
170,382
2
W
Fenrir
9,596
960
7
1
2
181,913
0
L
Nemesis
8,592
859
24
2
0
131,468
2
W
Discordia
10,651
1,065
59
6
1
209,125
0
W
Thoth
10,302
1,030
52
5
0
160,394
0
W
Medusa
13,357
1,336
75
8
11
208,531
0
L
Bacchus
9,242
924
17
2
1
197,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role