Player Matchup

Fenrir
Fenrir
Gromverg
Fenrir
Level 18
God Stats
3W - 2L
1,696 SR
Queue Stats
23W - 32L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
SOL705
Amaterasu
Level 123
God Stats
21W - 25L
1,439 SR
Queue Stats
740W - 773L
1,470 Elo+
Solo
Anubis
Anubis
SouPand4
Anubis
Level 122
God Stats
13W - 8L
1,694 SR
Queue Stats
296W - 274L
1,449 Elo+
Party 1
Artio
Artio
Wispercrow
Artio
Level 40
God Stats
0W - 3L
1,304 SR
Queue Stats
70W - 77L
1,417 Elo+
Party 1
Medusa
Medusa
pinki74
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,446 Elo+

VS

Team Averages
Level 96
1,596 SR
1,478 Elo+
Ymir
Ymir
Blackbeard167
Ymir
Level 73
God Stats
3W - 3L
1,724 SR
Queue Stats
183W - 180L
1,472 Elo+
Solo
Arachne
Arachne
DocFumbles
Arachne
Level 99
God Stats
17W - 7L
1,686 SR
Queue Stats
442W - 422L
1,455 Elo+
Solo
Nu Wa
Nu Wa
kabrog
Nu Wa
Level 149
God Stats
56W - 44L
1,710 SR
Queue Stats
401W - 432L
1,424 Elo+
Solo
Anubis
Anubis
pommittaja13
Anubis
Level 69
God Stats
8W - 8L
1,205 SR
Queue Stats
124W - 102L
1,519 Elo+
Solo
Skadi
Skadi
稠稠地急急地狠狠地吃你
Skadi
Level 89
God Stats
21W - 9L
1,654 SR
Queue Stats
233W - 232L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gromverg
Fenrir
10
0 / 6 / 1
6,323
422
5,695
11,792
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Amaterasu
SOL705
Amaterasu
12
0 / 5 / 0
6,541
436
3,395
12,506
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SouPand4
Anubis
15
3 / 3 / 0
8,574
572
6,301
10,547
4,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
10
1 / 4 / 2
6,644
443
1,938
14,735
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
pinki74
Medusa
10
0 / 4 / 1
5,988
399
5,080
8,552
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,177
545
8,594
9,939
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
DocFumbles
Arachne
16
9 / 1 / 6
9,167
611
6,827
11,393
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
kabrog
Nu Wa
13
3 / 1 / 2
8,100
540
10,925
4,729
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
6 / 0 / 1
9,382
625
7,139
5,590
3,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 2
8,458
564
7,771
7,645
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
22
22
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Arachne
DocFumbles
Arachne
9
1
6
12
L
Fenrir
Gromverg
Fenrir
0
6
1
0.08
L
Amaterasu
SOL705
Amaterasu
0
5
0
0
L
Anubis
SouPand4
Anubis
3
3
0
1
L
Artio
1
4
2
0.5
W
Nu Wa
kabrog
Nu Wa
3
1
2
4
L
Medusa
pinki74
Medusa
0
4
1
0.13
W
Anubis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,409
Damage
41,256
58,132
Taken
39,296
25,642
Mitigated
18,460
21,818
Healing
20,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,594
1,999
0
3,493
9,939
6,227
105
2,700
7,239
27,838
0
W
Arachne
DocFumbles
Arachne
6,827
4,696
0
6,545
11,393
4,799
117
320
11,073
0
51,811
L
Fenrir
Gromverg
Fenrir
5,695
1,033
615
3,949
11,792
5,598
0
2,769
8,875
0
35,923
L
Amaterasu
SOL705
Amaterasu
3,395
909
0
4,183
12,506
7,020
0
6,546
5,682
0
41,730
L
Anubis
SouPand4
Anubis
6,301
44
0
5,598
10,547
4,279
0
7,229
3,240
66,287
0
L
Artio
1,938
100
356
4,489
14,735
6,541
0
4,478
10,179
9,044
0
W
Nu Wa
kabrog
Nu Wa
10,925
4,918
0
1,553
4,729
2,101
1,316
1,200
3,529
43,280
0
L
Medusa
pinki74
Medusa
5,080
1,556
0
2,628
8,552
2,204
0
4,976
3,498
0
37,729
W
Anubis
7,139
170
0
4,567
5,590
3,074
653
2,543
3,047
62,728
0
W
7,771
3,867
0
4,475
7,645
2,259
4,351
1,476
6,169
0
65,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
43,284
367
Minions Killed
445
0
Camps Cleared
0
1,293,975
Distance Traveled
1,323,911
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,177
545
29
2
0
260,845
5
W
Arachne
9,167
611
106
7
0
310,588
4
L
Fenrir
6,323
422
75
5
0
282,512
1
L
Amaterasu
6,541
436
77
5
0
274,720
1
L
Anubis
8,574
572
130
9
0
259,201
4
L
Artio
6,644
443
18
1
0
243,042
6
W
Nu Wa
8,100
540
84
6
0
244,780
3
L
Medusa
5,988
399
67
4
0
234,500
4
W
Anubis
9,382
625
122
8
0
272,302
4
W
Skadi
8,458
564
104
7
0
235,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role